Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
ElEduPOWN
Hachiman
Level 60
God Stats
12W - 6L
1,573 SR
Queue Stats
374W - 215L
1,569 Elo+
Party 2
Gilgamesh
Gilgamesh
ElJuliPOWN
Gilgamesh
Level 91
God Stats
3W - 3L
1,914 SR
Queue Stats
176W - 128L
1,544 Elo+
Party 2
Kuzenbo
Kuzenbo
FerbFerreira
Kuzenbo
Level 123
God Stats
1W - 4L
1,241 SR
Queue Stats
346W - 370L
1,457 Elo+
Party 3
Janus
Janus
JAGPM SOUZA
Janus
Level 67
God Stats
7W - 7L
1,127 SR
Queue Stats
177W - 228L
1,381 Elo+
Party 3
Team Averages
Level 97
1,471 SR
1,490 Elo+

VS

Team Averages
Level 92
1,523 SR
1,443 Elo+
Bellona
Bellona
Guerrero29128
Bellona
Level 129
God Stats
3W - 8L
1,445 SR
Queue Stats
181W - 199L
1,508 Elo+
Solo
Izanami
Izanami
LosTxZoro
Izanami
Level 84
God Stats
7W - 6L
1,580 SR
Queue Stats
284W - 320L
1,404 Elo+
Party 1
Athena
Athena
Lost x Bark
Athena
Level 67
God Stats
49W - 49L
1,486 SR
Queue Stats
198W - 242L
1,399 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mitsukino
Morgan Le Fay
Level 135
God Stats
5W - 7L
1,367 SR
Queue Stats
98W - 94L
1,512 Elo+
Solo
Susano
Susano
ZIAGO_TILTADO
Susano
Level 45
God Stats
1W - 1L
1,738 SR
Queue Stats
81W - 112L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
4 / 0 / 1
6,192
619
4,944
6,150
3,987
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
ElEduPOWN
Hachiman
12
4 / 1 / 2
6,768
677
6,024
6,133
1,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
ElJuliPOWN
Gilgamesh
11
4 / 0 / 6
6,809
681
7,045
5,965
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
FerbFerreira
Kuzenbo
8
3 / 0 / 5
5,514
551
3,116
7,366
4,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
3 / 2 / 2
6,107
611
4,151
4,151
1,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 1 / 0
5,159
516
1,570
5,045
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
LosTxZoro
Izanami
8
1 / 5 / 0
5,147
515
3,488
7,036
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
5
0 / 5 / 0
4,352
435
2,394
9,128
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Mitsukino
Morgan Le Fay
10
1 / 2 / 1
5,618
562
3,605
5,259
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 0
5,171
517
2,753
8,753
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
18
Kills
3
3
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
1
4.5
W
Hachiman
ElEduPOWN
Hachiman
4
1
2
5
W
Gilgamesh
ElJuliPOWN
Gilgamesh
4
0
6
7
W
Kuzenbo
FerbFerreira
Kuzenbo
3
0
5
5.5
L
Bellona
0
1
0
0
W
3
2
2
2
L
Izanami
LosTxZoro
Izanami
1
5
0
0.2
L
Athena
0
5
0
0
L
Morgan Le Fay
Mitsukino
Morgan Le Fay
1
2
1
0.75
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,280
Damage
13,810
29,765
Taken
35,221
13,978
Mitigated
12,939
7,743
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,944
1,531
0
2,757
6,150
3,987
0
357
5,793
1,800
27,040
W
Hachiman
ElEduPOWN
Hachiman
6,024
3,797
0
2,198
6,133
1,658
0
723
5,410
0
45,846
W
Gilgamesh
ElJuliPOWN
Gilgamesh
7,045
3,410
0
1,456
5,965
2,974
0
675
5,290
0
42,849
W
Kuzenbo
FerbFerreira
Kuzenbo
3,116
1,484
0
1,115
7,366
4,279
106
1,989
5,377
13,371
0
L
Bellona
1,570
434
0
2,226
5,045
3,433
0
16
4,714
0
22,425
W
4,151
347
0
217
4,151
1,080
0
2,314
1,837
28,357
0
L
Izanami
LosTxZoro
Izanami
3,488
2,317
0
729
7,036
1,516
0
393
6,643
0
26,996
L
Athena
2,394
435
0
1,450
9,128
3,707
0
3,918
5,080
8,324
0
L
Morgan Le Fay
Mitsukino
Morgan Le Fay
3,605
320
0
1,206
5,259
1,725
0
2,334
2,773
32,643
0
L
2,753
557
0
2,592
8,753
2,558
0
657
7,927
0
25,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
25,447
310
Minions Killed
245
0
Camps Cleared
0
1,014,286
Distance Traveled
902,115
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,192
619
59
6
0
217,174
1
W
Hachiman
6,768
677
99
10
0
195,279
4
W
Gilgamesh
6,809
681
73
7
0
237,461
2
W
Kuzenbo
5,514
551
17
2
0
191,122
4
L
Bellona
5,159
516
51
5
0
197,466
2
W
Janus
6,107
611
62
6
0
173,250
0
L
Izanami
5,147
515
59
6
0
163,803
7
L
Athena
4,352
435
17
2
0
151,967
3
L
Morgan Le Fay
5,618
562
62
6
0
191,668
0
L
Susano
5,171
517
56
6
0
197,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role