Player Matchup

Chaac
Chaac
CERTIFI SPAZTIK
Chaac
Level 65
God Stats
59W - 45L
1,500 SR
Queue Stats
174W - 195L
1,349 Elo+
Party 2
Poseidon
Poseidon
DunelmBasket
Poseidon
Level 118
God Stats
164W - 172L
1,534 SR
Queue Stats
396W - 428L
1,448 Elo+
Party 2
Thor
Thor
Sugraddicted
Thor
Level 64
God Stats
2W - 1L
1,714 SR
Queue Stats
90W - 87L
1,638 Elo+
Solo
Team Averages
Level 82
1,583 SR
1,479 Elo+

VS

Team Averages
Level 71
1,434 SR
1,646 Elo+
He Bo
He Bo
EyupPal
He Bo
Level 58
God Stats
0W - 3L
1,295 SR
Queue Stats
37W - 24L
1,712 Elo+
Solo
Ah Puch
Ah Puch
SaronBamedi69
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 39L
1,639 Elo+
Party 1
Nox
Nox
Sunny03062012
Nox
Level 126
God Stats
11W - 5L
1,506 SR
Queue Stats
223W - 162L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 8
9,999
625
5,107
13,115
21,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
DunelmBasket
Poseidon
15
3 / 3 / 6
10,651
666
8,879
6,884
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 3 / 3
11,111
694
13,568
10,751
8,067
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EyupPal
He Bo
13
1 / 6 / 4
9,456
591
4,760
8,462
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
14
1 / 3 / 7
9,777
611
12,844
11,286
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 2 / 0
10,559
660
3,029
9,650
4,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
11
Kills
9
9
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
W
Poseidon
DunelmBasket
Poseidon
3
3
6
2
L
He Bo
EyupPal
He Bo
1
6
4
0.5
L
Ah Puch
1
3
7
1.5
W
7
3
3
2.83
L
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,554
Damage
20,633
30,750
Taken
29,398
31,875
Mitigated
11,262
4,618
Healing
2,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,107
49
532
3,572
13,115
21,306
0
8,584
4,531
0
23,568
W
Poseidon
DunelmBasket
Poseidon
8,879
106
0
190
6,884
2,502
560
5,383
1,501
50,829
0
L
He Bo
EyupPal
He Bo
4,760
176
0
120
8,462
2,860
0
1,423
7,039
20,264
0
L
Ah Puch
12,844
71
0
2,390
11,286
4,302
196
4,594
6,692
50,183
0
W
13,568
2,620
0
324
10,751
8,067
0
6,786
3,965
0
34,034
L
3,029
271
0
250
9,650
4,100
120
3,240
6,410
22,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
29,792
191
Minions Killed
180
7
Camps Cleared
8
945,110
Distance Traveled
829,760
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,999
625
29
2
2
332,028
4
W
Poseidon
10,651
666
120
8
3
321,739
3
L
He Bo
9,456
591
29
2
6
278,213
4
L
Ah Puch
9,777
611
89
6
1
249,106
0
W
Thor
11,111
694
42
3
2
291,343
3
L
Nox
10,559
660
62
4
1
302,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role