Player Matchup

Charybdis
Charybdis
EmoTaliRocks
Charybdis
Level 84
God Stats
38W - 54L
1,491 SR
Queue Stats
487W - 529L
1,610 Elo+
Party 2
Cthulhu
Cthulhu
UtopiaJiu86
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,092 Elo+
Party 2
Hera
Hera
Yosho_Anubis
Hera
Level 5
God Stats
1W - 7L
1,292 SR
Queue Stats
21W - 35L
1,180 Elo+
Party 2
Team Averages
Level 32
1,428 SR
1,294 Elo+

VS

Team Averages
Level 61
1,563 SR
1,383 Elo+
Bellona
Bellona
RobertoHG
Bellona
Level 68
God Stats
14W - 7L
1,554 SR
Queue Stats
194W - 195L
1,408 Elo+
Party 1
Ullr
Ullr
SaTaNzZClevage
Ullr
Level 89
God Stats
15W - 21L
1,563 SR
Queue Stats
23W - 31L
1,364 Elo+
Solo
Nu Wa
Nu Wa
twice2304
Nu Wa
Level 26
God Stats
45W - 31L
1,572 SR
Queue Stats
186W - 198L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EmoTaliRocks
Charybdis
13
2 / 1 / 1
9,150
610
11,049
9,377
3,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
UtopiaJiu86
Cthulhu
10
0 / 9 / 1
7,687
512
4,524
16,598
12,674
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 6 / 1
8,646
576
5,409
8,431
2,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RobertoHG
Bellona
15
10 / 0 / 5
10,995
733
12,703
17,975
16,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 1 / 9
10,191
679
12,367
7,503
3,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
twice2304
Nu Wa
13
1 / 2 / 12
9,615
641
5,796
7,269
2,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
16
16
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
EmoTaliRocks
Charybdis
2
1
1
2.5
W
Bellona
RobertoHG
Bellona
10
0
5
12.5
W
5
1
9
9.5
L
Cthulhu
UtopiaJiu86
Cthulhu
0
9
1
0.06
L
1
6
1
0.25
W
Nu Wa
twice2304
Nu Wa
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,982
Damage
30,866
34,406
Taken
32,747
18,292
Mitigated
22,548
2,758
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
EmoTaliRocks
Charybdis
11,049
4,367
0
1,737
9,377
3,079
0
1,804
7,180
0
44,826
W
Bellona
RobertoHG
Bellona
12,703
3,709
80
9,001
17,975
16,891
571
5,158
12,817
0
31,999
W
12,367
4,565
0
2,198
7,503
3,195
2,229
3,060
4,443
0
50,110
L
Cthulhu
UtopiaJiu86
Cthulhu
4,524
125
0
499
16,598
12,674
0
3,216
12,999
11,807
0
L
5,409
1,836
72
450
8,431
2,539
0
1,128
7,019
26,442
0
W
Nu Wa
twice2304
Nu Wa
5,796
1,284
86
1,005
7,269
2,462
322
2,232
5,037
35,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
30,801
156
Minions Killed
177
2
Camps Cleared
9
705,707
Distance Traveled
776,253
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,150
610
80
5
2
252,514
1
W
Bellona
10,995
733
35
2
2
273,188
2
W
Ullr
10,191
679
83
6
4
235,985
0
L
Cthulhu
7,687
512
20
1
0
220,820
1
L
Hera
8,646
576
56
4
0
232,373
0
W
Nu Wa
9,615
641
59
4
3
267,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role