Player Matchup

Olorun
Olorun
Chokutoreiki
Olorun
Level 11
God Stats
15W - 18L
1,346 SR
Queue Stats
15W - 22L
1,284 Elo+
Party 2
Artemis
Artemis
Keybouh
Artemis
Level 30
God Stats
6W - 1L
1,707 SR
Queue Stats
35W - 40L
1,446 Elo+
Party 2
Bellona
Bellona
Nordic80
Bellona
Level 5
God Stats
9W - 11L
1,283 SR
Queue Stats
31W - 38L
1,259 Elo+
Party 2
Khepri
Khepri
Squirdose
Khepri
Level 18
God Stats
2W - 3L
1,201 SR
Queue Stats
21W - 27L
1,292 Elo+
Solo
Tsukuyomi
Tsukuyomi
x2SmOoTH
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,624 Elo+
Solo
Team Averages
Level 14
1,407 SR
1,381 Elo+

VS

Team Averages
Level 10
1,371 SR
1,260 Elo+
Hades
Hades
Aethiere
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,182 Elo+
Party 1
Baron Samedi
Baron Samedi
PsychoticSheep
Baron Samedi
Level 17
God Stats
3W - 4L
1,203 SR
Queue Stats
11W - 10L
1,331 Elo+
Solo
Thor
Thor
UltramanTiga96
Thor
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 22L
1,182 Elo+
Party 1
Neith
Neith
aphrylle
Neith
Level 6
God Stats
0W - 6L
1,153 SR
Queue Stats
3W - 13L
1,204 Elo+
Party 1
Erlang Shen
Erlang Shen
crownclown5000
Erlang Shen
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 110L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
14 / 4 / 18
14,978
1,152
25,856
16,087
6,750
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Keybouh
Artemis
20
15 / 2 / 19
15,685
1,207
34,753
15,738
6,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Nordic80
Bellona
20
8 / 8 / 28
14,248
1,096
24,189
22,095
19,949
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
Squirdose
Khepri
20
1 / 3 / 29
12,255
943
8,861
20,294
31,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
x2SmOoTH
Tsukuyomi
20
2 / 6 / 30
13,081
1,006
16,357
11,364
5,181
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aethiere
Hades
20
4 / 12 / 15
13,121
1,009
25,407
35,371
20,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
PsychoticSheep
Baron Samedi
20
11 / 3 / 7
14,977
1,152
27,701
12,355
4,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 10 / 12
12,507
962
12,215
24,017
9,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
aphrylle
Neith
19
2 / 9 / 11
12,171
936
6,709
18,781
6,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
crownclown5000
Erlang Shen
19
2 / 6 / 10
12,341
949
8,328
28,326
14,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
78
40
Kills
23
23
Deaths
40
124
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hades
Aethiere
Hades
4
12
15
0.96
W
Olorun
14
4
18
5.75
W
Artemis
Keybouh
Artemis
15
2
19
12.25
W
Bellona
Nordic80
Bellona
8
8
28
2.75
L
Baron Samedi
PsychoticSheep
Baron Samedi
11
3
7
4.83
W
Khepri
Squirdose
Khepri
1
3
29
5.17
L
4
10
12
1
L
Neith
aphrylle
Neith
2
9
11
0.83
L
Erlang Shen
crownclown5000
Erlang Shen
2
6
10
1.17
W
Tsukuyomi
x2SmOoTH
Tsukuyomi
2
6
30
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,016
Damage
80,360
85,578
Taken
118,850
70,463
Mitigated
56,198
12,123
Healing
18,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Aethiere
Hades
25,407
1,951
297
4,613
35,371
20,503
0
10,942
24,429
41,915
0
W
Olorun
25,856
14,703
1,240
6,060
16,087
6,750
0
10,838
5,249
71,708
0
W
Artemis
Keybouh
Artemis
34,753
22,847
0
4,055
15,738
6,766
0
11,906
3,832
0
48,892
W
Bellona
Nordic80
Bellona
24,189
7,482
0
636
22,095
19,949
0
11,553
10,542
374
41,796
L
Baron Samedi
PsychoticSheep
Baron Samedi
27,701
1,881
4,384
4,278
12,355
4,667
0
1,050
11,305
51,712
0
W
Khepri
Squirdose
Khepri
8,861
766
0
0
20,294
31,817
0
13,025
7,269
17,557
0
L
12,215
3,631
0
96
24,017
9,386
0
6,952
17,065
0
32,475
L
Neith
aphrylle
Neith
6,709
2,521
0
2,321
18,781
6,884
0
6,222
12,559
0
27,698
L
Erlang Shen
crownclown5000
Erlang Shen
8,328
3,687
0
2,269
28,326
14,758
0
9,905
18,421
0
23,097
W
Tsukuyomi
x2SmOoTH
Tsukuyomi
16,357
3,645
0
132
11,364
5,181
0
5,786
5,578
0
28,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,247
Gold Earned
65,117
235
Minions Killed
181
3
Camps Cleared
10
1,125,051
Distance Traveled
1,048,055
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,121
1,009
31
2
0
208,915
0
W
Olorun
14,978
1,152
125
10
0
208,923
0
W
Artemis
15,685
1,207
39
3
1
206,666
0
W
Bellona
14,248
1,096
36
3
2
214,403
1
L
Baron Samedi
14,977
1,152
59
5
4
242,270
0
W
Khepri
12,255
943
13
1
0
253,939
0
L
Thor
12,507
962
37
3
0
217,659
3
L
Neith
12,171
936
31
2
0
158,873
0
L
Erlang Shen
12,341
949
23
2
6
220,338
5
W
Tsukuyomi
13,081
1,006
22
2
0
241,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role