Player Matchup

Ymir
Ymir
D6 Revived
Ymir
Level 29
God Stats
30W - 35L
1,440 SR
Queue Stats
110W - 169L
1,288 Elo+
Party 4
Kukulkan
Kukulkan
DARKRIDE2
Kukulkan
Level 60
God Stats
7W - 9L
1,448 SR
Queue Stats
368W - 391L
1,370 Elo+
Party 2
Thanatos
Thanatos
Elgost Faust
Thanatos
Level 39
God Stats
14W - 23L
1,339 SR
Queue Stats
237W - 261L
1,336 Elo+
Party 4
Medusa
Medusa
Ghillie777
Medusa
Level 27
God Stats
44W - 50L
1,489 SR
Queue Stats
77W - 104L
1,275 Elo+
Party 4
Chaac
Chaac
NightGhost905
Chaac
Level 27
God Stats
13W - 9L
1,725 SR
Queue Stats
286W - 272L
1,360 Elo+
Party 2
Team Averages
Level 36
1,488 SR
1,326 Elo+

VS

Team Averages
Level 52
1,456 SR
1,366 Elo+
Izanami
Izanami
DubbV
Izanami
Level 63
God Stats
73W - 61L
1,444 SR
Queue Stats
261W - 301L
1,389 Elo+
Party 1
Awilix
Awilix
IronHead195
Awilix
Level 85
God Stats
5W - 3L
1,336 SR
Queue Stats
70W - 99L
1,271 Elo+
Party 3
Hel
Hel
Jhall015
Hel
Level 44
God Stats
50W - 38L
1,530 SR
Queue Stats
441W - 450L
1,424 Elo+
Party 1
Tyr
Tyr
RussianDevil534
Tyr
Level 38
God Stats
12W - 15L
1,477 SR
Queue Stats
98W - 110L
1,345 Elo+
Party 3
Arachne
Arachne
xHeartlessV2
Arachne
Level 28
God Stats
13W - 20L
1,493 SR
Queue Stats
448W - 419L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,924
440
2,263
8,924
3,654
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
DARKRIDE2
Kukulkan
15
6 / 4 / 3
9,078
504
7,814
9,869
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Elgost Faust
Thanatos
16
8 / 4 / 0
10,085
560
9,750
13,678
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Ghillie777
Medusa
13
0 / 6 / 3
7,931
441
5,763
10,575
2,930
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 5 / 10
7,630
424
8,607
12,226
10,537
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DubbV
Izanami
16
7 / 2 / 3
10,648
592
10,066
11,082
4,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
12
5 / 2 / 1
7,873
437
2,571
7,625
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 3 / 4
9,340
519
12,516
16,249
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 2
7,796
433
6,683
9,481
5,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
xHeartlessV2
Arachne
12
2 / 5 / 7
8,426
468
7,157
14,152
5,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
16
Kills
22
22
Deaths
16
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Kukulkan
DARKRIDE2
Kukulkan
6
4
3
1.88
L
Izanami
DubbV
Izanami
7
2
3
4.25
W
Thanatos
Elgost Faust
Thanatos
8
4
0
2
W
Medusa
Ghillie777
Medusa
0
6
3
0.25
L
Awilix
5
2
1
2.75
L
7
3
4
3
W
0
5
10
1
L
1
4
2
0.5
L
Arachne
xHeartlessV2
Arachne
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,197
Damage
38,993
55,272
Taken
58,589
25,759
Mitigated
23,430
19,368
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,263
248
0
2,385
8,924
3,654
228
1,460
7,464
27,307
0
W
Kukulkan
DARKRIDE2
Kukulkan
7,814
709
0
1,235
9,869
3,843
0
3,851
6,018
47,806
0
L
Izanami
DubbV
Izanami
10,066
6,002
0
2,199
11,082
4,226
1,226
2,349
8,733
0
84,547
W
Thanatos
Elgost Faust
Thanatos
9,750
3,125
0
12,372
13,678
4,795
338
2,090
11,588
0
60,585
W
Medusa
Ghillie777
Medusa
5,763
1,567
0
1,941
10,575
2,930
400
2,506
8,069
0
42,802
L
Awilix
2,571
1,125
0
0
7,625
2,466
929
1,046
6,579
0
30,969
L
12,516
943
2,962
7,856
16,249
5,443
228
2,668
13,581
47,702
0
W
8,607
1,257
0
1,435
12,226
10,537
0
2,876
9,350
0
31,028
L
6,683
984
0
1,132
9,481
5,486
780
810
8,671
0
38,087
L
Arachne
xHeartlessV2
Arachne
7,157
5,131
0
4,307
14,152
5,809
0
3,204
10,948
0
53,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,648
Gold Earned
44,083
355
Minions Killed
417
0
Camps Cleared
0
1,664,358
Distance Traveled
1,668,107
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,924
440
42
2
0
279,231
0
W
Kukulkan
9,078
504
82
5
0
340,569
1
L
Izanami
10,648
592
150
8
0
314,311
0
W
Thanatos
10,085
560
108
6
0
361,181
0
W
Medusa
7,931
441
72
4
0
317,699
4
L
Awilix
7,873
437
46
3
0
318,976
1
L
Hel
9,340
519
73
4
0
339,941
0
W
Chaac
7,630
424
51
3
0
365,678
1
L
Tyr
7,796
433
71
4
0
291,994
3
L
Arachne
8,426
468
77
4
0
402,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role