Player Matchup

Hachiman
Hachiman
Cheezy_slumped
Hachiman
Level 55
God Stats
3W - 4L
1,597 SR
Queue Stats
248W - 227L
1,545 Elo+
Party 2
Erlang Shen
Erlang Shen
CrazyEvin69
Erlang Shen
Level 24
God Stats
4W - 4L
1,693 SR
Queue Stats
123W - 97L
1,556 Elo+
Party 2
Osiris
Osiris
TheButcherComin
Osiris
Level 48
God Stats
2W - 0L
1,769 SR
Queue Stats
41W - 9L
1,930 Elo+
Party 4
Cerberus
Cerberus
austin_slumped
Cerberus
Level 107
God Stats
6W - 2L
1,728 SR
Queue Stats
408W - 365L
1,571 Elo+
Party 2
Ra
Ra
nohtyP
Ra
Level 99
God Stats
7W - 3L
1,601 SR
Queue Stats
74W - 72L
1,653 Elo+
Party 4
Team Averages
Level 67
1,678 SR
1,651 Elo+

VS

Team Averages
Level 71
1,603 SR
1,552 Elo+
Artemis
Artemis
AdanRam
Artemis
Level 49
God Stats
6W - 4L
1,788 SR
Queue Stats
63W - 53L
1,605 Elo+
Party 3
Merlin
Merlin
Inkedbendy
Merlin
Level 85
God Stats
4W - 2L
1,714 SR
Queue Stats
80W - 68L
1,525 Elo+
Solo
Cthulhu
Cthulhu
RarityStrum
Cthulhu
Level 37
God Stats
0W - 3L
1,323 SR
Queue Stats
176W - 191L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
dangus69420
Cernunnos
Level 26
God Stats
19W - 19L
1,549 SR
Queue Stats
39W - 33L
1,477 Elo+
Party 1
Ne Zha
Ne Zha
jhonny0128
Ne Zha
Level 157
God Stats
15W - 10L
1,642 SR
Queue Stats
203W - 173L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
5 / 0 / 1
6,128
557
9,189
5,577
1,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
CrazyEvin69
Erlang Shen
12
3 / 1 / 2
7,172
652
5,830
7,317
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 0 / 2
7,183
653
4,398
6,374
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
9
0 / 1 / 6
5,429
494
2,808
7,755
3,097
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ra
12
3 / 3 / 1
6,854
623
1,909
5,171
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdanRam
Artemis
9
0 / 3 / 1
5,250
477
4,266
4,538
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Inkedbendy
Merlin
10
1 / 5 / 2
5,610
510
2,954
5,307
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
RarityStrum
Cthulhu
8
0 / 3 / 1
5,102
464
4,364
10,716
6,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
dangus69420
Cernunnos
8
1 / 4 / 0
4,854
441
4,162
6,552
1,646
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
jhonny0128
Ne Zha
11
3 / 1 / 1
6,224
566
4,691
7,213
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
16
Kills
5
5
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
AdanRam
Artemis
0
3
1
0.17
W
Hachiman
5
0
1
5.5
W
Erlang Shen
CrazyEvin69
Erlang Shen
3
1
2
4
L
Merlin
Inkedbendy
Merlin
1
5
2
0.4
L
Cthulhu
RarityStrum
Cthulhu
0
3
1
0.17
W
5
0
2
6
W
Cerberus
0
1
6
3
L
Cernunnos
dangus69420
Cernunnos
1
4
0
0.25
L
Ne Zha
jhonny0128
Ne Zha
3
1
1
3.5
W
Ra
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,134
Damage
20,437
32,194
Taken
34,326
13,795
Mitigated
13,783
13,471
Healing
6,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AdanRam
Artemis
4,266
2,069
0
222
4,538
1,725
0
0
4,538
0
22,573
W
Hachiman
9,189
4,657
0
1,858
5,577
1,299
0
1,723
3,854
0
32,943
W
Erlang Shen
CrazyEvin69
Erlang Shen
5,830
2,236
0
4,009
7,317
3,469
160
42
7,275
0
39,901
L
Merlin
Inkedbendy
Merlin
2,954
197
0
500
5,307
1,747
0
1,351
3,816
26,774
0
L
Cthulhu
RarityStrum
Cthulhu
4,364
648
0
1,587
10,716
6,260
0
1,555
9,161
18,162
0
W
4,398
1,448
0
2,639
6,374
4,224
0
850
5,524
0
41,726
W
Cerberus
2,808
285
0
3,111
7,755
3,097
0
2,722
5,033
20,507
0
L
Cernunnos
dangus69420
Cernunnos
4,162
2,797
0
1,051
6,552
1,646
0
1,253
5,299
0
22,548
L
Ne Zha
jhonny0128
Ne Zha
4,691
2,486
0
3,393
7,213
2,405
0
318
6,795
0
35,454
W
Ra
1,909
293
160
1,694
5,171
1,706
99
2,136
3,035
41,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,766
Gold Earned
27,040
382
Minions Killed
252
0
Camps Cleared
0
1,117,990
Distance Traveled
955,095
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,250
477
50
5
0
180,482
2
W
Hachiman
6,128
557
63
6
0
211,071
0
W
Erlang Shen
7,172
652
79
7
0
231,695
1
L
Merlin
5,610
510
58
5
0
180,804
1
L
Cthulhu
5,102
464
30
3
0
183,742
3
W
Osiris
7,183
653
86
8
0
266,110
3
W
Cerberus
5,429
494
62
6
0
212,352
1
L
Cernunnos
4,854
441
45
4
0
177,450
0
L
Ne Zha
6,224
566
69
6
0
232,617
0
W
Ra
6,854
623
92
8
0
196,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role