Player Matchup

Morgan Le Fay
Morgan Le Fay
Helix Exploit
Morgan Le Fay
Level 87
God Stats
0W - 7L
1,184 SR
Queue Stats
211W - 185L
1,488 Elo+
Party 2
Mulan
Mulan
Helix Mercy
Mulan
Level 26
God Stats
0W - 1L
1,263 SR
Queue Stats
8W - 11L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
Helix Prodigy
Danzaburou
Level 49
God Stats
1W - 4L
1,534 SR
Queue Stats
117W - 116L
1,447 Elo+
Party 2
Team Averages
Level 54
1,327 SR
1,469 Elo+

VS

Team Averages
Level 64
1,613 SR
1,521 Elo+
Bellona
Bellona
AzaZel014
Bellona
Level 37
God Stats
37W - 17L
1,698 SR
Queue Stats
202W - 82L
1,643 Elo+
Party 1
Fenrir
Fenrir
LiLCASH01
Fenrir
Level 108
God Stats
28W - 12L
1,680 SR
Queue Stats
560W - 373L
1,588 Elo+
Party 1
Ra
Ra
hew_janus420
Ra
Level 46
God Stats
6W - 4L
1,461 SR
Queue Stats
42W - 42L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Helix Exploit
Morgan Le Fay
11
0 / 8 / 3
8,885
523
8,426
13,814
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 7 / 1
10,306
606
5,370
12,610
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
Helix Prodigy
Danzaburou
13
1 / 7 / 3
9,826
578
6,201
12,021
4,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AzaZel014
Bellona
15
5 / 3 / 9
11,226
660
8,989
12,943
12,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
LiLCASH01
Fenrir
17
13 / 1 / 8
12,966
763
11,297
13,811
14,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 0 / 16
11,823
695
11,376
6,531
2,531
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
4
Kills
22
22
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
AzaZel014
Bellona
5
3
9
3.17
L
Morgan Le Fay
Helix Exploit
Morgan Le Fay
0
8
3
0.19
L
3
7
1
0.5
L
Danzaburou
Helix Prodigy
Danzaburou
1
7
3
0.36
W
Fenrir
LiLCASH01
Fenrir
13
1
8
17
W
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,997
Damage
31,662
38,445
Taken
33,285
13,904
Mitigated
29,385
2,587
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AzaZel014
Bellona
8,989
1,182
0
2,874
12,943
12,669
371
3,361
9,180
0
41,401
L
Morgan Le Fay
Helix Exploit
Morgan Le Fay
8,426
992
0
1,110
13,814
4,199
0
3,863
9,336
25,726
0
L
5,370
690
0
265
12,610
5,588
0
5,107
7,179
0
21,013
L
Danzaburou
Helix Prodigy
Danzaburou
6,201
2,912
0
1,212
12,021
4,117
120
2,570
8,991
0
30,667
W
Fenrir
LiLCASH01
Fenrir
11,297
932
0
2,747
13,811
14,185
335
3,267
10,188
0
34,656
W
11,376
406
2,691
2,794
6,531
2,531
969
1,790
4,519
55,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,017
Gold Earned
36,015
138
Minions Killed
194
3
Camps Cleared
12
729,147
Distance Traveled
994,179
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,226
660
51
3
3
320,950
4
L
Morgan Le Fay
8,885
523
34
2
2
255,727
4
L
Mulan
10,306
606
35
2
0
230,886
0
L
Danzaburou
9,826
578
69
4
1
242,534
3
W
Fenrir
12,966
763
33
2
5
324,179
4
W
Ra
11,823
695
110
6
4
349,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role