Player Matchup

Yemoja
Yemoja
DysterOTL
Yemoja
Level 114
God Stats
9W - 11L
1,509 SR
Queue Stats
711W - 686L
1,447 Elo+
Party 1
Charybdis
Charybdis
Ginsxng
Charybdis
Level 25
God Stats
2W - 1L
1,540 SR
Queue Stats
37W - 31L
1,496 Elo+
Party 1
Anubis
Anubis
ImTheAlphaMF
Anubis
Level 54
God Stats
100W - 67L
1,583 SR
Queue Stats
197W - 209L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
TheMerchandise9
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,378 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wxlfgangg
Tsukuyomi
Level 49
God Stats
46W - 48L
1,489 SR
Queue Stats
140W - 174L
1,401 Elo+
Party 2
Team Averages
Level 54
1,524 SR
1,433 Elo+

VS

Team Averages
Level 46
1,511 SR
1,396 Elo+
Cabrakan
Cabrakan
SaiyanBroly6920
Cabrakan
Level 64
God Stats
0W - 1L
1,598 SR
Queue Stats
50W - 72L
1,296 Elo+
Party 3
Artemis
Artemis
ShineIQ
Artemis
Level 46
God Stats
1W - 3L
1,358 SR
Queue Stats
33W - 42L
1,393 Elo+
Party 3
Sun Wukong
Sun Wukong
TJ232
Sun Wukong
Level 32
God Stats
12W - 13L
1,522 SR
Queue Stats
97W - 96L
1,459 Elo+
Party 4
Scylla
Scylla
TheSilencer1104
Scylla
Level 44
God Stats
14W - 14L
1,537 SR
Queue Stats
140W - 163L
1,423 Elo+
Party 4
Loki
Loki
resttt-_-
Loki
Level 44
God Stats
37W - 28L
1,541 SR
Queue Stats
136W - 142L
1,408 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DysterOTL
Yemoja
14
1 / 2 / 13
9,988
454
3,484
18,272
21,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Ginsxng
Charybdis
17
8 / 0 / 4
11,880
540
10,356
10,063
3,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
20
19 / 1 / 8
13,897
632
32,300
14,784
9,634
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
TheMerchandise9
Sun Wukong
16
1 / 2 / 7
10,986
499
8,426
16,297
5,808
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Wxlfgangg
Tsukuyomi
18
5 / 2 / 6
12,336
561
10,570
15,926
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
1 / 9 / 0
8,130
370
3,941
17,301
11,529
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
ShineIQ
Artemis
13
0 / 7 / 2
8,366
380
8,259
12,421
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
TJ232
Sun Wukong
16
2 / 5 / 2
10,721
487
12,421
23,686
6,525
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 8 / 1
9,906
450
14,808
16,529
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
14
0 / 7 / 4
9,262
421
4,516
17,978
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
34
Kills
7
7
Deaths
36
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DysterOTL
Yemoja
1
2
13
3.75
W
Charybdis
Ginsxng
Charybdis
8
0
4
10
W
Anubis
19
1
8
23
L
Cabrakan
1
9
0
0.11
L
Artemis
ShineIQ
Artemis
0
7
2
0.14
L
Sun Wukong
TJ232
Sun Wukong
2
5
2
0.6
W
Sun Wukong
TheMerchandise9
Sun Wukong
1
2
7
2.25
L
4
8
1
0.56
W
Tsukuyomi
Wxlfgangg
Tsukuyomi
5
2
6
4
L
Loki
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,136
Damage
43,945
75,342
Taken
87,915
47,911
Mitigated
28,152
34,792
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DysterOTL
Yemoja
3,484
1,399
4,553
4,027
18,272
21,600
1,507
4,980
13,292
20,591
0
W
Charybdis
Ginsxng
Charybdis
10,356
6,924
0
3,412
10,063
3,864
5,077
2,308
7,755
0
85,471
W
Anubis
32,300
1,956
0
11,041
14,784
9,634
3,394
5,438
9,346
108,714
0
L
Cabrakan
3,941
398
0
488
17,301
11,529
260
4,988
12,262
27,479
0
L
Artemis
ShineIQ
Artemis
8,259
2,261
0
500
12,421
2,731
464
4,819
7,588
0
43,403
L
Sun Wukong
TJ232
Sun Wukong
12,421
2,154
0
5,225
23,686
6,525
175
11,955
11,731
7,018
66,038
W
Sun Wukong
TheMerchandise9
Sun Wukong
8,426
1,571
0
5,376
16,297
5,808
1,420
6,162
10,135
1,213
56,305
L
14,808
1,766
102
1,608
16,529
3,306
0
8,164
8,365
60,664
0
W
Tsukuyomi
Wxlfgangg
Tsukuyomi
10,570
3,458
0
6,383
15,926
7,005
3,592
2,416
13,510
0
80,934
L
Loki
4,516
1,164
0
3,767
17,978
4,061
0
6,656
11,322
0
56,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,087
Gold Earned
46,385
517
Minions Killed
406
0
Camps Cleared
0
2,073,881
Distance Traveled
1,773,736
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,988
454
18
1
0
391,406
24
W
Charybdis
11,880
540
152
7
0
397,586
4
W
Anubis
13,897
632
122
6
0
398,637
3
L
Cabrakan
8,130
370
34
2
0
267,368
7
L
Artemis
8,366
380
58
3
0
323,942
2
L
Sun Wukong
10,721
487
119
5
0
406,751
1
W
Sun Wukong
10,986
499
95
4
0
424,043
0
L
Scylla
9,906
450
91
4
0
361,429
6
W
Tsukuyomi
12,336
561
130
6
0
462,209
1
L
Loki
9,262
421
104
5
0
414,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role