Player Matchup

Achilles
Achilles
Masters
DEClDEE
Achilles
Masters
Level 87
God Stats
37W - 24L
1,780 SR
Queue Stats
159W - 115L
2,506 MMR
Party 1
Geb
Geb
Masters
Kmans211
Geb
Masters
Level 155
God Stats
15W - 5L
1,810 SR
Queue Stats
177W - 92L
2,481 MMR
Party 1
Hera
Hera
Masters
TTVBerkMcFly
Hera
Masters
Level 84
God Stats
1W - 1L
1,649 SR
Queue Stats
62W - 14L
2,794 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 109
1,746 SR
2,594 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 99
1,862 SR
2,529 MMR
Medusa
Medusa
Masters
CrackedmyGuy
Medusa
Masters
Level 88
God Stats
3W - 1L
1,806 SR
Queue Stats
155W - 45L
2,746 MMR
Party 2
Sobek
Sobek
Masters
Jοhnson
Sobek
Masters
Level 106
God Stats
18W - 3L
1,892 SR
Queue Stats
122W - 30L
2,494 MMR
Party 2
Persephone
Persephone
Diamond IV
Αlfy
Persephone
Diamond IV
Level 104
God Stats
2W - 1L
1,889 SR
Queue Stats
24W - 3L
2,345 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DEClDEE
Achilles
12
4 / 6 / 1
9,177
706
11,672
21,479
19,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 4 / 5
8,112
624
6,064
21,222
21,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 6 / 2
8,255
635
12,171
10,077
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
VulcanMorgan Le FayFenrirThothOdin

VS

Bans
TiamatGilgameshCabrakanOsirisArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
8 / 2 / 6
10,474
806
20,937
14,107
5,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Jοhnson
Sobek
13
3 / 2 / 11
10,399
800
8,133
15,089
17,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
Αlfy
Persephone
14
5 / 1 / 7
10,340
795
16,528
10,317
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
16
16
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
2
6
5.5
L
Achilles
DEClDEE
Achilles
4
6
1
0.75
W
Sobek
Jοhnson
Sobek
3
2
11
4.25
L
0
4
5
0.63
L
1
6
2
0.33
W
Persephone
Αlfy
Persephone
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,907
Damage
45,598
52,778
Taken
39,513
44,152
Mitigated
27,057
10,767
Healing
16,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
20,937
13,164
0
6,266
14,107
5,076
1,114
4,556
8,455
0
58,856
L
Achilles
DEClDEE
Achilles
11,672
3,239
0
4,950
21,479
19,048
0
10,409
10,919
0
24,504
W
Sobek
Jοhnson
Sobek
8,133
1,144
0
5,501
15,089
17,629
116
6,785
6,724
17,263
0
L
6,064
800
0
3,841
21,222
21,776
0
9,138
12,084
17,587
0
L
12,171
4,141
0
1,976
10,077
3,328
0
5,171
4,842
37,595
0
W
Persephone
Αlfy
Persephone
16,528
1,322
0
4,313
10,317
4,352
1,084
5,340
4,388
49,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,544
Gold Earned
31,213
129
Minions Killed
170
6
Camps Cleared
6
756,118
Distance Traveled
789,528
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,474
806
59
5
4
258,814
2
L
Achilles
9,177
706
31
2
3
256,509
4
W
Sobek
10,399
800
23
2
0
275,497
1
L
Geb
8,112
624
21
2
0
274,626
6
L
Hera
8,255
635
77
6
3
224,983
1
W
Persephone
10,340
795
88
7
2
255,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role