Player Matchup

Terra
Terra
Flippstur
Terra
Level 65
God Stats
11W - 8L
1,468 SR
Queue Stats
208W - 205L
1,494 Elo+
Party 4
Anubis
Anubis
Grogamar
Anubis
Level 101
God Stats
22W - 8L
1,634 SR
Queue Stats
158W - 141L
1,564 Elo+
Party 3
Jing Wei
Jing Wei
Rivaini
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 106L
1,477 Elo+
Party 3
Amaterasu
Amaterasu
RyujiBestBoi
Amaterasu
Level 54
God Stats
6W - 15L
1,311 SR
Queue Stats
154W - 166L
1,498 Elo+
Party 4
Nemesis
Nemesis
XxshaunkfrankxX
Nemesis
Level 92
God Stats
2W - 1L
1,677 SR
Queue Stats
104W - 119L
1,468 Elo+
Solo
Team Averages
Level 76
1,518 SR
1,500 Elo+

VS

Team Averages
Level 82
1,530 SR
1,534 Elo+
Baron Samedi
Baron Samedi
Cadenbach
Baron Samedi
Level 76
God Stats
6W - 2L
1,667 SR
Queue Stats
450W - 500L
1,448 Elo+
Party 2
Neith
Neith
TheRealShimSlady
Neith
Level 89
God Stats
18W - 10L
1,608 SR
Queue Stats
559W - 594L
1,510 Elo+
Party 2
Amaterasu
Amaterasu
Topboopo
Amaterasu
Level 81
God Stats
2W - 2L
1,643 SR
Queue Stats
53W - 57L
1,570 Elo+
Party 1
The Morrigan
The Morrigan
Zneiik
The Morrigan
Level 99
God Stats
0W - 3L
1,233 SR
Queue Stats
112W - 101L
1,567 Elo+
Solo
Pele
Pele
iCLAPcheeks69
Pele
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Flippstur
Terra
19
0 / 4 / 15
13,582
468
4,847
27,971
37,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
Grogamar
Anubis
20
17 / 5 / 10
17,866
616
36,135
27,996
15,328
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
Rivaini
Jing Wei
20
4 / 4 / 5
14,860
512
13,848
15,490
5,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
RyujiBestBoi
Amaterasu
20
9 / 3 / 10
16,819
580
21,700
33,675
34,968
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 3 / 9
15,569
537
10,839
27,051
14,189
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cadenbach
Baron Samedi
18
0 / 6 / 11
12,819
442
10,625
27,377
22,255
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 2 / 7
15,235
525
17,775
18,167
6,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Topboopo
Amaterasu
20
5 / 9 / 1
15,091
520
24,624
35,686
31,660
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Zneiik
The Morrigan
20
6 / 9 / 4
15,496
534
18,720
16,051
5,260
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
6 / 10 / 7
13,371
461
14,338
24,827
8,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
49
36
Kills
19
19
Deaths
36
49
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cadenbach
Baron Samedi
0
6
11
0.92
W
Terra
Flippstur
Terra
0
4
15
1.88
W
Anubis
Grogamar
Anubis
17
5
10
4.4
W
Jing Wei
Rivaini
Jing Wei
4
4
5
1.63
W
Amaterasu
RyujiBestBoi
Amaterasu
9
3
10
4.67
L
2
2
7
2.75
L
Amaterasu
Topboopo
Amaterasu
5
9
1
0.61
W
6
3
9
3.5
L
The Morrigan
Zneiik
The Morrigan
6
9
4
0.89
L
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,369
Damage
86,082
132,183
Taken
122,108
107,287
Mitigated
74,047
59,663
Healing
24,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cadenbach
Baron Samedi
10,625
419
2,294
5,296
27,377
22,255
52
10,268
17,109
46,384
0
W
Terra
Flippstur
Terra
4,847
320
3,313
3,985
27,971
37,139
1,036
9,523
18,448
30,910
0
W
Anubis
Grogamar
Anubis
36,135
1,124
0
14,854
27,996
15,328
791
13,627
14,369
127,868
0
W
Jing Wei
Rivaini
Jing Wei
13,848
8,047
0
3,922
15,490
5,663
3,292
4,579
10,911
0
109,876
W
Amaterasu
RyujiBestBoi
Amaterasu
21,700
11,100
0
17,271
33,675
34,968
3,635
3,185
30,490
10,982
97,292
L
17,775
6,699
0
3,837
18,167
6,567
1,001
5,886
12,281
0
167,711
L
Amaterasu
Topboopo
Amaterasu
24,624
11,123
0
6,752
35,686
31,660
106
10,583
25,103
15,499
95,682
W
10,839
4,820
0
16,318
27,051
14,189
5,054
3,847
22,926
0
156,769
L
The Morrigan
Zneiik
The Morrigan
18,720
672
0
2,586
16,051
5,260
254
9,564
6,317
111,788
0
L
14,338
3,513
0
3,613
24,827
8,305
0
11,122
13,705
0
85,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,696
Gold Earned
72,012
776
Minions Killed
766
0
Camps Cleared
0
2,769,447
Distance Traveled
2,557,097
35
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,819
442
58
2
0
483,530
3
W
Terra
13,582
468
37
1
0
580,976
15
W
Anubis
17,866
616
192
7
0
460,611
0
W
Jing Wei
14,860
512
191
7
0
517,515
5
W
Amaterasu
16,819
580
173
6
0
601,945
8
L
Neith
15,235
525
257
9
0
524,411
3
L
Amaterasu
15,091
520
180
6
0
577,062
2
W
Nemesis
15,569
537
183
6
0
608,400
7
L
The Morrigan
15,496
534
177
6
0
491,045
3
L
Pele
13,371
461
94
3
0
481,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role