Player Matchup

Fafnir
Fafnir
Diamond I
Divine Bruh
Fafnir
Diamond I
Level 127
God Stats
6W - 2L
1,944 SR
Queue Stats
87W - 72L
2,419 MMR
Party 1
Erlang Shen
Erlang Shen
Masters
KingNicholsx
Erlang Shen
Masters
Level 159
God Stats
60W - 52L
1,615 SR
Queue Stats
1,301W - 1,276L
2,649 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
Ma5t3rSc0peS420
Zhong Kui
Diamond II
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 107L
2,419 MMR
Solo
Hachiman
Hachiman
Masters
nuke222
Hachiman
Masters
Level 149
God Stats
6W - 9L
1,513 SR
Queue Stats
373W - 350L
2,483 MMR
Solo
Nu Wa
Nu Wa
Diamond I
thelegendserg
Nu Wa
Diamond I
Level 137
God Stats
0W - 1L
1,475 SR
Queue Stats
87W - 72L
2,419 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,610 SR
2,478 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,722 SR
2,477 MMR
Cerberus
Cerberus
Diamond I
DroopyManchot
Cerberus
Diamond I
Level 151
God Stats
23W - 15L
1,694 SR
Queue Stats
416W - 386L
2,488 MMR
Solo
Mercury
Mercury
Diamond III
Lucdry31
Mercury
Diamond III
Level 143
God Stats
39W - 29L
1,723 SR
Queue Stats
95W - 76L
2,301 MMR
Solo
Artio
Artio
Masters
RapidCarnation
Artio
Masters
Level 157
God Stats
14W - 8L
1,830 SR
Queue Stats
265W - 232L
2,748 MMR
Solo
Vulcan
Vulcan
Masters
irockguy1
Vulcan
Masters
Level 156
God Stats
8W - 7L
1,718 SR
Queue Stats
154W - 134L
2,472 MMR
Solo
Jing Wei
Jing Wei
Diamond I
santiago118best
Jing Wei
Diamond I
Level 159
God Stats
6W - 4L
1,644 SR
Queue Stats
187W - 160L
2,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
1 / 4 / 8
10,935
437
8,366
21,490
31,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
KingNicholsx
Erlang Shen
18
2 / 6 / 9
11,755
470
16,500
25,147
18,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Ma5t3rSc0peS420
Zhong Kui
17
4 / 7 / 2
11,589
464
19,800
23,901
25,187
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
nuke222
Hachiman
20
13 / 6 / 0
13,766
551
22,452
20,600
9,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 4 / 9
12,594
504
26,827
16,970
5,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Morgan Le FayTiamatPersephoneGilgameshOdin

VS

Bans
AthenaJanusRaijinChang'eThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DroopyManchot
Cerberus
20
4 / 2 / 11
13,788
552
17,833
33,599
38,607
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Lucdry31
Mercury
20
8 / 6 / 6
14,777
591
13,866
22,791
12,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 4 / 14
13,721
549
10,296
26,899
37,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
irockguy1
Vulcan
19
6 / 6 / 7
12,692
508
20,593
19,226
8,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
20
4 / 5 / 7
13,605
544
12,018
23,687
8,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
71
23
Kills
26
27
Deaths
23
28
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
4
8
1.25
W
Cerberus
DroopyManchot
Cerberus
4
2
11
4.75
L
Erlang Shen
KingNicholsx
Erlang Shen
2
6
9
1.08
W
Mercury
Lucdry31
Mercury
8
6
6
1.83
L
Zhong Kui
Ma5t3rSc0peS420
Zhong Kui
4
7
2
0.71
W
4
4
14
2.75
W
Vulcan
irockguy1
Vulcan
6
6
7
1.58
L
Hachiman
nuke222
Hachiman
13
6
0
2.17
W
Jing Wei
4
5
7
1.5
L
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,945
Damage
74,606
108,108
Taken
126,202
90,411
Mitigated
105,591
28,611
Healing
42,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
8,366
2,562
0
3,350
21,490
31,066
0
11,153
10,049
23,580
0
W
Cerberus
DroopyManchot
Cerberus
17,833
1,005
0
14,400
33,599
38,607
364
17,625
15,624
92,491
0
L
Erlang Shen
KingNicholsx
Erlang Shen
16,500
7,179
0
7,757
25,147
18,175
695
10,556
14,390
0
101,159
W
Mercury
Lucdry31
Mercury
13,866
6,895
0
5,106
22,791
12,170
2,620
8,135
14,364
0
117,426
L
Zhong Kui
Ma5t3rSc0peS420
Zhong Kui
19,800
4,460
0
6,677
23,901
25,187
13
13,279
10,544
83,870
0
W
10,296
1,366
3,335
10,965
26,899
37,450
549
11,652
14,797
43,697
0
W
Vulcan
irockguy1
Vulcan
20,593
4,912
92
4,120
19,226
8,464
986
9,273
9,635
97,975
0
L
Hachiman
nuke222
Hachiman
22,452
11,683
0
6,747
20,600
9,988
205
5,984
14,584
0
116,312
W
Jing Wei
12,018
8,323
0
4,321
23,687
8,900
3,280
6,993
16,486
0
120,453
L
26,827
5,239
249
3,831
16,970
5,995
52
10,610
6,178
134,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,639
Gold Earned
68,583
686
Minions Killed
728
0
Camps Cleared
0
2,120,163
Distance Traveled
2,424,334
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,935
437
19
1
0
442,653
5
W
Cerberus
13,788
552
235
9
0
483,889
10
L
Erlang Shen
11,755
470
136
5
0
458,172
5
W
Mercury
14,777
591
153
6
0
529,069
5
L
Zhong Kui
11,589
464
151
6
0
393,739
5
W
Artio
13,721
549
46
2
0
485,212
8
W
Vulcan
12,692
508
133
5
0
476,661
6
L
Hachiman
13,766
551
173
7
0
404,461
3
W
Jing Wei
13,605
544
161
6
0
449,503
3
L
Nu Wa
12,594
504
207
8
0
421,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role