Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Deadshot82
Thor
Level 128
God Stats
1W - 1L
1,316 SR
Queue Stats
7W - 9L
1,453 Elo+
Solo
Odin
Odin
Kicoo0
Odin
Level 126
God Stats
0W - 2L
1,692 SR
Queue Stats
50W - 47L
1,549 Elo+
Solo
Anubis
Anubis
Sam_Has_Soup
Anubis
Level 87
God Stats
0W - 1L
1,333 SR
Queue Stats
20W - 23L
1,445 Elo+
Party 1
Ares
Ares
UwU_Tickler
Ares
Level 84
God Stats
0W - 1L
1,524 SR
Queue Stats
20W - 20L
1,390 Elo+
Party 1
Team Averages
Level 110
1,473 SR
1,467 Elo+

VS

Team Averages
Level 105
1,492 SR
1,473 Elo+
Nu Wa
Nu Wa
ColdKingisac
Nu Wa
Level 109
God Stats
8W - 8L
1,560 SR
Queue Stats
141W - 162L
1,411 Elo+
Solo
Merlin
Merlin
Crynold
Merlin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,471 Elo+
Party 2
Charybdis
Charybdis
GONZO D0NZ0
Charybdis
Level 89
God Stats
23W - 19L
1,604 SR
Queue Stats
59W - 65L
1,458 Elo+
Solo
Odin
Odin
Stefanorey
Odin
Level 68
God Stats
1W - 0L
1,306 SR
Queue Stats
19W - 10L
1,527 Elo+
Party 2
Hun Batz
Hun Batz
Tendernoodle
Hun Batz
Level 137
God Stats
9W - 6L
1,490 SR
Queue Stats
103W - 98L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 2 / 2
5,406
901
3,497
5,119
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 0 / 1
3,954
659
8
1,190
379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odin
Kicoo0
Odin
11
3 / 2 / 1
5,598
933
1,935
4,641
3,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
9
0 / 5 / 1
4,289
715
1,490
5,985
2,766
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 3
4,795
799
2,736
9,731
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,107
1,018
4,156
3,351
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Crynold
Merlin
12
5 / 1 / 7
6,756
1,126
6,439
2,589
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
GONZO D0NZ0
Charybdis
11
3 / 2 / 8
6,079
1,013
3,907
3,589
1,140
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 0 / 10
5,573
929
3,774
2,399
1,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
Tendernoodle
Hun Batz
12
2 / 0 / 6
6,079
1,013
2,501
2,429
849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
4
Kills
13
13
Deaths
4
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
2
1
W
2
1
6
5
W
Merlin
Crynold
Merlin
5
1
7
8.5
L
0
0
1
0.5
W
Charybdis
GONZO D0NZ0
Charybdis
3
2
8
3.5
L
Odin
Kicoo0
Odin
3
2
1
1.75
L
Anubis
0
5
1
0.1
W
1
0
10
6
W
Hun Batz
Tendernoodle
Hun Batz
2
0
6
5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,666
Damage
20,777
26,666
Taken
14,357
14,202
Mitigated
5,132
4,072
Healing
2,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,497
1,013
0
750
5,119
1,749
58
2,302
2,774
0
18,664
W
4,156
1,630
0
250
3,351
1,020
917
346
2,840
20,261
0
W
Merlin
Crynold
Merlin
6,439
730
0
547
2,589
801
373
549
1,955
17,290
0
L
8
0
0
0
1,190
379
0
665
479
0
514
W
Charybdis
GONZO D0NZ0
Charybdis
3,907
1,089
0
251
3,589
1,140
583
1,303
2,246
0
11,522
L
Odin
Kicoo0
Odin
1,935
154
0
898
4,641
3,663
0
2,285
2,267
0
7,144
L
Anubis
1,490
42
0
800
5,985
2,766
0
2,780
3,166
9,137
0
W
3,774
536
0
341
2,399
1,322
151
1,302
1,053
2,287
4,335
W
Hun Batz
Tendernoodle
Hun Batz
2,501
107
0
789
2,429
849
71
726
1,659
0
14,584
L
2,736
225
0
1,624
9,731
5,645
0
3,779
5,659
8,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,042
Gold Earned
30,594
95
Minions Killed
137
2
Camps Cleared
6
439,925
Distance Traveled
609,521
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,406
901
45
8
1
98,813
2
W
Nu Wa
6,107
1,018
36
6
2
111,060
1
W
Merlin
6,756
1,126
34
6
2
113,943
0
L
Thor
3,954
659
3
1
0
21,593
1
W
Charybdis
6,079
1,013
22
4
1
105,048
3
L
Odin
5,598
933
12
2
0
115,071
0
L
Anubis
4,289
715
21
4
1
97,073
0
W
Odin
5,573
929
11
2
0
134,692
1
W
Hun Batz
6,079
1,013
34
6
1
144,778
1
L
Ares
4,795
799
14
2
0
107,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role