Player Matchup

Chaac
Chaac
G1assOfWater
Chaac
Level 135
God Stats
2W - 2L
1,555 SR
Queue Stats
169W - 102L
1,704 Elo+
Party 1
He Bo
He Bo
Nemesis XploiT
He Bo
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 136L
1,601 Elo+
Party 1
Artio
Artio
Yung InsuIin
Artio
Level 127
God Stats
1W - 0L
1,925 SR
Queue Stats
142W - 81L
1,703 Elo+
Party 1
Team Averages
Level 135
1,660 SR
1,669 Elo+

VS

Team Averages
Level 113
1,686 SR
1,566 Elo+
Gilgamesh
Gilgamesh
Copperhead4840
Gilgamesh
Level 124
God Stats
1W - 1L
1,898 SR
Queue Stats
14W - 14L
1,691 Elo+
Party 2
Jormungandr
Jormungandr
DWR x SAVIOR
Jormungandr
Level 122
God Stats
38W - 35L
1,659 SR
Queue Stats
715W - 765L
1,507 Elo+
Solo
Cernunnos
Cernunnos
Movings
Cernunnos
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
8,710
670
8,968
12,507
9,872
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 2 / 6
9,095
700
11,065
6,695
2,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 2 / 7
8,633
664
9,136
14,101
12,753
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Copperhead4840
Gilgamesh
12
2 / 4 / 2
7,977
614
5,523
12,993
9,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
DWR x SAVIOR
Jormungandr
10
2 / 4 / 2
7,815
601
9,495
9,959
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Movings
Cernunnos
12
2 / 2 / 2
8,121
625
6,819
11,106
5,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
6
6
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Copperhead4840
Gilgamesh
2
4
2
0.75
L
Jormungandr
DWR x SAVIOR
Jormungandr
2
4
2
0.75
W
3
2
5
2.75
L
Cernunnos
Movings
Cernunnos
2
2
2
1.5
W
4
2
6
3.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,169
Damage
21,837
33,303
Taken
34,058
24,700
Mitigated
19,444
11,783
Healing
5,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Copperhead4840
Gilgamesh
5,523
1,508
0
689
12,993
9,812
0
8,395
4,598
0
20,967
L
Jormungandr
DWR x SAVIOR
Jormungandr
9,495
2,232
321
1,220
9,959
4,192
0
6,488
3,471
26,591
0
W
8,968
1,507
0
3,772
12,507
9,872
227
3,552
8,430
0
25,633
L
Cernunnos
Movings
Cernunnos
6,819
2,546
0
2,963
11,106
5,440
195
6,030
5,076
0
24,683
W
11,065
813
0
2,172
6,695
2,075
0
2,152
4,420
38,956
0
W
9,136
751
1,680
4,159
14,101
12,753
114
4,048
9,571
18,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,438
Gold Earned
23,913
133
Minions Killed
124
8
Camps Cleared
4
739,741
Distance Traveled
672,470
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,977
614
37
3
1
260,472
2
L
Jormungandr
7,815
601
36
3
3
186,218
2
W
Chaac
8,710
670
42
3
0
247,940
1
L
Cernunnos
8,121
625
51
4
0
225,780
2
W
He Bo
9,095
700
64
5
8
243,591
5
W
Artio
8,633
664
27
2
0
248,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role