Player Matchup

Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Dragonsshadow001
Hachiman
Level 25
God Stats
12W - 12L
1,551 SR
Queue Stats
105W - 135L
1,342 Elo+
Solo
Pele
Pele
Ezyria
Pele
Level 26
God Stats
10W - 8L
1,552 SR
Queue Stats
31W - 32L
1,334 Elo+
Solo
Horus
Horus
Kaizoku-MugiOP
Horus
Level 28
God Stats
4W - 5L
1,267 SR
Queue Stats
96W - 125L
1,327 Elo+
Solo
Nu Wa
Nu Wa
Wayne Kerr1125
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,337 Elo+
Solo
Team Averages
Level 23
1,474 SR
1,368 Elo+

VS

Team Averages
Level 28
1,445 SR
1,401 Elo+
Cerberus
Cerberus
Classifiyd
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 91L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lostt Storm
Morgan Le Fay
Level 16
God Stats
1W - 3L
1,202 SR
Queue Stats
167W - 185L
1,318 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NE WeeFee
Tsukuyomi
Level 12
God Stats
4W - 3L
1,424 SR
Queue Stats
7W - 5L
1,473 Elo+
Party 2
Heimdallr
Heimdallr
NFF BOTTO
Heimdallr
Level 49
God Stats
16W - 13L
1,594 SR
Queue Stats
60W - 77L
1,398 Elo+
Party 1
Cu Chulainn
Cu Chulainn
drayman31
Cu Chulainn
Level 47
God Stats
32W - 32L
1,506 SR
Queue Stats
221W - 272L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
1 / 0 / 3
12,609
485
8,937
14,373
13,274
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 4 / 1
12,366
476
13,967
18,941
6,834
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
Ezyria
Pele
17
10 / 3 / 4
12,194
469
14,644
18,423
8,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
0 / 4 / 8
11,354
437
8,514
24,352
25,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
3 / 0 / 2
8,778
338
2,841
2,063
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Classifiyd
Cerberus
18
1 / 1 / 6
11,104
427
5,980
14,185
17,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Lostt Storm
Morgan Le Fay
17
1 / 10 / 0
11,290
434
12,079
20,440
12,863
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
NE WeeFee
Tsukuyomi
17
1 / 4 / 1
11,341
436
4,971
10,858
5,615
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
NFF BOTTO
Heimdallr
20
5 / 3 / 5
12,475
480
19,896
22,589
11,009
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
drayman31
Cu Chulainn
13
2 / 3 / 2
9,960
383
6,840
10,844
13,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
20
Kills
10
11
Deaths
21
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
0
3
2.5
W
Cerberus
Classifiyd
Cerberus
1
1
6
4
L
6
4
1
1.63
L
Pele
Ezyria
Pele
10
3
4
4
L
0
4
8
1
W
Morgan Le Fay
Lostt Storm
Morgan Le Fay
1
10
0
0.1
W
Tsukuyomi
NE WeeFee
Tsukuyomi
1
4
1
0.38
W
Heimdallr
NFF BOTTO
Heimdallr
5
3
5
2.5
L
3
0
2
4
W
Cu Chulainn
drayman31
Cu Chulainn
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,903
Damage
49,766
78,152
Taken
78,916
54,442
Mitigated
60,342
18,011
Healing
27,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,937
2,761
0
1,148
14,373
13,274
5,015
6,094
7,926
0
82,176
W
Cerberus
Classifiyd
Cerberus
5,980
282
168
2,890
14,185
17,018
648
232
13,931
42,454
0
L
13,967
7,697
0
2,709
18,941
6,834
1,887
3,375
15,432
0
100,048
L
Pele
Ezyria
Pele
14,644
3,677
0
6,839
18,423
8,147
152
4,679
13,575
0
72,545
L
8,514
4,045
884
6,055
24,352
25,608
355
2,894
21,003
0
37,220
W
Morgan Le Fay
Lostt Storm
Morgan Le Fay
12,079
2,243
124
4,273
20,440
12,863
2,896
1,707
18,615
61,956
0
W
Tsukuyomi
NE WeeFee
Tsukuyomi
4,971
997
0
1,711
10,858
5,615
1,748
148
10,700
0
65,770
W
Heimdallr
NFF BOTTO
Heimdallr
19,896
10,734
0
15,389
22,589
11,009
2,996
602
21,949
0
102,673
L
2,841
850
0
376
2,063
579
9
1,017
1,046
19,995
0
W
Cu Chulainn
drayman31
Cu Chulainn
6,840
931
0
2,915
10,844
13,837
0
177
10,645
0
34,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,301
Gold Earned
56,170
435
Minions Killed
494
0
Camps Cleared
0
2,045,461
Distance Traveled
1,830,549
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,609
485
124
5
0
460,272
0
W
Cerberus
11,104
427
88
3
0
395,200
5
L
Hachiman
12,366
476
140
5
0
446,958
0
L
Pele
12,194
469
97
4
0
473,609
2
L
Horus
11,354
437
45
2
0
559,627
6
W
Morgan Le Fay
11,290
434
87
3
0
329,867
0
W
Tsukuyomi
11,341
436
111
4
0
387,419
0
W
Heimdallr
12,475
480
151
6
0
457,433
2
L
Nu Wa
8,778
338
29
1
0
104,995
1
W
Cu Chulainn
9,960
383
57
2
0
260,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role