Player Matchup

Chiron
Chiron
 
Chiron
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
NICKNITRO8
King Arthur
Level 108
God Stats
67W - 56L
1,507 SR
Queue Stats
248W - 289L
1,480 Elo+
Party 1
Yemoja
Yemoja
kamikazekarma
Yemoja
Level 33
God Stats
2W - 4L
1,346 SR
Queue Stats
23W - 31L
1,411 Elo+
Party 1
Ne Zha
Ne Zha
pddk
Ne Zha
Level 122
God Stats
7W - 14L
1,475 SR
Queue Stats
191W - 205L
1,482 Elo+
Party 1
Ra
Ra
video_gamer555
Ra
Level 118
God Stats
2W - 4L
1,402 SR
Queue Stats
89W - 112L
1,490 Elo+
Party 1
Team Averages
Level 90
1,446 SR
1,473 Elo+

VS

Team Averages
Level 63
1,754 SR
1,489 Elo+
Ymir
Ymir
ElYukasTV
Ymir
Level 17
God Stats
9W - 2L
2,027 SR
Queue Stats
25W - 32L
1,560 Elo+
Party 2
Bellona
Bellona
JaYdEn_A_VaSqUeZ
Bellona
Level 68
God Stats
8W - 2L
1,697 SR
Queue Stats
69W - 55L
1,451 Elo+
Party 3
Kali
Kali
TweedierFlyer50
Kali
Level 65
God Stats
4W - 3L
1,792 SR
Queue Stats
123W - 149L
1,425 Elo+
Solo
Vulcan
Vulcan
andermontoya2003
Vulcan
Level 108
God Stats
8W - 9L
1,524 SR
Queue Stats
537W - 531L
1,524 Elo+
Party 2
Freya
Freya
scotpark
Freya
Level 55
God Stats
5W - 8L
1,728 SR
Queue Stats
98W - 92L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
1 / 3 / 1
5,047
505
2,204
5,758
1,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
NICKNITRO8
King Arthur
11
4 / 1 / 2
6,272
627
5,655
8,071
5,281
6
0 / 1 / 2
4,241
424
918
3,801
1,339
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
pddk
Ne Zha
9
3 / 0 / 7
6,038
604
5,197
7,011
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 3
6,414
641
4,199
5,490
1,858
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 2 / 2
4,933
493
2,472
6,250
2,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
5,500
550
3,407
6,175
5,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 1
5,517
552
2,485
6,633
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 0
5,452
545
6,197
4,164
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
scotpark
Freya
7
3 / 2 / 1
4,998
500
4,801
5,162
1,871
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
6
6
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
3
1
0.5
L
Ymir
1
2
2
1
L
1
2
0
0.5
W
King Arthur
NICKNITRO8
King Arthur
4
1
2
5
L
0
3
1
0.17
L
1
2
0
0.5
W
0
1
2
1
W
Ne Zha
pddk
Ne Zha
3
0
7
6.5
L
Freya
scotpark
Freya
3
2
1
1.75
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,173
Damage
19,362
30,131
Taken
28,384
12,280
Mitigated
13,411
11,420
Healing
6,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,204
744
84
1,051
5,758
1,600
850
3,536
2,222
0
22,671
L
Ymir
2,472
532
0
770
6,250
2,412
0
1,657
4,503
14,327
0
L
3,407
295
0
791
6,175
5,450
20
0
6,175
5,137
14,185
W
King Arthur
NICKNITRO8
King Arthur
5,655
313
0
2,815
8,071
5,281
352
1,358
6,165
0
31,949
L
2,485
904
0
2,256
6,633
2,609
0
543
6,062
0
29,887
L
6,197
1,178
0
688
4,164
1,069
0
1,357
2,696
29,503
0
W
918
224
642
524
3,801
1,339
0
2,145
1,656
8,132
0
W
Ne Zha
pddk
Ne Zha
5,197
1,996
0
4,216
7,011
2,202
0
3,137
3,698
0
24,512
L
Freya
scotpark
Freya
4,801
1,585
0
1,538
5,162
1,871
0
1,301
3,831
15,825
0
W
4,199
249
169
1,919
5,490
1,858
106
3,576
1,664
36,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,012
Gold Earned
26,400
251
Minions Killed
228
0
Camps Cleared
0
952,535
Distance Traveled
1,025,484
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,047
505
51
5
0
181,907
0
L
Ymir
4,933
493
25
3
0
190,824
3
L
Bellona
5,500
550
45
5
0
222,130
0
W
King Arthur
6,272
627
66
7
0
187,650
0
L
Kali
5,517
552
69
7
0
202,640
2
L
Vulcan
5,452
545
64
6
0
214,147
2
W
Yemoja
4,241
424
7
1
0
150,758
1
W
Ne Zha
6,038
604
46
5
0
226,313
1
L
Freya
4,998
500
25
3
0
195,743
1
W
Ra
6,414
641
81
8
0
205,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role