Player Matchup

Charybdis
Charybdis
Flappy-the-Fish
Charybdis
Level 103
God Stats
4W - 7L
1,420 SR
Queue Stats
111W - 141L
1,368 Elo+
Party 2
Bacchus
Bacchus
GLAS_TIGER
Bacchus
Level 57
God Stats
22W - 42L
1,519 SR
Queue Stats
93W - 135L
1,403 Elo+
Party 2
Ullr
Ullr
Kuuhnt
Ullr
Level 63
God Stats
1W - 1L
1,711 SR
Queue Stats
69W - 82L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
Lost-Maniac7
Kukulkan
Level 83
God Stats
22W - 25L
1,558 SR
Queue Stats
65W - 113L
1,327 Elo+
Party 2
Achilles
Achilles
ihaveahemroi
Achilles
Level 92
God Stats
0W - 1L
1,566 SR
Queue Stats
97W - 125L
1,392 Elo+
Party 2
Team Averages
Level 80
1,555 SR
1,377 Elo+

VS

Team Averages
Level 118
1,525 SR
1,448 Elo+
Ares
Ares
Ayjaz
Ares
Level 69
God Stats
1W - 1L
1,331 SR
Queue Stats
12W - 22L
1,320 Elo+
Party 1
Izanami
Izanami
ImHoMa
Izanami
Level 108
God Stats
1W - 1L
1,501 SR
Queue Stats
24W - 27L
1,426 Elo+
Solo
Hel
Hel
KING4GOLDD
Hel
Level 129
God Stats
26W - 25L
1,547 SR
Queue Stats
1,071W - 1,111L
1,509 Elo+
Solo
Nike
Nike
OsmPapatl03
Nike
Level 156
God Stats
4W - 0L
1,689 SR
Queue Stats
202W - 195L
1,514 Elo+
Solo
Tiamat
Tiamat
Sknea
Tiamat
Level 128
God Stats
36W - 42L
1,554 SR
Queue Stats
56W - 65L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Flappy-the-Fish
Charybdis
20
5 / 2 / 3
13,461
708
25,797
23,647
9,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
GLAS_TIGER
Bacchus
16
1 / 3 / 5
10,373
546
9,284
26,083
27,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
Kuuhnt
Ullr
18
2 / 5 / 3
11,441
602
8,127
16,169
6,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Lost-Maniac7
Kukulkan
19
2 / 7 / 4
12,091
636
14,800
14,800
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
ihaveahemroi
Achilles
18
1 / 5 / 5
10,782
567
13,599
22,954
21,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ayjaz
Ares
18
1 / 2 / 14
12,584
662
9,721
22,744
30,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
ImHoMa
Izanami
20
7 / 4 / 7
15,214
801
18,791
17,044
9,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 3 / 15
13,152
692
14,369
15,286
8,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 0 / 13
14,427
759
12,911
22,790
36,667
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Sknea
Tiamat
20
8 / 2 / 12
15,506
816
38,655
21,766
20,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
11
Kills
22
22
Deaths
11
20
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ares
Ayjaz
Ares
1
2
14
4
L
Charybdis
Flappy-the-Fish
Charybdis
5
2
3
3.25
L
Bacchus
GLAS_TIGER
Bacchus
1
3
5
1.17
W
Izanami
ImHoMa
Izanami
7
4
7
2.63
W
2
3
15
3.17
L
Ullr
Kuuhnt
Ullr
2
5
3
0.7
L
Kukulkan
Lost-Maniac7
Kukulkan
2
7
4
0.57
W
4
0
13
10.5
W
Tiamat
Sknea
Tiamat
8
2
12
7
L
Achilles
ihaveahemroi
Achilles
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,607
Damage
94,447
103,653
Taken
99,630
70,346
Mitigated
106,317
16,580
Healing
45,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Ayjaz
Ares
9,721
253
0
2,202
22,744
30,668
692
6,359
16,385
22,811
0
L
Charybdis
Flappy-the-Fish
Charybdis
25,797
12,829
0
6,583
23,647
9,700
0
14,005
9,023
0
86,033
L
Bacchus
GLAS_TIGER
Bacchus
9,284
259
0
7,779
26,083
27,226
0
14,629
10,849
19,465
0
W
Izanami
ImHoMa
Izanami
18,791
10,034
0
3,508
17,044
9,633
6,656
4,061
12,983
0
92,541
W
14,369
526
16,404
8,797
15,286
8,754
0
4,267
11,019
38,072
0
L
Ullr
Kuuhnt
Ullr
8,127
3,027
0
730
16,169
6,584
0
10,832
4,901
0
29,829
L
Kukulkan
Lost-Maniac7
Kukulkan
14,800
147
0
250
14,800
5,731
0
9,098
5,390
62,849
0
W
12,911
704
0
4,438
22,790
36,667
400
3,230
19,560
0
40,707
W
Tiamat
Sknea
Tiamat
38,655
1,144
0
9,683
21,766
20,595
1,004
7,031
14,735
89,472
0
L
Achilles
ihaveahemroi
Achilles
13,599
3,083
0
1,238
22,954
21,105
0
11,571
10,223
0
36,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,148
Gold Earned
70,883
407
Minions Killed
443
5
Camps Cleared
9
1,806,358
Distance Traveled
2,025,685
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,584
662
24
1
0
414,295
0
L
Charybdis
13,461
708
139
7
3
358,779
4
L
Bacchus
10,373
546
18
1
0
440,916
0
W
Izanami
15,214
801
173
9
3
376,113
3
W
Hel
13,152
692
49
3
1
419,339
1
L
Ullr
11,441
602
67
4
0
307,773
3
L
Kukulkan
12,091
636
137
7
2
327,515
0
W
Nike
14,427
759
62
3
1
420,499
10
W
Tiamat
15,506
816
135
7
4
395,439
3
L
Achilles
10,782
567
46
2
0
371,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role