Player Matchup

Chiron
Chiron
Robert9884
Chiron
Level 17
God Stats
0W - 4L
1,179 SR
Queue Stats
55W - 58L
1,506 Elo+
Solo
Tiamat
Tiamat
ShinchanGG
Tiamat
Level 22
God Stats
1W - 1L
1,676 SR
Queue Stats
9W - 9L
1,549 Elo+
Party 2
King Arthur
King Arthur
TacoNinjaCat
King Arthur
Level 7
God Stats
1W - 3L
1,413 SR
Queue Stats
11W - 15L
1,465 Elo+
Solo
Neith
Neith
lafalla21
Neith
Level 10
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
oneguzzi
Kukulkan
Level 6
God Stats
4W - 3L
1,583 SR
Queue Stats
18W - 12L
1,480 Elo+
Solo
Team Averages
Level 12
1,437 SR
1,500 Elo+

VS

Team Averages
Level 18
1,522 SR
1,513 Elo+
Yemoja
Yemoja
JoeyDus
Yemoja
Level 24
God Stats
22W - 10L
1,706 SR
Queue Stats
131W - 99L
1,649 Elo+
Solo
Medusa
Medusa
Knytrix
Medusa
Level 23
God Stats
3W - 2L
1,461 SR
Queue Stats
78W - 82L
1,544 Elo+
Solo
Sol
Sol
RaizorksGGYT11
Sol
Level 17
God Stats
9W - 6L
1,610 SR
Queue Stats
40W - 41L
1,412 Elo+
Party 1
Tiamat
Tiamat
Strabosphere
Tiamat
Level 22
God Stats
5W - 9L
1,332 SR
Queue Stats
44W - 60L
1,395 Elo+
Solo
Arachne
Arachne
lamafiadeIamor
Arachne
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
42W - 43L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Robert9884
Chiron
8
0 / 1 / 1
4,663
466
4,287
6,009
1,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
ShinchanGG
Tiamat
6
0 / 4 / 1
4,312
431
2,089
7,929
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
TacoNinjaCat
King Arthur
6
0 / 8 / 0
4,084
408
3,044
9,195
5,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Neith
lafalla21
Neith
5
0 / 2 / 1
4,112
411
1,423
5,189
1,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
oneguzzi
Kukulkan
10
1 / 0 / 0
5,710
571
3,461
3,678
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JoeyDus
Yemoja
9
3 / 0 / 3
5,758
576
2,041
5,862
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Knytrix
Medusa
9
1 / 1 / 4
5,429
543
6,488
5,214
1,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
9 / 0 / 0
7,396
740
9,230
7,294
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
11
0 / 0 / 0
6,185
619
1,697
3,572
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 0 / 2
5,705
571
3,129
6,246
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
1
Kills
15
15
Deaths
1
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
JoeyDus
Yemoja
3
0
3
4.5
W
Medusa
Knytrix
Medusa
1
1
4
3
W
9
0
0
9
L
Chiron
Robert9884
Chiron
0
1
1
0.5
L
Tiamat
ShinchanGG
Tiamat
0
4
1
0.13
W
Tiamat
0
0
0
0
L
King Arthur
TacoNinjaCat
King Arthur
0
8
0
0
L
Neith
lafalla21
Neith
0
2
1
0.25
W
2
0
2
3
L
Kukulkan
oneguzzi
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,304
Damage
22,585
32,000
Taken
28,188
13,318
Mitigated
10,524
6,769
Healing
15,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
JoeyDus
Yemoja
2,041
502
613
1,887
5,862
3,786
42
1,608
4,254
14,886
0
W
Medusa
Knytrix
Medusa
6,488
3,469
0
1,319
5,214
1,646
267
1,555
3,659
0
28,798
W
9,230
3,866
0
5,180
7,294
2,239
3,202
0
7,294
42,411
0
L
Chiron
Robert9884
Chiron
4,287
701
132
1,513
6,009
1,400
273
705
5,304
0
27,312
L
Tiamat
ShinchanGG
Tiamat
2,089
197
0
2,130
7,929
3,930
0
1,115
6,814
10,745
0
W
Tiamat
1,697
121
0
1,992
3,572
1,108
28
1,594
1,978
29,400
0
L
King Arthur
TacoNinjaCat
King Arthur
3,044
1,135
0
320
9,195
5,716
0
7,399
1,796
0
11,572
L
Neith
lafalla21
Neith
1,423
531
0
1,513
5,189
1,231
0
1,912
3,277
0
9,330
W
3,129
2,499
0
4,104
6,246
1,745
0
793
5,453
0
27,510
L
Kukulkan
oneguzzi
Kukulkan
3,461
133
0
1,161
3,678
1,041
0
1,541
1,841
34,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,881
Gold Earned
30,473
192
Minions Killed
334
0
Camps Cleared
0
877,144
Distance Traveled
918,491
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,758
576
30
3
0
171,363
2
W
Medusa
5,429
543
60
6
0
164,488
2
W
Sol
7,396
740
83
8
0
175,607
0
L
Chiron
4,663
466
50
5
0
185,552
1
L
Tiamat
4,312
431
20
2
0
169,081
1
W
Tiamat
6,185
619
89
9
0
178,276
3
L
King Arthur
4,084
408
18
2
0
178,427
0
L
Neith
4,112
411
27
3
0
146,420
0
W
Arachne
5,705
571
72
7
0
228,757
2
L
Kukulkan
5,710
571
77
8
0
197,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role