Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
CptBloodyM3ss
Hera
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
143W - 128L
1,535 Elo+
Solo
Olorun
Olorun
Theonlylegendx
Olorun
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 83L
1,458 Elo+
Solo
Agni
Agni
iRUSH_MassMtg
Agni
Level 66
God Stats
0W - 3L
1,183 SR
Queue Stats
30W - 32L
1,540 Elo+
Solo
Team Averages
Level 125
1,437 SR
1,507 Elo+

VS

Team Averages
Level 100
1,590 SR
1,496 Elo+
Mulan
Mulan
Cheetoh Void
Mulan
Level 54
God Stats
5W - 4L
1,447 SR
Queue Stats
98W - 88L
1,466 Elo+
Party 1
Thoth
Thoth
DarthMoj
Thoth
Level 80
God Stats
2W - 0L
1,689 SR
Queue Stats
99W - 77L
1,504 Elo+
Party 1
Bastet
Bastet
MarshyIX
Bastet
Level 111
God Stats
2W - 0L
1,751 SR
Queue Stats
121W - 108L
1,464 Elo+
Party 1
Hel
Hel
SALTYPICKLERICK
Hel
Level 129
God Stats
2W - 0L
1,753 SR
Queue Stats
140W - 143L
1,470 Elo+
Party 1
Bellona
Bellona
TonyStarter
Bellona
Level 126
God Stats
1W - 1L
1,309 SR
Queue Stats
34W - 33L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 3 / 7
10,342
862
13,991
9,569
2,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
 
Jing Wei
17
3 / 5 / 9
10,280
857
9,975
11,739
3,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 8 / 4
9,253
771
15,651
13,880
4,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 7 / 6
8,650
721
7,715
13,387
4,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 3 / 4
9,002
750
10,052
9,038
3,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 14
10,843
904
11,624
18,996
11,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
DarthMoj
Thoth
14
5 / 5 / 9
9,399
783
10,538
12,403
4,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
MarshyIX
Bastet
16
4 / 3 / 12
9,628
802
7,705
10,545
4,371
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 3 / 15
9,879
823
10,332
11,397
4,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
TonyStarter
Bellona
18
6 / 2 / 18
10,731
894
13,095
16,592
15,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
16
Kills
25
26
Deaths
16
30
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
7
2.5
L
Jing Wei
 
Jing Wei
3
5
9
1.5
W
7
3
14
4.67
L
5
8
4
0.88
W
Thoth
DarthMoj
Thoth
5
5
9
1.9
W
Bastet
MarshyIX
Bastet
4
3
12
3.33
W
3
3
15
3.5
L
3
7
6
0.86
W
Bellona
TonyStarter
Bellona
6
2
18
7.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,384
Damage
53,294
57,613
Taken
69,933
19,489
Mitigated
40,506
18,716
Healing
39,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,991
706
1,075
3,926
9,569
2,777
1,273
2,761
6,808
26,240
0
L
Jing Wei
 
Jing Wei
9,975
5,333
1,420
1,418
11,739
3,948
0
3,477
8,262
0
18,118
W
11,624
1,265
1,513
6,283
18,996
11,241
1,477
12,449
6,547
0
26,183
L
15,651
3,544
595
2,461
13,880
4,992
182
6,869
7,011
21,205
0
W
Thoth
DarthMoj
Thoth
10,538
255
782
1,714
12,403
4,521
202
8,211
3,532
22,114
0
W
Bastet
MarshyIX
Bastet
7,705
2,649
495
1,048
10,545
4,371
1,709
7,788
2,757
0
17,914
W
10,332
493
14,471
6,808
11,397
4,725
1,001
8,589
2,808
25,772
0
L
7,715
3,946
1,414
2,916
13,387
4,638
1,201
5,467
7,920
14,153
0
W
Bellona
TonyStarter
Bellona
13,095
1,908
2,414
3,889
16,592
15,648
722
10,372
6,220
0
27,302
L
10,052
765
948
2,543
9,038
3,134
648
2,296
6,742
29,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,527
Gold Earned
50,480
136
Minions Killed
118
0
Camps Cleared
0
1,068,777
Distance Traveled
1,284,455
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,342
862
36
3
0
237,382
0
L
Jing Wei
10,280
857
22
2
0
233,118
4
W
Mulan
10,843
904
26
2
0
253,929
0
L
Hera
9,253
771
20
2
0
207,498
1
W
Thoth
9,399
783
15
1
0
222,945
0
W
Bastet
9,628
802
18
2
0
256,591
0
W
Hel
9,879
823
34
3
0
255,120
0
L
Olorun
8,650
721
11
1
0
182,041
0
W
Bellona
10,731
894
25
2
0
295,870
0
L
Agni
9,002
750
47
4
0
208,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role