Player Matchup

Anubis
Anubis
FunkingSilk
Anubis
Level 83
God Stats
67W - 48L
1,616 SR
Queue Stats
283W - 263L
1,622 Elo+
Party 2
Kuzenbo
Kuzenbo
ITS NAPTIME
Kuzenbo
Level 102
God Stats
2W - 5L
1,213 SR
Queue Stats
310W - 317L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
SHAGGYdaddy
Tsukuyomi
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,434 Elo+
Party 2
Team Averages
Level 66
1,443 SR
1,523 Elo+

VS

Team Averages
Level 79
1,559 SR
1,524 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
McBallerson
Cthulhu
Level 29
God Stats
49W - 38L
1,630 SR
Queue Stats
53W - 42L
1,586 Elo+
Party 1
Zhong Kui
Zhong Kui
YaMothasPeePee
Zhong Kui
Level 88
God Stats
17W - 11L
1,546 SR
Queue Stats
225W - 226L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
12 / 3 / 6
11,938
796
20,448
14,505
8,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
ITS NAPTIME
Kuzenbo
14
3 / 1 / 11
10,234
682
6,359
17,789
23,817
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
SHAGGYdaddy
Tsukuyomi
14
4 / 7 / 11
10,747
716
8,903
11,183
6,258
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
7 / 6 / 4
11,069
738
16,497
13,644
3,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
McBallerson
Cthulhu
13
2 / 5 / 7
10,552
703
12,124
16,881
16,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
YaMothasPeePee
Zhong Kui
11
2 / 8 / 4
8,841
589
7,436
16,033
8,271
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
19
Kills
11
11
Deaths
19
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
7
6
4
1.5
W
Anubis
12
3
6
5
W
Kuzenbo
ITS NAPTIME
Kuzenbo
3
1
11
8.5
L
Cthulhu
McBallerson
Cthulhu
2
5
7
1.1
W
Tsukuyomi
SHAGGYdaddy
Tsukuyomi
4
7
11
1.36
L
Zhong Kui
YaMothasPeePee
Zhong Kui
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,710
Damage
36,057
43,477
Taken
46,558
38,704
Mitigated
28,829
8,364
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
16,497
6,875
0
375
13,644
3,804
67
8,054
5,590
0
49,089
W
Anubis
20,448
1,122
0
7,451
14,505
8,629
1,403
8,190
6,315
50,815
0
W
Kuzenbo
ITS NAPTIME
Kuzenbo
6,359
2,250
0
849
17,789
23,817
310
8,139
9,650
23,835
0
L
Cthulhu
McBallerson
Cthulhu
12,124
1,494
383
1,540
16,881
16,754
309
6,888
9,993
27,969
0
W
Tsukuyomi
SHAGGYdaddy
Tsukuyomi
8,903
2,255
0
64
11,183
6,258
305
3,779
7,404
0
19,314
L
Zhong Kui
YaMothasPeePee
Zhong Kui
7,436
482
444
4,203
16,033
8,271
552
12,197
3,836
17,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,919
Gold Earned
30,462
131
Minions Killed
143
8
Camps Cleared
4
906,455
Distance Traveled
726,894
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,069
738
73
5
3
233,715
3
W
Anubis
11,938
796
85
6
4
282,014
3
W
Kuzenbo
10,234
682
25
2
2
314,232
5
L
Cthulhu
10,552
703
35
2
0
283,304
0
W
Tsukuyomi
10,747
716
21
1
2
310,209
0
L
Zhong Kui
8,841
589
35
2
1
209,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role