Player Matchup

Scylla
Scylla
SplashyShrimpz
Scylla
Level 4
God Stats
17W - 13L
1,500 SR
Queue Stats
68W - 57L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
ZapZyNinjaah
Danzaburou
Level 68
God Stats
5W - 3L
1,735 SR
Queue Stats
66W - 51L
1,642 Elo+
Party 2
Tyr
Tyr
mariobaby69
Tyr
Level 84
God Stats
2W - 2L
1,629 SR
Queue Stats
54W - 37L
1,633 Elo+
Party 2
Team Averages
Level 52
1,621 SR
1,544 Elo+

VS

Team Averages
Level 23
1,736 SR
1,595 Elo+
Scylla
Scylla
AllPowerfulCody
Scylla
Level 13
God Stats
2W - 2L
1,876 SR
Queue Stats
2W - 2L
1,720 Elo+
Party 1
Cupid
Cupid
Fasedew
Cupid
Level 38
God Stats
0W - 2L
1,498 SR
Queue Stats
47W - 42L
1,607 Elo+
Party 1
Horus
Horus
Malick414
Horus
Level 18
God Stats
0W - 1L
1,835 SR
Queue Stats
6W - 11L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 17
7,779
707
6,045
7,709
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ZapZyNinjaah
Danzaburou
15
21 / 4 / 5
11,713
1,065
16,931
10,683
4,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
5 / 1 / 22
9,588
872
7,287
8,576
8,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 9
8,251
750
5,346
10,475
3,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Fasedew
Cupid
13
10 / 7 / 3
10,709
974
10,167
12,868
4,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Malick414
Horus
9
0 / 12 / 9
7,107
646
5,954
13,678
10,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
27
Kills
12
13
Deaths
27
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
8
9
0.81
L
Cupid
Fasedew
Cupid
10
7
3
1.64
L
Horus
Malick414
Horus
0
12
9
0.38
W
1
8
17
1.19
W
Danzaburou
ZapZyNinjaah
Danzaburou
21
4
5
5.88
W
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,263
Damage
21,467
26,968
Taken
37,021
14,676
Mitigated
18,944
7,390
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,346
868
0
723
10,475
3,403
0
711
9,591
19,473
0
L
Cupid
Fasedew
Cupid
10,167
7,433
0
3,134
12,868
4,894
0
3,160
9,283
0
28,617
L
Horus
Malick414
Horus
5,954
3,303
752
771
13,678
10,647
0
1,867
11,045
0
11,108
W
6,045
1,448
0
395
7,709
1,759
208
1,731
5,978
9,681
0
W
Danzaburou
ZapZyNinjaah
Danzaburou
16,931
10,902
0
3,491
10,683
4,014
2,012
1,830
8,853
0
47,046
W
7,287
452
0
3,504
8,576
8,903
255
1,906
6,670
0
15,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,080
Gold Earned
26,067
85
Minions Killed
92
4
Camps Cleared
3
572,077
Distance Traveled
513,142
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,251
750
23
2
1
174,426
2
L
Cupid
10,709
974
48
4
2
167,602
1
L
Horus
7,107
646
21
2
0
171,114
0
W
Scylla
7,779
707
10
1
1
169,099
0
W
Danzaburou
11,713
1,065
54
5
3
163,498
3
W
Tyr
9,588
872
21
2
0
239,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role