Player Matchup

Danzaburou
Danzaburou
Ace2_Fingers
Danzaburou
Level 128
God Stats
12W - 16L
1,492 SR
Queue Stats
62W - 95L
1,361 Elo+
Solo
Achilles
Achilles
bobishnoub
Achilles
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 100L
1,420 Elo+
Solo
Ah Puch
Ah Puch
monfernofuego
Ah Puch
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,204 Elo+
Solo
Team Averages
Level 75
1,497 SR
1,328 Elo+

VS

Team Averages
Level 59
1,539 SR
1,526 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
GameElephant794
Baron Samedi
Level 88
God Stats
3W - 1L
1,616 SR
Queue Stats
111W - 65L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
adamgotgame06
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ace2_Fingers
Danzaburou
12
3 / 6 / 1
8,169
628
6,747
12,894
4,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
bobishnoub
Achilles
11
1 / 7 / 4
7,563
582
8,686
21,995
16,158
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Ah Puch
10
0 / 11 / 4
7,351
565
7,959
13,864
4,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
9 / 0 / 14
10,963
843
12,096
9,223
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
GameElephant794
Baron Samedi
16
13 / 0 / 10
10,978
844
21,289
7,918
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
adamgotgame06
Sun Wukong
11
2 / 5 / 15
8,946
688
7,793
13,437
7,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
4
Kills
24
24
Deaths
5
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
0
14
16
L
Danzaburou
Ace2_Fingers
Danzaburou
3
6
1
0.58
W
Baron Samedi
GameElephant794
Baron Samedi
13
0
10
18
W
Sun Wukong
adamgotgame06
Sun Wukong
2
5
15
1.9
L
Achilles
bobishnoub
Achilles
1
7
4
0.43
L
Ah Puch
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,392
Damage
41,178
48,753
Taken
30,578
25,099
Mitigated
14,719
8,310
Healing
12,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,096
5,131
0
3,560
9,223
3,624
1,556
2,331
6,892
0
34,065
L
Danzaburou
Ace2_Fingers
Danzaburou
6,747
1,484
483
1,601
12,894
4,441
294
6,441
6,453
0
35,503
W
Baron Samedi
GameElephant794
Baron Samedi
21,289
1,655
2,381
5,025
7,918
3,734
953
2,652
5,266
50,199
0
W
Sun Wukong
adamgotgame06
Sun Wukong
7,793
2,970
0
1,512
13,437
7,361
0
3,245
10,192
0
15,573
L
Achilles
bobishnoub
Achilles
8,686
1,496
162
3,894
21,995
16,158
0
9,694
12,301
0
17,499
L
Ah Puch
7,959
721
0
2,170
13,864
4,500
13
5,427
8,437
22,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,083
Gold Earned
30,887
119
Minions Killed
153
4
Camps Cleared
6
603,006
Distance Traveled
711,756
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,963
843
64
5
2
237,737
0
L
Danzaburou
8,169
628
67
5
2
193,562
2
W
Baron Samedi
10,978
844
68
5
3
233,410
2
W
Sun Wukong
8,946
688
21
2
1
240,609
0
L
Achilles
7,563
582
16
1
1
222,885
0
L
Ah Puch
7,351
565
36
3
1
186,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role