Player Matchup

Tsukuyomi
Tsukuyomi
CeFeijão
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Geovanne1752
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,268 Elo+
Solo
Cthulhu
Cthulhu
Lukas_killerbrzb
Cthulhu
Level 6
God Stats
2W - 6L
1,399 SR
Queue Stats
8W - 18L
1,415 Elo+
Solo
Odin
Odin
Rodrigosmite
Odin
Level 28
God Stats
15W - 14L
1,477 SR
Queue Stats
140W - 160L
1,435 Elo+
Solo
Aphrodite
Aphrodite
scorpion3132
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,550 Elo+
Solo
Team Averages
Level 15
1,475 SR
1,434 Elo+

VS

Team Averages
Level 21
1,573 SR
1,451 Elo+
Achilles
Achilles
AndradeXori
Achilles
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,327 Elo+
Solo
Apollo
Apollo
CraveiroLoko
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 312L
1,540 Elo+
Solo
Hel
Hel
PãodeMeel
Hel
Level 17
God Stats
32W - 17L
1,822 SR
Queue Stats
200W - 114L
1,613 Elo+
Solo
Ra
Ra
Stageboyy2019
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,378 Elo+
Solo
Thanatos
Thanatos
luiz0guilherme09
Thanatos
Level 24
God Stats
5W - 3L
1,542 SR
Queue Stats
33W - 40L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CeFeijão
Tsukuyomi
19
5 / 13 / 8
13,219
1,017
20,511
23,471
7,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
19
1 / 9 / 11
12,415
955
13,208
18,119
3,227
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 9 / 8
12,129
933
16,953
26,263
30,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

20
9 / 5 / 6
14,431
1,110
22,662
23,601
31,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
scorpion3132
Aphrodite
19
2 / 11 / 12
12,483
960
16,608
24,580
17,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AndradeXori
Achilles
20
4 / 4 / 20
12,947
996
9,153
18,866
17,702
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
20
6 / 3 / 20
14,182
1,091
21,024
14,619
6,234
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
13 / 0 / 25
16,434
1,264
35,148
21,198
16,908
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
2 / 8 / 18
12,425
956
11,602
16,920
7,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
22 / 5 / 16
16,935
1,303
30,102
23,484
10,760
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
146
20
Kills
47
47
Deaths
20
45
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Achilles
AndradeXori
Achilles
4
4
20
3.5
L
Tsukuyomi
CeFeijão
Tsukuyomi
5
13
8
0.69
W
Apollo
6
3
20
5.33
L
Scylla
1
9
11
0.72
L
3
9
8
0.78
W
13
0
25
25.5
L
9
5
6
2.4
W
2
8
18
1.38
W
22
5
16
6
L
Aphrodite
scorpion3132
Aphrodite
2
11
12
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,942
Damage
107,029
116,034
Taken
95,087
90,435
Mitigated
58,784
17,446
Healing
34,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AndradeXori
Achilles
9,153
3,635
0
289
18,866
17,702
0
9,870
8,996
0
17,199
L
Tsukuyomi
CeFeijão
Tsukuyomi
20,511
7,201
0
106
23,471
7,873
0
8,840
14,631
0
35,377
W
Apollo
21,024
11,596
0
1,447
14,619
6,234
0
8,416
6,203
0
51,108
L
Scylla
13,208
1,501
60
1,250
18,119
3,227
0
6,535
11,584
37,678
0
L
16,953
1,376
1,669
0
26,263
30,562
0
12,794
13,469
48,031
0
W
35,148
784
8,436
12,983
21,198
16,908
0
12,362
8,836
73,499
0
L
22,662
4,958
0
2,884
23,601
31,214
0
6,821
16,780
10,326
33,856
W
11,602
1,073
1,083
379
16,920
7,180
0
7,572
9,348
22,230
0
W
30,102
13,684
133
9,460
23,484
10,760
0
12,857
10,627
0
37,582
L
Aphrodite
scorpion3132
Aphrodite
16,608
3,770
5,591
5,886
24,580
17,559
0
11,760
12,820
32,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,677
Gold Earned
72,923
214
Minions Killed
230
6
Camps Cleared
9
1,259,820
Distance Traveled
1,246,157
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,947
996
16
1
1
230,220
1
L
Tsukuyomi
13,219
1,017
21
2
4
247,926
0
W
Apollo
14,182
1,091
66
5
3
232,772
3
L
Scylla
12,415
955
63
5
1
254,133
0
L
Cthulhu
12,129
933
58
4
0
214,583
0
W
Hel
16,434
1,264
113
9
1
304,300
3
L
Odin
14,431
1,110
35
3
0
294,450
4
W
Ra
12,425
956
22
2
1
217,667
0
W
Thanatos
16,935
1,303
13
1
3
261,198
0
L
Aphrodite
12,483
960
37
3
1
248,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role