Player Matchup

Fenrir
Fenrir
Monti-Lupas
Fenrir
Level 6
God Stats
0W - 1L
1,730 SR
Queue Stats
4W - 8L
1,350 Elo+
Solo
Guan Yu
Guan Yu
TBS_WAVY
Guan Yu
Level 7
God Stats
0W - 2L
1,611 SR
Queue Stats
1W - 4L
1,335 Elo+
Solo
Kukulkan
Kukulkan
zMoios TFE
Kukulkan
Level 27
God Stats
2W - 5L
1,582 SR
Queue Stats
15W - 21L
1,385 Elo+
Solo
Team Averages
Level 13
1,641 SR
1,357 Elo+

VS

Team Averages
Level 47
1,411 SR
1,419 Elo+
King Arthur
King Arthur
GgDck
King Arthur
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 110L
1,492 Elo+
Party 1
Thor
Thor
SitOnMyy-_-
Thor
Level 18
God Stats
1W - 1L
1,234 SR
Queue Stats
42W - 34L
1,504 Elo+
Party 1
Merlin
Merlin
Yehqu
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
9 / 14 / 6
15,004
714
14,228
29,614
22,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
TBS_WAVY
Guan Yu
10
0 / 2 / 4
10,962
522
0
3,599
407
Kukulkan
zMoios TFE
Kukulkan
20
11 / 8 / 8
15,632
744
21,214
24,114
8,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GgDck
King Arthur
17
3 / 7 / 14
15,003
714
7,454
26,567
29,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 7 / 3
18,047
859
22,775
18,664
7,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Yehqu
Merlin
17
3 / 9 / 14
14,641
697
17,167
17,372
6,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
20
Kills
24
24
Deaths
23
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GgDck
King Arthur
3
7
14
1.43
L
Fenrir
9
14
6
0.86
W
18
7
3
2.79
L
Guan Yu
TBS_WAVY
Guan Yu
0
2
4
1
W
Merlin
Yehqu
Merlin
3
9
14
1.11
L
Kukulkan
zMoios TFE
Kukulkan
11
8
8
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,442
Damage
47,396
57,327
Taken
62,603
31,574
Mitigated
44,134
8,551
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GgDck
King Arthur
7,454
749
0
5,018
26,567
29,903
0
8,295
18,128
0
27,697
L
Fenrir
14,228
3,282
0
3,398
29,614
22,309
0
10,425
19,189
0
33,281
W
22,775
3,947
0
1,448
18,664
7,846
1,166
4,038
13,815
0
96,398
L
Guan Yu
TBS_WAVY
Guan Yu
0
0
0
0
3,599
407
0
0
3,599
0
0
W
Merlin
Yehqu
Merlin
17,167
1,047
0
1,908
17,372
6,385
1,427
9,571
7,801
43,745
0
L
Kukulkan
zMoios TFE
Kukulkan
21,214
3,727
0
5,153
24,114
8,858
189
7,144
16,970
90,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,598
Gold Earned
47,691
176
Minions Killed
234
5
Camps Cleared
10
589,430
Distance Traveled
993,692
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,003
714
36
2
2
352,450
0
L
Fenrir
15,004
714
41
2
0
282,684
1
W
Thor
18,047
859
136
6
8
337,770
1
L
Guan Yu
10,962
522
0
0
0
116
0
W
Merlin
14,641
697
62
3
0
303,472
3
L
Kukulkan
15,632
744
135
6
5
306,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role