Player Matchup

Amaterasu
Amaterasu
ClapinYaCheeks
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,946 Elo+
Party 2
Artemis
Artemis
Hitchal
Artemis
Level 141
God Stats
10W - 7L
1,786 SR
Queue Stats
631W - 415L
1,779 Elo+
Party 2
Scylla
Scylla
YUSmellFunny
Scylla
Level 17
God Stats
2W - 0L
1,766 SR
Queue Stats
11W - 1L
1,946 Elo+
Party 2
Team Averages
Level 58
1,684 SR
1,891 Elo+

VS

Team Averages
Level 49
1,424 SR
1,398 Elo+
Baron Samedi
Baron Samedi
ICoIdI
Baron Samedi
Level 60
God Stats
1W - 2L
1,378 SR
Queue Stats
42W - 37L
1,464 Elo+
Party 1
Chronos
Chronos
XxNauticMarsxX
Chronos
Level 49
God Stats
1W - 1L
1,437 SR
Queue Stats
5W - 9L
1,383 Elo+
Party 1
Erlang Shen
Erlang Shen
lCyanI
Erlang Shen
Level 37
God Stats
2W - 2L
1,457 SR
Queue Stats
15W - 26L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ClapinYaCheeks
Amaterasu
11
5 / 4 / 14
8,306
923
6,160
11,055
7,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Hitchal
Artemis
13
14 / 2 / 11
9,687
1,076
16,915
7,622
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
13
7 / 0 / 14
8,758
973
9,351
3,134
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ICoIdI
Baron Samedi
10
4 / 8 / 2
6,891
766
5,385
12,246
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 11 / 4
6,765
752
2,639
11,595
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
lCyanI
Erlang Shen
9
1 / 7 / 4
6,313
701
4,812
12,167
9,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
26
Kills
6
6
Deaths
26
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ClapinYaCheeks
Amaterasu
5
4
14
3
W
Artemis
Hitchal
Artemis
14
2
11
9.75
L
Baron Samedi
ICoIdI
Baron Samedi
4
8
2
0.63
L
1
11
4
0.27
W
Scylla
7
0
14
14
L
Erlang Shen
lCyanI
Erlang Shen
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,426
Damage
12,836
21,811
Taken
36,008
11,860
Mitigated
18,013
4,130
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ClapinYaCheeks
Amaterasu
6,160
2,382
515
2,554
11,055
7,736
730
4,178
6,877
0
21,401
W
Artemis
Hitchal
Artemis
16,915
8,871
0
765
7,622
3,181
551
3,563
4,059
0
39,764
L
Baron Samedi
ICoIdI
Baron Samedi
5,385
229
125
2,258
12,246
4,694
140
4,211
8,035
16,144
0
L
2,639
552
220
870
11,595
3,505
40
2,237
9,358
10,516
0
W
Scylla
9,351
1,197
0
296
3,134
943
592
1,028
2,106
24,836
0
L
Erlang Shen
lCyanI
Erlang Shen
4,812
2,063
231
748
12,167
9,814
0
2,983
9,184
869
8,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,751
Gold Earned
19,969
102
Minions Killed
59
5
Camps Cleared
3
498,593
Distance Traveled
446,757
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,306
923
30
3
3
187,024
1
W
Artemis
9,687
1,076
41
5
2
165,246
0
L
Baron Samedi
6,891
766
32
4
1
127,850
1
L
Chronos
6,765
752
19
2
0
154,146
1
W
Scylla
8,758
973
31
3
0
146,323
1
L
Erlang Shen
6,313
701
8
1
2
164,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role