Player Matchup

Set
Set
BigFatSmite
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 88L
1,479 Elo+
Party 2
Rama
Rama
LiquidMarmaduke
Rama
Level 29
God Stats
2W - 4L
1,755 SR
Queue Stats
126W - 131L
1,503 Elo+
Party 2
Hel
Hel
MAlhammadi
Hel
Level 32
God Stats
5W - 4L
1,660 SR
Queue Stats
6W - 6L
1,556 Elo+
Party 3
Horus
Horus
Strabosphere
Horus
Level 22
God Stats
0W - 2L
1,641 SR
Queue Stats
44W - 60L
1,406 Elo+
Solo
Neith
Neith
jevarz
Neith
Level 4
God Stats
1W - 1L
1,776 SR
Queue Stats
1W - 2L
1,498 Elo+
Party 3
Team Averages
Level 23
1,666 SR
1,488 Elo+

VS

Team Averages
Level 17
1,568 SR
1,448 Elo+
Chaac
Chaac
JayToThe3rdPower
Chaac
Level 29
God Stats
14W - 7L
1,658 SR
Queue Stats
29W - 26L
1,509 Elo+
Party 1
Ymir
Ymir
RaizorksGGYT11
Ymir
Level 17
God Stats
2W - 1L
1,507 SR
Queue Stats
40W - 41L
1,396 Elo+
Solo
Camazotz
Camazotz
Sondire
Camazotz
Level 28
God Stats
23W - 16L
1,514 SR
Queue Stats
36W - 28L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
TacoNinjaCat
Heimdallr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,374 Elo+
Solo
Kukulkan
Kukulkan
lamafiadeIamor
Kukulkan
Level 2
God Stats
4W - 1L
1,659 SR
Queue Stats
42W - 43L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 1
8,087
476
8,752
14,616
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 2 / 3
8,082
475
8,655
11,654
3,823
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 3 / 6
7,895
464
5,573
11,779
5,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
5 / 5 / 3
8,731
514
9,942
12,544
6,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
jevarz
Neith
10
0 / 10 / 3
6,581
387
3,036
12,833
4,412
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 7
9,370
551
14,026
16,083
14,885
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 1 / 10
7,800
459
4,835
10,112
7,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
Sondire
Camazotz
13
6 / 6 / 9
8,826
519
7,691
13,755
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
TacoNinjaCat
Heimdallr
12
3 / 8 / 7
8,417
495
10,168
14,343
5,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
14
8 / 3 / 9
9,178
540
10,779
7,449
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
16
Kills
29
29
Deaths
20
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
10
2
7
6.75
L
5
2
3
3.25
L
4
3
6
2.33
W
2
1
10
7
W
Camazotz
Sondire
Camazotz
6
6
9
1.75
L
5
5
3
1.3
W
Heimdallr
TacoNinjaCat
Heimdallr
3
8
7
0.81
L
Neith
jevarz
Neith
0
10
3
0.15
W
Kukulkan
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,958
Damage
47,499
63,426
Taken
61,742
25,022
Mitigated
33,397
19,397
Healing
15,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,752
4,048
0
1,263
14,616
5,515
0
3,222
11,158
0
54,901
W
14,026
1,312
0
7,466
16,083
14,885
647
2,294
13,789
4,945
36,369
L
8,655
6,879
0
3,911
11,654
3,823
1,083
2,272
9,240
0
39,096
L
5,573
1,153
4,066
5,225
11,779
5,092
432
3,931
7,756
17,184
0
W
4,835
1,128
0
500
10,112
7,052
602
2,055
8,057
19,103
0
W
Camazotz
Sondire
Camazotz
7,691
1,437
0
4,465
13,755
3,742
1,947
2,205
11,550
0
43,347
L
9,942
4,265
2,077
2,425
12,544
6,180
312
3,500
8,651
0
36,708
W
Heimdallr
TacoNinjaCat
Heimdallr
10,168
5,745
0
2,498
14,343
5,110
711
2,477
11,866
0
39,496
L
Neith
jevarz
Neith
3,036
1,160
0
430
12,833
4,412
395
5,338
7,355
0
21,586
W
Kukulkan
10,779
1,231
0
290
7,449
2,608
226
1,784
5,665
45,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,376
Gold Earned
43,591
273
Minions Killed
273
0
Camps Cleared
0
1,531,148
Distance Traveled
1,590,439
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,087
476
87
5
0
295,848
2
W
Chaac
9,370
551
55
3
0
331,245
8
L
Rama
8,082
475
62
4
0
325,464
3
L
Hel
7,895
464
28
2
0
258,977
2
W
Ymir
7,800
459
23
1
0
336,196
1
W
Camazotz
8,826
519
57
3
0
320,767
2
L
Horus
8,731
514
67
4
0
373,404
3
W
Heimdallr
8,417
495
63
4
0
299,572
0
L
Neith
6,581
387
29
2
0
277,455
0
W
Kukulkan
9,178
540
75
4
0
302,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role