Player Matchup

Anubis
Anubis
BACKROLL
Anubis
Level 26
God Stats
31W - 21L
1,549 SR
Queue Stats
84W - 78L
1,453 Elo+
Solo
Achilles
Achilles
Cthundheit
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Jonathann00
Ymir
Level 22
God Stats
30W - 17L
1,592 SR
Queue Stats
42W - 39L
1,500 Elo+
Party 2
Ra
Ra
Ramur
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,273 Elo+
Solo
Thanatos
Thanatos
torroberto
Thanatos
Level 20
God Stats
41W - 22L
1,615 SR
Queue Stats
44W - 31L
1,548 Elo+
Party 2
Team Averages
Level 20
1,551 SR
1,455 Elo+

VS

Team Averages
Level 18
1,600 SR
1,481 Elo+
Pele
Pele
Amfeus
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
Astaroth_Lied
Nu Wa
Level 29
God Stats
3W - 1L
1,902 SR
Queue Stats
37W - 40L
1,535 Elo+
Party 1
Anubis
Anubis
CRUVIT
Anubis
Level 8
God Stats
14W - 13L
1,390 SR
Queue Stats
60W - 44L
1,354 Elo+
Solo
Artemis
Artemis
EBPEu116Rus
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
Mooseey
Gilgamesh
Level 29
God Stats
4W - 4L
1,708 SR
Queue Stats
26W - 24L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BACKROLL
Anubis
18
6 / 1 / 21
11,665
1,167
16,056
9,008
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Cthundheit
Achilles
18
11 / 4 / 17
11,715
1,172
21,090
13,791
14,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 1 / 23
10,989
1,099
6,866
14,457
12,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ra
18
5 / 2 / 21
11,277
1,128
13,478
7,559
2,608
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
torroberto
Thanatos
18
11 / 0 / 11
11,420
1,142
8,481
5,456
1,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

259

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Amfeus
Pele
15
2 / 9 / 3
9,404
940
5,619
15,700
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 6 / 7
9,550
955
12,241
11,755
4,285
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
CRUVIT
Anubis
15
0 / 8 / 6
8,728
873
9,919
10,948
4,494
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
EBPEu116Rus
Artemis
16
2 / 11 / 4
9,679
968
12,252
17,169
5,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Mooseey
Gilgamesh
15
3 / 3 / 3
9,634
963
6,261
17,582
11,048
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
31
36
Kills
8
8
Deaths
37
93
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
Amfeus
Pele
2
9
3
0.39
L
1
6
7
0.75
W
Anubis
BACKROLL
Anubis
6
1
21
16.5
L
Anubis
CRUVIT
Anubis
0
8
6
0.38
W
Achilles
Cthundheit
Achilles
11
4
17
4.88
L
Artemis
EBPEu116Rus
Artemis
2
11
4
0.36
W
3
1
23
14.5
L
Gilgamesh
Mooseey
Gilgamesh
3
3
3
1.5
W
Ra
5
2
21
7.75
W
Thanatos
torroberto
Thanatos
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,971
Damage
46,292
50,271
Taken
73,154
35,636
Mitigated
31,310
15,426
Healing
3,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Amfeus
Pele
5,619
1,469
0
358
15,700
5,901
0
8,810
6,890
0
16,113
L
12,241
4,376
0
806
11,755
4,285
0
5,382
6,373
23,737
0
W
Anubis
BACKROLL
Anubis
16,056
402
465
5,757
9,008
4,033
0
4,346
4,662
55,282
0
L
Anubis
CRUVIT
Anubis
9,919
873
0
231
10,948
4,494
0
4,272
6,676
21,319
0
W
Achilles
Cthundheit
Achilles
21,090
5,560
0
993
13,791
14,314
0
5,185
8,606
0
29,885
L
Artemis
EBPEu116Rus
Artemis
12,252
5,036
0
1,592
17,169
5,582
0
8,689
8,480
0
51,160
W
6,866
916
1,039
1,244
14,457
12,871
0
6,495
7,962
15,789
0
L
Gilgamesh
Mooseey
Gilgamesh
6,261
1,465
0
100
17,582
11,048
0
9,247
8,335
0
20,058
W
Ra
13,478
1,371
1,146
628
7,559
2,608
0
3,037
4,522
36,662
0
W
Thanatos
torroberto
Thanatos
8,481
1,597
0
4,154
5,456
1,810
0
3,097
2,359
0
20,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,066
Gold Earned
46,995
206
Minions Killed
187
7
Camps Cleared
3
963,066
Distance Traveled
838,604
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,404
940
30
3
1
184,287
0
L
Nu Wa
9,550
955
24
2
0
171,478
1
W
Anubis
11,665
1,167
114
11
3
181,994
1
L
Anubis
8,728
873
26
3
1
130,943
0
W
Achilles
11,715
1,172
13
1
2
166,011
3
L
Artemis
9,679
968
75
8
1
138,714
3
W
Ymir
10,989
1,099
11
1
1
176,843
0
L
Gilgamesh
9,634
963
32
3
0
213,182
0
W
Ra
11,277
1,128
53
5
1
199,374
0
W
Thanatos
11,420
1,142
15
2
0
238,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role