Player Matchup

Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ChaacJo
Ra
Level 16
God Stats
7W - 12L
1,159 SR
Queue Stats
67W - 107L
1,310 Elo+
Party 1
Charybdis
Charybdis
CloudxPrime_
Charybdis
Level 42
God Stats
8W - 6L
1,494 SR
Queue Stats
41W - 61L
1,338 Elo+
Party 2
Danzaburou
Danzaburou
GlizzyGager
Danzaburou
Level 124
God Stats
0W - 1L
1,626 SR
Queue Stats
91W - 92L
1,505 Elo+
Party 2
Skadi
Skadi
JeffMortIV
Skadi
Level 57
God Stats
3W - 1L
1,590 SR
Queue Stats
35W - 38L
1,306 Elo+
Party 1
Team Averages
Level 73
1,474 SR
1,392 Elo+

VS

Team Averages
Level 75
1,428 SR
1,307 Elo+
Medusa
Medusa
DrengrViking
Medusa
Level 18
God Stats
3W - 2L
1,436 SR
Queue Stats
3W - 4L
1,216 Elo+
Party 3
Janus
Janus
Killem Wallace
Janus
Level 142
God Stats
7W - 19L
1,340 SR
Queue Stats
347W - 344L
1,424 Elo+
Solo
Cerberus
Cerberus
KotaJones812
Cerberus
Level 62
God Stats
2W - 2L
1,588 SR
Queue Stats
7W - 9L
1,301 Elo+
Party 3
Jing Wei
Jing Wei
QuackAttack6925
Jing Wei
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,294 Elo+
Party 3
Gilgamesh
Gilgamesh
xUR m0m123x
Gilgamesh
Level 115
God Stats
1W - 0L
1,278 SR
Queue Stats
8W - 11L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 1 / 2
7,131
713
3,012
3,917
1,597
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 0
6,820
682
2,731
6,708
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
CloudxPrime_
Charybdis
10
0 / 6 / 1
5,788
579
133
6,440
2,376
Danzaburou
GlizzyGager
Danzaburou
14
2 / 0 / 1
7,145
715
6,220
6,783
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
13
1 / 5 / 1
6,763
676
5,687
9,126
3,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 3 / 6
8,427
843
7,075
6,652
2,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 0 / 7
8,560
856
8,525
4,673
1,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
KotaJones812
Cerberus
15
2 / 1 / 5
8,144
814
2,932
4,991
4,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
14
2 / 1 / 5
7,699
770
2,088
4,324
1,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
xUR m0m123x
Gilgamesh
14
5 / 0 / 6
8,522
852
8,078
7,546
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
17
17
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
2
2
L
1
5
0
0.2
L
Charybdis
CloudxPrime_
Charybdis
0
6
1
0.08
W
Medusa
4
3
6
2.33
L
Danzaburou
GlizzyGager
Danzaburou
2
0
1
2.5
L
Skadi
1
5
1
0.3
W
4
0
7
7.5
W
Cerberus
KotaJones812
Cerberus
2
1
5
4.5
W
Jing Wei
2
1
5
4.5
W
Gilgamesh
xUR m0m123x
Gilgamesh
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,783
Damage
28,698
32,974
Taken
28,186
12,622
Mitigated
16,068
3,926
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,012
234
0
300
3,917
1,597
0
710
3,207
16,679
0
L
2,731
252
444
1,218
6,708
2,562
0
2,142
4,566
17,901
0
L
Charybdis
CloudxPrime_
Charybdis
133
90
0
52
6,440
2,376
0
3,157
3,283
0
2,416
W
Medusa
7,075
2,283
0
1,216
6,652
2,784
140
1,767
4,815
0
22,922
L
Danzaburou
GlizzyGager
Danzaburou
6,220
1,192
0
682
6,783
2,920
0
3,217
3,566
0
22,468
L
Skadi
5,687
2,346
98
1,132
9,126
3,167
1
2,507
6,619
0
22,959
W
8,525
924
0
844
4,673
1,688
208
475
4,156
28,504
0
W
Cerberus
KotaJones812
Cerberus
2,932
66
0
1,115
4,991
4,607
133
1,152
3,747
29,667
0
W
Jing Wei
2,088
1,848
0
1,093
4,324
1,580
1,011
667
3,621
0
23,572
W
Gilgamesh
xUR m0m123x
Gilgamesh
8,078
1,988
0
708
7,546
5,409
550
1,855
5,511
0
24,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,647
Gold Earned
41,352
178
Minions Killed
253
4
Camps Cleared
13
764,567
Distance Traveled
1,025,240
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,131
713
33
3
2
161,092
3
L
Ra
6,820
682
42
4
0
152,905
0
L
Charybdis
5,788
579
2
0
0
64,014
0
W
Medusa
8,427
843
36
4
0
198,876
0
L
Danzaburou
7,145
715
49
5
1
215,119
2
L
Skadi
6,763
676
52
5
1
171,437
0
W
Janus
8,560
856
54
5
1
204,746
1
W
Cerberus
8,144
814
74
7
4
208,620
0
W
Jing Wei
7,699
770
58
6
2
193,153
0
W
Gilgamesh
8,522
852
31
3
6
219,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role