Player Matchup

Amaterasu
Amaterasu
DHys9
Amaterasu
Level 107
God Stats
10W - 11L
1,572 SR
Queue Stats
497W - 444L
1,603 Elo+
Party 1
Chaac
Chaac
DaedalusProject
Chaac
Level 129
God Stats
8W - 5L
1,628 SR
Queue Stats
363W - 317L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
Nashty713
Sun Wukong
Level 144
God Stats
36W - 21L
1,662 SR
Queue Stats
271W - 231L
1,600 Elo+
Party 1
Team Averages
Level 127
1,621 SR
1,592 Elo+

VS

Team Averages
Level 132
1,528 SR
1,659 Elo+
Merlin
Merlin
NYD Kazuma
Merlin
Level 107
God Stats
13W - 11L
1,486 SR
Queue Stats
92W - 62L
1,589 Elo+
Party 2
Vamana
Vamana
XtremeLeeArti
Vamana
Level 140
God Stats
19W - 13L
1,691 SR
Queue Stats
815W - 555L
1,656 Elo+
Party 2
Charybdis
Charybdis
xUshiox
Charybdis
Level 148
God Stats
11W - 7L
1,407 SR
Queue Stats
813W - 552L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DHys9
Amaterasu
19
5 / 5 / 11
17,830
594
26,589
40,987
49,169
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 1 / 11
18,155
605
34,389
48,208
80,225
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Nashty713
Sun Wukong
20
7 / 3 / 9
17,795
593
22,595
42,870
71,018
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NYD Kazuma
Merlin
18
3 / 12 / 4
16,336
545
27,452
23,267
11,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
2 / 3 / 6
16,712
557
34,801
41,382
49,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
xUshiox
Charybdis
19
4 / 4 / 2
17,416
581
42,428
29,935
15,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
19
Kills
9
9
Deaths
19
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DHys9
Amaterasu
5
5
11
2.1
W
7
1
11
12.5
L
Merlin
NYD Kazuma
Merlin
3
12
4
0.42
W
Sun Wukong
Nashty713
Sun Wukong
7
3
9
3.83
L
2
3
6
1.67
L
Charybdis
xUshiox
Charybdis
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,573
Damage
104,681
132,065
Taken
94,584
200,412
Mitigated
76,052
46,861
Healing
17,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DHys9
Amaterasu
26,589
9,665
2,419
12,149
40,987
49,169
1,071
8,568
32,419
17,175
31,661
W
34,389
3,194
0
24,616
48,208
80,225
924
10,857
37,351
27,527
68,473
L
Merlin
NYD Kazuma
Merlin
27,452
697
0
1,396
23,267
11,023
0
3,443
18,868
79,259
0
W
Sun Wukong
Nashty713
Sun Wukong
22,595
1,370
0
7,677
42,870
71,018
545
8,839
33,798
26,351
61,412
L
34,801
14,099
0
12,191
41,382
49,372
475
16,478
19,074
0
88,122
L
Charybdis
xUshiox
Charybdis
42,428
20,414
0
3,448
29,935
15,657
1,182
5,240
22,606
0
99,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,780
Gold Earned
50,464
307
Minions Killed
333
8
Camps Cleared
14
1,796,329
Distance Traveled
1,519,436
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
17,830
594
54
2
1
561,710
6
W
Chaac
18,155
605
146
5
2
634,050
3
L
Merlin
16,336
545
103
3
0
436,192
2
W
Sun Wukong
17,795
593
107
4
5
600,569
2
L
Vamana
16,712
557
115
4
6
561,226
1
L
Charybdis
17,416
581
115
4
8
522,018
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role