Player Matchup

Ganesha
Ganesha
DizzyCrib7540
Ganesha
Level 107
God Stats
2W - 2L
1,308 SR
Queue Stats
34W - 28L
1,689 Elo+
Party 1
Chaac
Chaac
H0L0TiiPTATioN
Chaac
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 191L
1,322 Elo+
Party 3
Sylvanus
Sylvanus
H0L0gRaPHiiC
Sylvanus
Level 160
God Stats
2W - 13L
1,215 SR
Queue Stats
700W - 688L
1,459 Elo+
Party 3
Cthulhu
Cthulhu
Sarcinelli
Cthulhu
Level 105
God Stats
3W - 2L
1,733 SR
Queue Stats
241W - 251L
1,440 Elo+
Solo
Skadi
Skadi
XeXLoud v9
Skadi
Level 128
God Stats
2W - 1L
1,688 SR
Queue Stats
58W - 48L
1,385 Elo+
Party 1
Team Averages
Level 125
1,489 SR
1,459 Elo+

VS

Team Averages
Level 57
1,317 SR
1,459 Elo+
Kuzenbo
Kuzenbo
A BirthingCow
Kuzenbo
Level 46
God Stats
4W - 3L
1,406 SR
Queue Stats
161W - 155L
1,442 Elo+
Party 2
Cernunnos
Cernunnos
C5isawesome
Cernunnos
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,591 Elo+
Party 2
Janus
Janus
Kmarx27
Janus
Level 64
God Stats
1W - 2L
1,179 SR
Queue Stats
173W - 158L
1,461 Elo+
Party 2
Apollo
Apollo
N17x
Apollo
Level 69
God Stats
1W - 2L
1,198 SR
Queue Stats
186W - 166L
1,460 Elo+
Party 2
Terra
Terra
Stealmyphone
Terra
Level 27
God Stats
8W - 3L
1,302 SR
Queue Stats
250W - 300L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
19
0 / 6 / 23
11,404
713
22,940
24,025
13,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 4 / 12
12,632
790
13,213
25,878
22,619
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
H0L0gRaPHiiC
Sylvanus
14
2 / 4 / 11
9,993
625
5,739
15,598
21,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Sarcinelli
Cthulhu
18
6 / 5 / 9
12,072
755
13,588
24,229
18,885
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
20
8 / 5 / 11
12,706
794
27,991
18,048
9,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
1 / 6 / 13
10,433
652
9,221
23,451
40,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
C5isawesome
Cernunnos
20
3 / 2 / 15
12,262
766
33,028
17,731
8,436
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Kmarx27
Janus
19
3 / 5 / 14
12,032
752
16,698
11,898
4,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
N17x
Apollo
20
15 / 7 / 5
13,473
842
25,658
19,975
9,788
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
2 / 6 / 10
10,901
681
6,070
21,263
22,162
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
81
26
Kills
24
24
Deaths
26
66
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
1
6
13
1.25
W
Cernunnos
C5isawesome
Cernunnos
3
2
15
5.25
L
Ganesha
0
6
23
1.92
L
10
4
12
4
L
Sylvanus
H0L0gRaPHiiC
Sylvanus
2
4
11
1.88
W
Janus
Kmarx27
Janus
3
5
14
2
W
Apollo
N17x
Apollo
15
7
5
2.5
L
Cthulhu
Sarcinelli
Cthulhu
6
5
9
2.1
W
2
6
10
1.17
L
Skadi
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,471
Damage
90,675
107,778
Taken
94,318
86,636
Mitigated
85,719
53,243
Healing
38,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
9,221
3,498
770
2,984
23,451
40,614
104
7,061
16,026
14,077
0
W
Cernunnos
C5isawesome
Cernunnos
33,028
14,308
1,692
7,841
17,731
8,436
1,600
9,064
8,347
0
70,204
L
Ganesha
22,940
1,338
2,601
7,575
24,025
13,999
540
8,127
15,898
30,303
0
L
13,213
2,420
0
8,751
25,878
22,619
794
6,550
19,328
0
24,651
L
Sylvanus
H0L0gRaPHiiC
Sylvanus
5,739
818
8,543
6,074
15,598
21,444
75
5,451
10,147
9,324
0
W
Janus
Kmarx27
Janus
16,698
2,697
1,259
2,349
11,898
4,719
1,111
5,995
5,788
26,887
0
W
Apollo
N17x
Apollo
25,658
14,452
2,038
5,761
19,975
9,788
1,868
8,132
11,673
0
40,957
L
Cthulhu
Sarcinelli
Cthulhu
13,588
311
5,236
8,110
24,229
18,885
192
5,042
19,187
27,355
0
W
6,070
1,457
5,336
8,145
21,263
22,162
87
10,723
10,217
16,966
0
L
Skadi
27,991
14,301
2,196
4,157
18,048
9,689
2,829
6,819
11,229
0
57,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,807
Gold Earned
59,101
164
Minions Killed
180
0
Camps Cleared
0
1,265,829
Distance Traveled
1,302,701
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,433
652
5
0
0
269,176
0
W
Cernunnos
12,262
766
84
5
0
245,043
0
L
Ganesha
11,404
713
4
0
0
262,967
4
L
Chaac
12,632
790
35
2
0
307,227
0
L
Sylvanus
9,993
625
12
1
0
172,206
0
W
Janus
12,032
752
35
2
0
241,160
0
W
Apollo
13,473
842
40
3
0
240,359
0
L
Cthulhu
12,072
755
34
2
0
249,641
0
W
Terra
10,901
681
16
1
0
306,963
0
L
Skadi
12,706
794
79
5
0
273,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role