Player Matchup

Medusa
Medusa
Flexedmite7450
Medusa
Level 113
God Stats
12W - 10L
1,587 SR
Queue Stats
647W - 646L
1,486 Elo+
Solo
Agni
Agni
Jaebandit
Agni
Level 143
God Stats
5W - 7L
1,527 SR
Queue Stats
299W - 276L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
JareLoon
Aphrodite
Level 98
God Stats
2W - 3L
1,778 SR
Queue Stats
357W - 415L
1,514 Elo+
Party 3
Merlin
Merlin
Miggy74
Merlin
Level 152
God Stats
8W - 6L
1,604 SR
Queue Stats
500W - 483L
1,503 Elo+
Party 1
King Arthur
King Arthur
WaterYosh
King Arthur
Level 128
God Stats
0W - 3L
1,184 SR
Queue Stats
558W - 611L
1,501 Elo+
Party 3
Team Averages
Level 127
1,536 SR
1,493 Elo+

VS

Team Averages
Level 85
1,567 SR
1,524 Elo+
Eset
Eset
 
Eset
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Linkinator1041
Merlin
Level 61
God Stats
6W - 4L
1,489 SR
Queue Stats
270W - 308L
1,437 Elo+
Solo
Rama
Rama
Melodias420
Rama
Level 69
God Stats
3W - 1L
1,572 SR
Queue Stats
88W - 78L
1,522 Elo+
Party 2
Hercules
Hercules
The5 StarShark
Hercules
Level 120
God Stats
2W - 3L
1,868 SR
Queue Stats
42W - 32L
1,659 Elo+
Solo
Cthulhu
Cthulhu
box ep derp
Cthulhu
Level 61
God Stats
1W - 0L
1,407 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
7,939
722
8,263
10,132
4,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
14
2 / 6 / 2
7,729
703
12,448
9,492
3,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
JareLoon
Aphrodite
12
0 / 4 / 1
6,877
625
2,968
9,923
5,567
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Miggy74
Merlin
15
2 / 3 / 0
7,634
694
11,865
6,173
2,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
WaterYosh
King Arthur
13
0 / 6 / 2
7,110
646
3,455
15,327
13,585
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
5 / 1 / 18
8,873
807
6,552
7,742
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 1 / 15
9,058
823
12,842
3,188
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 4 / 11
8,979
816
11,103
10,447
5,366
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
17
5 / 0 / 16
9,081
826
7,336
12,289
6,912
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
box ep derp
Cthulhu
13
3 / 1 / 18
8,489
772
8,728
9,879
10,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
102
7
Kills
24
24
Deaths
7
7
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
1
18
14
L
3
5
2
0.8
L
Agni
2
6
2
0.5
L
Aphrodite
JareLoon
Aphrodite
0
4
1
0.13
W
4
1
15
11.5
W
7
4
11
3.13
L
Merlin
Miggy74
Merlin
2
3
0
0.67
W
Hercules
5
0
16
13
L
King Arthur
WaterYosh
King Arthur
0
6
2
0.17
W
Cthulhu
box ep derp
Cthulhu
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,999
Damage
46,561
51,047
Taken
43,545
29,490
Mitigated
28,400
14,195
Healing
14,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,552
352
1,034
1,539
7,742
3,762
574
4,642
3,100
11,040
0
L
8,263
3,163
842
2,567
10,132
4,091
0
6,266
3,690
0
14,792
L
Agni
12,448
807
752
347
9,492
3,744
0
5,796
3,616
24,619
0
L
Aphrodite
JareLoon
Aphrodite
2,968
298
3,124
3,401
9,923
5,567
0
5,249
4,582
9,074
0
W
12,842
200
581
6
3,188
1,663
0
1,442
1,746
37,857
0
W
11,103
9,037
690
1,734
10,447
5,366
2,589
6,516
3,931
0
20,508
L
Merlin
Miggy74
Merlin
11,865
350
328
1,102
6,173
2,503
0
2,665
3,408
25,464
0
W
Hercules
7,336
1,423
572
5,909
12,289
6,912
0
7,873
4,416
0
14,362
L
King Arthur
WaterYosh
King Arthur
3,455
116
666
1,066
15,327
13,585
0
7,338
7,629
0
11,336
W
Cthulhu
box ep derp
Cthulhu
8,728
399
895
2,032
9,879
10,697
0
6,808
3,071
13,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,289
Gold Earned
44,480
110
Minions Killed
125
0
Camps Cleared
0
1,010,527
Distance Traveled
1,032,778
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,873
807
13
1
0
213,694
0
L
Medusa
7,939
722
10
1
0
223,554
4
L
Agni
7,729
703
36
3
0
192,950
2
L
Aphrodite
6,877
625
20
2
0
201,217
0
W
Merlin
9,058
823
49
4
0
209,961
0
W
Rama
8,979
816
27
2
0
170,841
0
L
Merlin
7,634
694
34
3
0
200,376
1
W
Hercules
9,081
826
25
2
0
223,768
1
L
King Arthur
7,110
646
10
1
0
192,430
0
W
Cthulhu
8,489
772
11
1
0
214,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role