Player Matchup

Sobek
Sobek
ImmortalRanaTTV
Sobek
Level 128
God Stats
2W - 2L
1,408 SR
Queue Stats
28W - 37L
1,320 Elo+
Party 2
Nu Wa
Nu Wa
ItsAvarice
Nu Wa
Level 64
God Stats
1W - 1L
1,401 SR
Queue Stats
26W - 21L
1,379 Elo+
Party 2
Neith
Neith
SoullDestroyerX
Neith
Level 83
God Stats
15W - 26L
1,318 SR
Queue Stats
38W - 44L
1,281 Elo+
Solo
Team Averages
Level 92
1,376 SR
1,327 Elo+

VS

Team Averages
Level 56
1,356 SR
1,295 Elo+
Zhong Kui
Zhong Kui
ItzMears94
Zhong Kui
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 129L
1,387 Elo+
Solo
Set
Set
MRNastySlapz420
Set
Level 71
God Stats
0W - 2L
1,189 SR
Queue Stats
55W - 92L
1,267 Elo+
Party 1
Geb
Geb
OG_Cpt_Longshanx
Geb
Level 17
God Stats
1W - 4L
1,380 SR
Queue Stats
9W - 19L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 12
10,747
672
6,038
11,242
12,782
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
16
8 / 2 / 13
12,002
750
21,111
11,669
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 5 / 11
12,480
780
13,700
11,623
4,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ItzMears94
Zhong Kui
13
4 / 6 / 4
10,188
637
13,271
18,646
10,345
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 7 / 3
10,827
677
5,769
14,407
10,663
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 8 / 4
9,093
568
6,189
14,454
11,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
21
Kills
9
9
Deaths
21
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
W
Nu Wa
8
2
13
7.25
L
Zhong Kui
ItzMears94
Zhong Kui
4
6
4
1
L
4
7
3
0.79
L
1
8
4
0.38
W
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,849
Damage
25,229
34,534
Taken
47,507
21,507
Mitigated
32,110
7,346
Healing
5,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,038
381
0
731
11,242
12,782
64
6,111
4,883
14,122
0
W
Nu Wa
21,111
5,617
1,000
1,331
11,669
4,339
780
6,088
5,209
50,866
0
L
Zhong Kui
ItzMears94
Zhong Kui
13,271
1,140
322
4,157
18,646
10,345
0
10,481
7,690
41,727
0
L
5,769
2,385
0
860
14,407
10,663
0
7,619
6,255
0
29,494
L
6,189
317
0
0
14,454
11,102
0
8,103
5,869
25,751
0
W
13,700
6,880
0
4,284
11,623
4,386
2,517
6,590
4,637
0
42,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,229
Gold Earned
30,108
158
Minions Killed
152
5
Camps Cleared
6
726,269
Distance Traveled
742,409
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,747
672
4
0
0
258,120
2
W
Nu Wa
12,002
750
81
5
4
245,453
0
L
Zhong Kui
10,188
637
80
5
3
227,816
0
L
Set
10,827
677
39
2
3
252,874
6
L
Geb
9,093
568
33
2
0
261,719
0
W
Neith
12,480
780
73
5
1
222,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role