Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BenhurtCR
Medusa
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 7L
980 Elo+
Party 1
Ares
Ares
l0space0l
Ares
Level 5
God Stats
1W - 1L
1,410 SR
Queue Stats
1W - 1L
1,230 Elo+
Party 1
Team Averages
Level 49
1,542 SR
1,236 Elo+

VS

Team Averages
Level 86
1,498 SR
1,280 Elo+
Chaac
Chaac
I_Am_thebeast766
Chaac
Level 66
God Stats
18W - 8L
1,640 SR
Queue Stats
39W - 45L
1,280 Elo+
Solo
Janus
Janus
Lpg_Astackz
Janus
Level 52
God Stats
24W - 41L
1,256 SR
Queue Stats
154W - 289L
1,177 Elo+
Solo
Anubis
Anubis
asroth01
Anubis
Level 140
God Stats
13W - 10L
1,597 SR
Queue Stats
245W - 243L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 2 / 9
9,369
721
8,715
10,730
4,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
BenhurtCR
Medusa
14
8 / 1 / 5
10,400
800
13,791
8,970
4,619
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
13
4 / 1 / 7
9,563
736
4,965
12,017
10,630
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
7,364
566
5,539
9,474
5,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 7 / 2
8,223
633
5,277
11,296
3,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anubis
asroth01
Anubis
13
3 / 5 / 1
8,978
691
9,917
10,840
6,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
4
4
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
9
3.25
W
Medusa
BenhurtCR
Medusa
8
1
5
10.5
L
0
2
0
0
L
1
7
2
0.29
L
Anubis
asroth01
Anubis
3
5
1
0.7
W
Ares
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,471
Damage
20,733
31,717
Taken
31,610
19,300
Mitigated
14,581
12,643
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,715
2,748
0
4,516
10,730
4,051
759
6,031
4,493
35,025
0
W
Medusa
BenhurtCR
Medusa
13,791
7,774
824
4,314
8,970
4,619
1,940
4,827
3,974
0
46,993
L
5,539
237
0
2,744
9,474
5,049
0
3,378
6,096
0
17,968
L
5,277
681
170
955
11,296
3,456
0
5,545
5,751
21,400
0
L
Anubis
asroth01
Anubis
9,917
628
0
3,094
10,840
6,076
0
5,480
5,360
39,848
0
W
Ares
4,965
497
433
2,556
12,017
10,630
357
4,796
6,766
14,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,332
Gold Earned
24,565
138
Minions Killed
146
7
Camps Cleared
5
719,386
Distance Traveled
526,448
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,369
721
51
4
4
234,277
3
W
Medusa
10,400
800
60
5
2
245,040
3
L
Chaac
7,364
566
36
3
3
176,142
0
L
Janus
8,223
633
25
2
0
163,552
1
L
Anubis
8,978
691
85
7
2
186,754
5
W
Ares
9,563
736
27
2
1
240,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role