Player Matchup

Morgan Le Fay
Morgan Le Fay
AutismoMagnifico
Morgan Le Fay
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,369 Elo+
Party 1
Sol
Sol
DaddyLazerNips
Sol
Level 13
God Stats
5W - 11L
1,779 SR
Queue Stats
71W - 89L
1,448 Elo+
Party 1
Medusa
Medusa
FacuTheMC2
Medusa
Level 7
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 2L
1,689 Elo+
Party 2
Chiron
Chiron
SarahWithAnH
Chiron
Level 27
God Stats
1W - 4L
1,479 SR
Queue Stats
75W - 78L
1,565 Elo+
Solo
Nike
Nike
osomaloso1096
Nike
Level 35
God Stats
6W - 18L
1,310 SR
Queue Stats
10W - 27L
1,237 Elo+
Party 2
Team Averages
Level 18
1,555 SR
1,462 Elo+

VS

Team Averages
Level 14
1,546 SR
1,483 Elo+
Xbalanque
Xbalanque
BranchPine
Xbalanque
Level 22
God Stats
11W - 13L
1,505 SR
Queue Stats
40W - 37L
1,443 Elo+
Solo
Danzaburou
Danzaburou
CelestialSnow
Danzaburou
Level 22
God Stats
3W - 1L
1,459 SR
Queue Stats
24W - 24L
1,421 Elo+
Solo
Ymir
Ymir
Mattute06
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,334 Elo+
Solo
Chang'e
Chang'e
Pandaax0
Chang'e
Level 18
God Stats
4W - 1L
1,471 SR
Queue Stats
24W - 17L
1,438 Elo+
Solo
Loki
Loki
iChxpper
Loki
Level 4
God Stats
4W - 1L
1,796 SR
Queue Stats
52W - 43L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AutismoMagnifico
Morgan Le Fay
11
1 / 10 / 0
6,874
430
4,080
12,163
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 10 / 1
7,395
462
5,503
11,692
1,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
FacuTheMC2
Medusa
10
0 / 5 / 0
6,074
380
1,986
8,404
2,300
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
12
6 / 3 / 0
7,904
494
6,814
9,326
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 0
6,780
424
3,322
10,449
7,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BranchPine
Xbalanque
18
6 / 0 / 2
10,970
686
10,062
7,823
3,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
CelestialSnow
Danzaburou
13
13 / 2 / 2
9,913
620
9,773
8,387
2,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
12
4 / 0 / 6
8,258
516
3,766
7,205
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Pandaax0
Chang'e
13
2 / 5 / 4
8,176
511
4,832
8,503
2,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
16
8 / 1 / 3
9,767
610
9,162
11,096
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
8
Kills
33
33
Deaths
8
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AutismoMagnifico
Morgan Le Fay
1
10
0
0.1
W
Xbalanque
BranchPine
Xbalanque
6
0
2
7
W
Danzaburou
CelestialSnow
Danzaburou
13
2
2
7
L
1
10
1
0.15
L
Medusa
FacuTheMC2
Medusa
0
5
0
0
W
Ymir
4
0
6
7
W
Chang'e
Pandaax0
Chang'e
2
5
4
0.8
L
Chiron
6
3
0
2
W
Loki
8
1
3
9.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,705
Damage
37,595
52,034
Taken
43,014
18,814
Mitigated
19,436
6,717
Healing
15,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AutismoMagnifico
Morgan Le Fay
4,080
1,251
0
530
12,163
3,063
287
2,362
9,741
27,436
0
W
Xbalanque
BranchPine
Xbalanque
10,062
6,368
0
3,501
7,823
3,331
5,624
160
7,625
0
83,280
W
Danzaburou
CelestialSnow
Danzaburou
9,773
5,112
0
3,478
8,387
2,988
0
4,089
4,123
0
48,799
L
5,503
2,540
0
696
11,692
1,846
805
2,482
9,178
23,127
0
L
Medusa
FacuTheMC2
Medusa
1,986
809
0
302
8,404
2,300
0
1,048
7,340
0
25,566
W
Ymir
3,766
826
91
1,137
7,205
6,386
0
3,224
3,781
23,148
0
W
Chang'e
Pandaax0
Chang'e
4,832
898
129
2,309
8,503
2,608
713
572
7,889
36,148
0
L
Chiron
6,814
2,599
0
3,498
9,326
4,037
0
2,406
6,728
0
38,983
W
Loki
9,162
3,082
0
4,423
11,096
4,123
432
1,140
9,956
0
66,839
L
3,322
1,560
0
1,691
10,449
7,568
0
0
10,449
0
38,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,027
Gold Earned
47,084
318
Minions Killed
493
0
Camps Cleared
0
1,148,163
Distance Traveled
1,314,946
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,874
430
56
4
0
244,740
3
W
Xbalanque
10,970
686
173
11
0
254,504
1
W
Danzaburou
9,913
620
88
6
0
208,056
2
L
Sol
7,395
462
39
2
0
237,126
0
L
Medusa
6,074
380
48
3
0
224,593
0
W
Ymir
8,258
516
40
3
0
247,251
4
W
Chang'e
8,176
511
73
5
0
256,175
0
L
Chiron
7,904
494
83
5
0
186,751
0
W
Loki
9,767
610
119
7
0
348,960
1
L
Nike
6,780
424
92
6
0
254,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role