Player Matchup

Rama
Rama
 
Rama
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
DDenche11
Eset
Level 145
God Stats
2W - 0L
1,301 SR
Queue Stats
95W - 28L
1,790 Elo+
Party 1
Kumbhakarna
Kumbhakarna
zzzXSn1perXzzz
Kumbhakarna
Level 26
God Stats
29W - 13L
1,754 SR
Queue Stats
246W - 130L
1,677 Elo+
Party 1
Team Averages
Level 66
1,518 SR
1,656 Elo+

VS

Team Averages
Level 58
1,364 SR
1,436 Elo+
Gilgamesh
Gilgamesh
BigBanton
Gilgamesh
Level 28
God Stats
29W - 11L
1,466 SR
Queue Stats
216W - 177L
1,579 Elo+
Solo
Janus
Janus
byWolF13
Janus
Level 143
God Stats
0W - 2L
1,512 SR
Queue Stats
17W - 14L
1,565 Elo+
Solo
Neith
Neith
xJ-E-N-N-Yx
Neith
Level 4
God Stats
44W - 70L
1,114 SR
Queue Stats
62W - 97L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
10 / 0 / 6
8,759
876
9,307
7,994
2,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
11
4 / 1 / 12
7,801
780
8,677
6,371
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
zzzXSn1perXzzz
Kumbhakarna
11
3 / 2 / 14
8,297
830
2,952
11,530
9,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBanton
Gilgamesh
8
0 / 6 / 0
5,490
549
5,656
12,479
9,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
byWolF13
Janus
10
3 / 8 / 0
7,184
718
5,780
8,882
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 3 / 0
5,553
555
2,810
2,601
756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
17
Kills
3
3
Deaths
17
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
0
6
13
L
Gilgamesh
BigBanton
Gilgamesh
0
6
0
0
W
Eset
4
1
12
10
L
Janus
byWolF13
Janus
3
8
0
0.38
L
0
3
0
0
W
Kumbhakarna
zzzXSn1perXzzz
Kumbhakarna
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,936
Damage
14,246
25,895
Taken
23,962
14,495
Mitigated
12,801
8,238
Healing
1,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,307
6,602
0
2,936
7,994
2,735
1,962
2,103
5,306
0
39,148
L
Gilgamesh
BigBanton
Gilgamesh
5,656
1,117
0
1,386
12,479
9,491
0
5,387
6,718
0
11,144
W
Eset
8,677
876
254
1,679
6,371
2,385
616
1,438
4,652
25,346
0
L
Janus
byWolF13
Janus
5,780
231
0
315
8,882
2,554
0
4,237
4,365
25,703
0
L
2,810
504
0
199
2,601
756
0
1,363
1,150
0
6,551
W
Kumbhakarna
zzzXSn1perXzzz
Kumbhakarna
2,952
555
0
3,369
11,530
9,375
100
2,119
8,752
9,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,857
Gold Earned
18,227
114
Minions Killed
66
8
Camps Cleared
0
526,605
Distance Traveled
425,857
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,759
876
57
6
7
163,638
4
L
Gilgamesh
5,490
549
20
2
0
169,000
1
W
Eset
7,801
780
49
5
1
180,370
1
L
Janus
7,184
718
34
3
0
146,077
0
L
Neith
5,553
555
12
1
0
110,780
1
W
Kumbhakarna
8,297
830
8
1
0
182,597
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role