Player Matchup

Odin
Odin
BelieveDat21
Odin
Level 141
God Stats
41W - 69L
1,312 SR
Queue Stats
669W - 666L
1,421 Elo+
Solo
Athena
Athena
FluXx-M
Athena
Level 109
God Stats
20W - 12L
1,562 SR
Queue Stats
27W - 25L
1,496 Elo+
Solo
Merlin
Merlin
GOLDENGOD247
Merlin
Level 127
God Stats
2W - 5L
1,423 SR
Queue Stats
379W - 391L
1,498 Elo+
Solo
Izanami
Izanami
NuclearBunni
Izanami
Level 88
God Stats
9W - 8L
1,598 SR
Queue Stats
478W - 458L
1,456 Elo+
Solo
Artemis
Artemis
vavilentatarskyi
Artemis
Level 114
God Stats
1W - 4L
1,483 SR
Queue Stats
220W - 225L
1,428 Elo+
Solo
Team Averages
Level 116
1,476 SR
1,460 Elo+

VS

Team Averages
Level 91
1,524 SR
1,496 Elo+
Chronos
Chronos
 
Chronos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ABALLARDE8
Sol
Level 145
God Stats
2W - 0L
1,452 SR
Queue Stats
92W - 72L
1,590 Elo+
Solo
Ares
Ares
DarkXxStar7
Ares
Level 45
God Stats
13W - 20L
1,340 SR
Queue Stats
122W - 142L
1,399 Elo+
Solo
Susano
Susano
gottago2
Susano
Level 65
God Stats
4W - 2L
1,732 SR
Queue Stats
337W - 341L
1,510 Elo+
Solo
Hera
Hera
thicccestaphro
Hera
Level 85
God Stats
30W - 23L
1,597 SR
Queue Stats
581W - 562L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
6,531
435
5,295
9,632
5,902
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
FluXx-M
Athena
11
4 / 3 / 6
7,173
478
7,907
12,353
10,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
13
5 / 4 / 8
8,008
534
11,167
9,813
3,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
NuclearBunni
Izanami
15
3 / 4 / 3
9,068
605
3,016
11,384
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 7
6,957
464
7,251
6,922
2,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
3 / 4 / 6
9,186
612
6,422
10,231
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
8 / 2 / 4
9,505
634
9,147
9,329
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 4 / 7
7,393
493
3,945
17,436
9,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
gottago2
Susano
14
2 / 4 / 6
8,366
558
6,329
10,284
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 0 / 1
9,407
627
7,321
5,029
4,613
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
14
Kills
19
19
Deaths
14
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
4
6
1.5
W
8
2
4
5
L
1
6
4
0.5
W
2
4
7
1.38
L
Athena
FluXx-M
Athena
4
3
6
2.33
L
Merlin
5
4
8
2.25
L
Izanami
NuclearBunni
Izanami
3
4
3
1.13
W
Susano
gottago2
Susano
2
4
6
1.25
W
4
0
1
4.5
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,636
Damage
33,164
50,104
Taken
52,309
27,855
Mitigated
24,246
10,108
Healing
14,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,422
2,492
0
2,212
10,231
3,497
2,011
5,786
4,271
42,011
0
W
9,147
3,412
0
3,573
9,329
3,184
2,378
2,225
6,972
60,526
0
L
5,295
854
204
873
9,632
5,902
441
6,465
3,167
0
24,085
W
3,945
138
76
5,197
17,436
9,487
0
6,080
10,927
14,577
0
L
Athena
FluXx-M
Athena
7,907
1,593
0
2,001
12,353
10,424
0
6,549
5,804
25,878
0
L
Merlin
11,167
833
0
2,282
9,813
3,988
0
6,126
3,687
43,379
0
L
Izanami
NuclearBunni
Izanami
3,016
1,602
0
2,938
11,384
5,058
782
3,589
7,795
0
68,241
W
Susano
gottago2
Susano
6,329
779
0
500
10,284
3,465
14
3,158
6,996
0
45,452
W
7,321
1,383
81
2,860
5,029
4,613
751
756
4,069
63,477
0
L
7,251
2,679
0
1,810
6,922
2,483
0
4,106
2,816
0
42,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,737
Gold Earned
43,857
353
Minions Killed
444
0
Camps Cleared
0
1,454,330
Distance Traveled
1,395,907
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,186
612
87
6
0
268,906
1
W
Sol
9,505
634
123
8
0
251,922
1
L
Odin
6,531
435
37
2
0
284,311
1
W
Ares
7,393
493
22
1
0
261,918
3
L
Athena
7,173
478
44
3
0
321,531
2
L
Merlin
8,008
534
60
4
0
285,565
6
L
Izanami
9,068
605
142
9
0
282,124
3
W
Susano
8,366
558
71
5
0
315,559
0
W
Hera
9,407
627
141
9
0
297,602
5
L
Artemis
6,957
464
70
5
0
280,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role