Player Matchup

Hades
Hades
Henry Rush
Hades
Level 91
God Stats
10W - 21L
1,420 SR
Queue Stats
561W - 597L
1,451 Elo+
Party 3
Gilgamesh
Gilgamesh
PlanMala
Gilgamesh
Level 86
God Stats
8W - 8L
1,596 SR
Queue Stats
61W - 103L
1,401 Elo+
Solo
Cernunnos
Cernunnos
RevDocJay
Cernunnos
Level 25
God Stats
28W - 30L
1,517 SR
Queue Stats
82W - 106L
1,444 Elo+
Party 3
Kukulkan
Kukulkan
VIad The Dad
Kukulkan
Level 79
God Stats
2W - 3L
1,543 SR
Queue Stats
83W - 97L
1,450 Elo+
Party 3
Cthulhu
Cthulhu
hamhead1998
Cthulhu
Level 99
God Stats
13W - 12L
1,309 SR
Queue Stats
307W - 306L
1,429 Elo+
Party 3
Team Averages
Level 76
1,477 SR
1,435 Elo+

VS

Team Averages
Level 64
1,407 SR
1,423 Elo+
Danzaburou
Danzaburou
COSMOS_BLAZER
Danzaburou
Level 107
God Stats
2W - 3L
1,481 SR
Queue Stats
66W - 67L
1,426 Elo+
Party 2
Ares
Ares
DagKill
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,481 Elo+
Party 2
Chaac
Chaac
STARDUST_BLAZER
Chaac
Level 85
God Stats
0W - 2L
1,358 SR
Queue Stats
17W - 21L
1,441 Elo+
Party 2
Baba Yaga
Baba Yaga
Xavierflow23
Baba Yaga
Level 29
God Stats
11W - 13L
1,460 SR
Queue Stats
280W - 336L
1,355 Elo+
Party 1
Bacchus
Bacchus
thestroke23
Bacchus
Level 85
God Stats
0W - 3L
1,238 SR
Queue Stats
340W - 388L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
10 / 1 / 10
12,590
1,145
18,547
15,177
8,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
PlanMala
Gilgamesh
17
7 / 1 / 11
11,673
1,061
16,625
10,989
9,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
RevDocJay
Cernunnos
17
2 / 2 / 17
10,585
962
11,041
9,782
3,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
VIad The Dad
Kukulkan
18
9 / 4 / 14
11,882
1,080
19,430
9,927
3,870
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
hamhead1998
Cthulhu
17
2 / 2 / 16
10,405
946
13,168
14,341
19,420
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

289

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
COSMOS_BLAZER
Danzaburou
16
3 / 8 / 1
10,524
957
14,830
18,838
8,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
DagKill
Ares
16
0 / 6 / 5
9,135
830
3,458
17,684
18,213
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 4 / 5
9,565
870
11,768
16,956
14,094
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
Xavierflow23
Baba Yaga
16
4 / 9 / 2
10,366
942
13,985
17,558
8,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
thestroke23
Bacchus
16
2 / 3 / 5
10,087
917
9,884
16,059
17,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
28
30
Kills
10
10
Deaths
30
68
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
COSMOS_BLAZER
Danzaburou
3
8
1
0.44
L
Ares
DagKill
Ares
0
6
5
0.42
W
Hades
10
1
10
15
W
Gilgamesh
PlanMala
Gilgamesh
7
1
11
12.5
W
Cernunnos
RevDocJay
Cernunnos
2
2
17
5.25
L
1
4
5
0.88
W
Kukulkan
VIad The Dad
Kukulkan
9
4
14
4
L
Baba Yaga
Xavierflow23
Baba Yaga
4
9
2
0.56
W
Cthulhu
hamhead1998
Cthulhu
2
2
16
5
L
Bacchus
thestroke23
Bacchus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,811
Damage
53,925
60,216
Taken
87,095
45,117
Mitigated
66,431
11,222
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
COSMOS_BLAZER
Danzaburou
14,830
5,974
0
1,318
18,838
8,367
0
12,348
6,220
0
37,982
L
Ares
DagKill
Ares
3,458
444
0
0
17,684
18,213
0
10,947
6,525
7,716
0
W
Hades
18,547
2,215
697
7,844
15,177
8,741
0
5,382
9,795
34,102
0
W
Gilgamesh
PlanMala
Gilgamesh
16,625
5,600
0
154
10,989
9,105
0
5,327
5,489
239
26,019
W
Cernunnos
RevDocJay
Cernunnos
11,041
6,550
0
1,856
9,782
3,981
0
5,025
4,757
0
32,018
L
11,768
1,990
0
3,310
16,956
14,094
0
10,026
6,752
0
22,657
W
Kukulkan
VIad The Dad
Kukulkan
19,430
2,033
0
535
9,927
3,870
0
6,169
3,758
36,515
0
L
Baba Yaga
Xavierflow23
Baba Yaga
13,985
445
0
1,609
17,558
8,355
0
11,921
5,476
29,834
0
W
Cthulhu
hamhead1998
Cthulhu
13,168
1,265
0
136
14,341
19,420
0
5,424
8,917
25,705
0
L
Bacchus
thestroke23
Bacchus
9,884
1,324
0
680
16,059
17,402
0
5,226
10,738
16,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,135
Gold Earned
49,677
178
Minions Killed
133
3
Camps Cleared
5
988,934
Distance Traveled
881,735
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,524
957
47
4
2
175,733
0
L
Ares
9,135
830
10
1
0
186,171
0
W
Hades
12,590
1,145
34
3
0
204,777
1
W
Gilgamesh
11,673
1,061
11
1
0
214,406
0
W
Cernunnos
10,585
962
62
6
3
165,847
0
L
Chaac
9,565
870
25
2
0
161,769
0
W
Kukulkan
11,882
1,080
49
4
0
187,350
0
L
Baba Yaga
10,366
942
31
3
3
193,881
0
W
Cthulhu
10,405
946
22
2
0
216,554
0
L
Bacchus
10,087
917
20
2
0
164,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role