Player Matchup

Achilles
Achilles
Coppock95
Achilles
Level 39
God Stats
57W - 56L
1,474 SR
Queue Stats
163W - 164L
1,421 Elo+
Party 2
Heimdallr
Heimdallr
MyztikalCHAOZ
Heimdallr
Level 12
God Stats
8W - 7L
1,512 SR
Queue Stats
11W - 8L
1,486 Elo+
Party 3
Scylla
Scylla
Rammilktea
Scylla
Level 13
God Stats
15W - 6L
1,722 SR
Queue Stats
19W - 12L
1,548 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Wizerboski
Tsukuyomi
Level 25
God Stats
12W - 6L
1,719 SR
Queue Stats
54W - 56L
1,432 Elo+
Party 2
Yemoja
Yemoja
issraelis
Yemoja
Level 13
God Stats
7W - 6L
1,588 SR
Queue Stats
16W - 21L
1,382 Elo+
Party 2
Team Averages
Level 20
1,603 SR
1,454 Elo+

VS

Team Averages
Level 12
1,403 SR
1,389 Elo+
Tsukuyomi
Tsukuyomi
MAlhammadi
Tsukuyomi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 1
Kukulkan
Kukulkan
MuckHammer
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,320 Elo+
Solo
Ares
Ares
bejabundas
Ares
Level 14
God Stats
12W - 16L
1,351 SR
Queue Stats
79W - 103L
1,391 Elo+
Solo
Artemis
Artemis
jevarz
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
rabete98
Cthulhu
Level 6
God Stats
0W - 2L
1,165 SR
Queue Stats
2W - 5L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Coppock95
Achilles
18
6 / 0 / 16
10,969
1,097
11,115
11,658
13,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
MyztikalCHAOZ
Heimdallr
17
7 / 3 / 14
11,177
1,118
18,213
10,416
4,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Rammilktea
Scylla
18
4 / 1 / 16
11,221
1,122
11,147
5,776
2,066
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Wizerboski
Tsukuyomi
18
17 / 5 / 8
12,378
1,238
20,243
14,116
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
issraelis
Yemoja
17
0 / 0 / 16
10,024
1,002
6,048
3,388
3,632
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

269

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MAlhammadi
Tsukuyomi
15
4 / 7 / 3
10,642
1,064
6,562
10,238
3,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MuckHammer
Kukulkan
16
2 / 4 / 5
10,374
1,037
11,451
9,382
3,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 6 / 3
10,891
1,089
10,367
22,915
25,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
jevarz
Artemis
15
0 / 11 / 4
8,839
884
9,569
17,440
6,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
rabete98
Cthulhu
15
0 / 6 / 2
8,816
882
4,296
14,590
12,178
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
34
Kills
9
9
Deaths
34
70
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
Coppock95
Achilles
6
0
16
14
L
Tsukuyomi
MAlhammadi
Tsukuyomi
4
7
3
0.79
L
Kukulkan
MuckHammer
Kukulkan
2
4
5
1.13
W
Heimdallr
MyztikalCHAOZ
Heimdallr
7
3
14
4.67
W
Scylla
Rammilktea
Scylla
4
1
16
12
W
Tsukuyomi
Wizerboski
Tsukuyomi
17
5
8
4.2
L
3
6
3
0.75
W
Yemoja
issraelis
Yemoja
0
0
16
8
L
Artemis
jevarz
Artemis
0
11
4
0.18
L
Cthulhu
rabete98
Cthulhu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,766
Damage
42,245
45,354
Taken
74,565
29,077
Mitigated
51,325
7,721
Healing
4,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Coppock95
Achilles
11,115
2,933
0
141
11,658
13,113
0
7,056
4,602
0
21,948
L
Tsukuyomi
MAlhammadi
Tsukuyomi
6,562
1,194
0
361
10,238
3,831
0
2,817
7,421
0
24,666
L
Kukulkan
MuckHammer
Kukulkan
11,451
1,450
0
896
9,382
3,816
0
3,331
6,051
31,994
0
W
Heimdallr
MyztikalCHAOZ
Heimdallr
18,213
9,407
222
2,464
10,416
4,267
0
7,109
3,307
0
37,262
W
Scylla
Rammilktea
Scylla
11,147
1,466
0
446
5,776
2,066
0
3,159
2,617
28,218
0
W
Tsukuyomi
Wizerboski
Tsukuyomi
20,243
5,681
0
3,080
14,116
5,999
0
7,437
6,679
0
28,723
L
10,367
902
0
1,992
22,915
25,113
0
5,711
17,204
25,170
0
W
Yemoja
issraelis
Yemoja
6,048
155
1,368
0
3,388
3,632
0
1,353
2,035
21,823
0
L
Artemis
jevarz
Artemis
9,569
3,357
0
990
17,440
6,387
0
2,422
15,018
0
26,159
L
Cthulhu
rabete98
Cthulhu
4,296
59
292
20
14,590
12,178
0
2,914
11,676
16,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,769
Gold Earned
49,562
175
Minions Killed
158
8
Camps Cleared
5
958,046
Distance Traveled
853,457
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,969
1,097
42
4
1
229,210
2
L
Tsukuyomi
10,642
1,064
49
5
4
191,706
0
L
Kukulkan
10,374
1,037
46
5
0
161,943
0
W
Heimdallr
11,177
1,118
44
4
2
161,981
0
W
Scylla
11,221
1,122
49
5
1
178,109
0
W
Tsukuyomi
12,378
1,238
12
1
4
195,457
1
L
Ares
10,891
1,089
20
2
1
174,526
0
W
Yemoja
10,024
1,002
28
3
0
193,289
1
L
Artemis
8,839
884
23
2
0
142,708
0
L
Cthulhu
8,816
882
20
2
0
182,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role