Player Matchup

Heimdallr
Heimdallr
Cappin51
Heimdallr
Level 124
God Stats
3W - 5L
1,576 SR
Queue Stats
520W - 529L
1,564 Elo+
Solo
Terra
Terra
Distrudo
Terra
Level 24
God Stats
0W - 2L
1,244 SR
Queue Stats
138W - 134L
1,539 Elo+
Solo
Achilles
Achilles
DrPepinoDeMar
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,544 Elo+
Solo
Kukulkan
Kukulkan
EveP02
Kukulkan
Level 80
God Stats
4W - 4L
1,580 SR
Queue Stats
335W - 323L
1,510 Elo+
Party 3
Hercules
Hercules
max777777
Hercules
Level 109
God Stats
2W - 9L
1,359 SR
Queue Stats
523W - 502L
1,555 Elo+
Party 3
Team Averages
Level 71
1,452 SR
1,543 Elo+

VS

Team Averages
Level 82
1,648 SR
1,645 Elo+
Hel
Hel
Codeannn
Hel
Level 160
God Stats
4W - 3L
1,660 SR
Queue Stats
286W - 255L
1,660 Elo+
Party 2
Loki
Loki
JaypeaceOnPC
Loki
Level 27
God Stats
3W - 1L
1,773 SR
Queue Stats
458W - 257L
1,752 Elo+
Party 2
Cupid
Cupid
KomodoCam 13
Cupid
Level 25
God Stats
3W - 2L
1,842 SR
Queue Stats
68W - 79L
1,559 Elo+
Party 1
Hera
Hera
XhomiezX
Hera
Level 147
God Stats
7W - 3L
1,532 SR
Queue Stats
324W - 347L
1,557 Elo+
Party 1
Achilles
Achilles
nelsonmundella
Achilles
Level 49
God Stats
5W - 2L
1,433 SR
Queue Stats
928W - 642L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cappin51
Heimdallr
14
2 / 9 / 6
9,998
625
9,466
16,921
11,684
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
Distrudo
Terra
18
3 / 6 / 7
10,160
635
12,266
21,200
27,256
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
DrPepinoDeMar
Achilles
19
6 / 2 / 8
10,810
676
16,383
30,431
37,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
EveP02
Kukulkan
16
2 / 9 / 4
10,091
631
21,879
16,651
8,397
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
max777777
Hercules
17
1 / 6 / 7
9,607
600
10,703
28,667
38,536
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 14
9,924
620
14,426
18,301
13,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
13 / 2 / 15
12,899
806
25,318
28,343
24,502
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
2 / 2 / 10
10,827
677
6,548
9,399
4,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
20
5 / 2 / 17
12,391
774
24,808
18,098
9,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
18
9 / 4 / 19
12,639
790
27,224
26,700
31,250
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
106
14
Kills
31
32
Deaths
15
32
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cappin51
Heimdallr
2
9
6
0.56
W
2
5
14
1.8
L
Terra
Distrudo
Terra
3
6
7
1.08
L
Achilles
DrPepinoDeMar
Achilles
6
2
8
5
L
Kukulkan
EveP02
Kukulkan
2
9
4
0.44
W
13
2
15
10.25
W
2
2
10
3.5
W
Hera
5
2
17
6.75
L
Hercules
max777777
Hercules
1
6
7
0.75
W
Achilles
9
4
19
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,697
Damage
98,324
113,870
Taken
100,841
123,024
Mitigated
83,032
42,488
Healing
53,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cappin51
Heimdallr
9,466
2,797
1,445
999
16,921
11,684
1,877
5,424
11,125
0
23,216
W
14,426
396
17,173
7,582
18,301
13,069
0
6,450
11,851
21,773
0
L
Terra
Distrudo
Terra
12,266
871
5,621
4,657
21,200
27,256
435
9,195
11,488
21,815
0
L
Achilles
DrPepinoDeMar
Achilles
16,383
3,083
1,099
13,928
30,431
37,151
31
11,716
17,800
0
29,533
L
Kukulkan
EveP02
Kukulkan
21,879
1,848
1,861
2,479
16,651
8,397
0
2,655
13,670
50,376
0
W
25,318
6,290
2,216
6,521
28,343
24,502
1,116
8,512
19,831
0
36,048
W
6,548
3,745
2,727
1,071
9,399
4,793
1,991
3,301
6,098
0
16,948
W
Hera
24,808
5,967
3,815
5,252
18,098
9,418
2,393
5,402
12,696
65,702
0
L
Hercules
max777777
Hercules
10,703
2,078
1,337
9,062
28,667
38,536
99
10,244
17,530
0
17,710
W
Achilles
27,224
7,616
1,988
4,852
26,700
31,250
506
10,480
16,220
0
35,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,666
Gold Earned
58,680
139
Minions Killed
165
0
Camps Cleared
0
1,344,040
Distance Traveled
1,650,614
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,998
625
27
2
0
216,429
2
W
Hel
9,924
620
16
1
0
332,849
0
L
Terra
10,160
635
10
1
0
298,224
2
L
Achilles
10,810
676
21
1
0
323,414
0
L
Kukulkan
10,091
631
63
4
0
250,149
1
W
Loki
12,899
806
37
2
0
353,133
0
W
Cupid
10,827
677
31
2
0
290,898
0
W
Hera
12,391
774
74
5
0
300,004
3
L
Hercules
9,607
600
18
1
0
255,824
0
W
Achilles
12,639
790
7
0
0
373,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role