Player Matchup

Sylvanus
Sylvanus
Bro-Dingo
Sylvanus
Level 63
God Stats
9W - 7L
1,615 SR
Queue Stats
16W - 23L
1,369 Elo+
Solo
Danzaburou
Danzaburou
So__Epic-
Danzaburou
Level 80
God Stats
29W - 19L
1,360 SR
Queue Stats
127W - 126L
1,370 Elo+
Party 2
Tiamat
Tiamat
o-Hypnosis
Tiamat
Level 98
God Stats
17W - 23L
1,445 SR
Queue Stats
148W - 180L
1,326 Elo+
Party 2
Team Averages
Level 80
1,473 SR
1,355 Elo+

VS

Team Averages
Level 75
1,498 SR
1,427 Elo+
Sylvanus
Sylvanus
SeaguIl-81
Sylvanus
Level 101
God Stats
1W - 3L
1,381 SR
Queue Stats
91W - 100L
1,474 Elo+
Party 1
Bakasura
Bakasura
Zenky8305-
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,385 Elo+
Party 1
Chang'e
Chang'e
purplewonder1420
Chang'e
Level 80
God Stats
33W - 22L
1,612 SR
Queue Stats
273W - 255L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bro-Dingo
Sylvanus
15
5 / 1 / 12
12,694
705
14,621
16,533
16,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
So__Epic-
Danzaburou
16
10 / 2 / 8
12,729
707
17,777
14,639
7,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
o-Hypnosis
Tiamat
16
3 / 1 / 13
11,262
626
16,099
9,897
8,376
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SeaguIl-81
Sylvanus
13
1 / 6 / 3
9,943
552
13,029
23,556
27,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Zenky8305-
Bakasura
12
2 / 9 / 2
10,339
574
7,953
14,850
6,713
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 3
10,002
556
8,725
16,701
9,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
18
Kills
4
4
Deaths
18
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bro-Dingo
Sylvanus
5
1
12
11
L
Sylvanus
SeaguIl-81
Sylvanus
1
6
3
0.42
W
Danzaburou
So__Epic-
Danzaburou
10
2
8
7
L
Bakasura
Zenky8305-
Bakasura
2
9
2
0.33
W
Tiamat
o-Hypnosis
Tiamat
3
1
13
9.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,497
Damage
29,707
41,069
Taken
55,107
32,467
Mitigated
43,452
21,295
Healing
17,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bro-Dingo
Sylvanus
14,621
4,378
3,937
7,001
16,533
16,950
447
7,349
8,029
32,962
0
L
Sylvanus
SeaguIl-81
Sylvanus
13,029
5,203
721
2,249
23,556
27,545
84
13,049
10,507
33,411
8,100
W
Danzaburou
So__Epic-
Danzaburou
17,777
9,677
192
4,689
14,639
7,141
2,493
7,866
6,474
0
55,755
L
Bakasura
Zenky8305-
Bakasura
7,953
5,312
0
1,947
14,850
6,713
0
7,011
7,839
0
11,176
W
Tiamat
o-Hypnosis
Tiamat
16,099
1,208
1,041
4,435
9,897
8,376
136
4,534
4,916
57,277
0
L
8,725
1,124
4,892
7,349
16,701
9,194
0
11,136
5,565
34,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,685
Gold Earned
30,284
211
Minions Killed
177
9
Camps Cleared
6
886,900
Distance Traveled
847,857
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,694
705
41
2
0
284,032
4
L
Sylvanus
9,943
552
68
4
4
231,709
1
W
Danzaburou
12,729
707
86
5
3
287,232
2
L
Bakasura
10,339
574
25
1
1
298,890
0
W
Tiamat
11,262
626
84
5
6
315,636
2
L
Chang'e
10,002
556
84
5
1
317,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role