Player Matchup

Hercules
Hercules
Gold I
 
Hercules
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
Best speller
Sol
Gold III
Level 102
God Stats
6W - 5L
1,618 SR
Queue Stats
570W - 578L
1,494 MMR
Solo
Izanami
Izanami
Gold IV
Dany200598
Izanami
Gold IV
Level 103
God Stats
5W - 2L
1,679 SR
Queue Stats
45W - 44L
1,464 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
DarkSquirreLight
Ratatoskr
Gold V
Level 128
God Stats
11W - 9L
1,642 SR
Queue Stats
28W - 30L
1,425 MMR
Solo
Jormungandr
Jormungandr
Platinum V
bakasalty69
Jormungandr
Platinum V
Level 124
God Stats
18W - 13L
1,669 SR
Queue Stats
228W - 226L
1,472 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,622 SR
1,471 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,510 SR
1,413 MMR
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Bronze III
CGarcia1
Rama
Bronze III
Level 119
God Stats
0W - 1L
1,285 SR
Queue Stats
12W - 13L
1,500 MMR
Solo
Chronos
Chronos
Gold V
FuzzySquirrel22
Chronos
Gold V
Level 106
God Stats
3W - 2L
1,864 SR
Queue Stats
92W - 92L
1,323 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
SmakBack025
Tsukuyomi
Gold V
Level 106
God Stats
11W - 17L
1,403 SR
Queue Stats
85W - 90L
1,348 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
oFeniXo7502
Erlang Shen
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 0 / 9
7,887
607
5,926
10,679
6,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 5 / 3
8,485
653
7,549
7,803
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Dany200598
Izanami
14
4 / 2 / 2
9,103
700
3,252
7,230
2,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
13
2 / 1 / 5
8,287
637
4,642
7,238
2,225
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
bakasalty69
Jormungandr
14
6 / 0 / 4
9,103
700
6,900
6,070
5,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
HeraAthenaSylvanusGilgameshArtemis

VS

Bans
OdinDanzaburouPersephoneMorgan Le FayCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 2 / 2
6,105
470
2,929
8,786
7,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
11
0 / 4 / 0
6,112
470
1,899
5,795
1,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
2 / 7 / 2
6,597
507
6,130
11,730
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
SmakBack025
Tsukuyomi
11
5 / 3 / 0
6,520
502
5,921
7,629
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
oFeniXo7502
Erlang Shen
8
0 / 4 / 0
5,180
398
1,050
6,014
2,316
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
20
Kills
8
8
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
9
6.5
L
Sobek
 
Sobek
1
2
2
1
W
6
5
3
1.5
L
Rama
0
4
0
0
W
Izanami
Dany200598
Izanami
4
2
2
2.5
W
Ratatoskr
2
1
5
4.5
L
2
7
2
0.43
L
Tsukuyomi
SmakBack025
Tsukuyomi
5
3
0
1.67
W
Jormungandr
bakasalty69
Jormungandr
6
0
4
8
L
Erlang Shen
oFeniXo7502
Erlang Shen
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,269
Damage
17,929
39,020
Taken
39,954
19,034
Mitigated
16,852
13,525
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,926
1,729
894
4,039
10,679
6,665
812
2,942
7,737
0
19,710
L
Sobek
 
Sobek
2,929
200
124
2,351
8,786
7,065
0
1,434
7,296
17,386
0
W
7,549
2,890
0
1,978
7,803
2,485
2,277
2,879
4,924
40,595
0
L
Rama
1,899
1,373
0
1,045
5,795
1,266
0
672
5,083
0
33,760
W
Izanami
Dany200598
Izanami
3,252
2,746
0
2,245
7,230
2,089
3,778
552
6,678
0
66,106
W
Ratatoskr
4,642
442
0
3,144
7,238
2,225
456
2,171
5,067
0
42,521
L
6,130
2,147
0
1,005
11,730
3,538
0
5,584
5,786
35,839
0
L
Tsukuyomi
SmakBack025
Tsukuyomi
5,921
1,371
0
493
7,629
2,667
0
2,499
5,075
0
30,075
W
Jormungandr
bakasalty69
Jormungandr
6,900
1,794
0
1,225
6,070
5,570
1,135
577
5,493
48,076
0
L
Erlang Shen
oFeniXo7502
Erlang Shen
1,050
484
0
1,006
6,014
2,316
75
3,705
2,265
0
13,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,865
Gold Earned
30,514
409
Minions Killed
244
0
Camps Cleared
0
1,318,716
Distance Traveled
1,122,873
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,887
607
28
2
0
297,409
3
L
Sobek
6,105
470
24
2
0
244,344
0
W
Sol
8,485
653
67
5
0
235,195
5
L
Rama
6,112
470
76
6
0
241,641
2
W
Izanami
9,103
700
148
11
0
246,660
1
W
Ratatoskr
8,287
637
83
6
0
298,368
3
L
Chronos
6,597
507
61
5
0
240,048
3
L
Tsukuyomi
6,520
502
50
4
0
258,953
2
W
Jormungandr
9,103
700
83
6
0
241,084
1
L
Erlang Shen
5,180
398
33
3
0
137,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role