Player Matchup

Guan Yu
Guan Yu
Celltty
Guan Yu
Level 62
God Stats
2W - 0L
1,875 SR
Queue Stats
19W - 16L
1,566 Elo+
Party 2
Ah Puch
Ah Puch
Scσrpion
Ah Puch
Level 27
God Stats
1W - 1L
1,287 SR
Queue Stats
12W - 7L
1,553 Elo+
Party 2
Jormungandr
Jormungandr
Surtado94
Jormungandr
Level 28
God Stats
54W - 11L
1,878 SR
Queue Stats
132W - 27L
1,777 Elo+
Party 2
Team Averages
Level 39
1,680 SR
1,632 Elo+

VS

Team Averages
Level 17
1,500 SR
1,334 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Geovanne1752
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
900 Elo+
Solo
Ymir
Ymir
MaTzAF
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Celltty
Guan Yu
12
6 / 2 / 15
8,058
895
5,098
8,277
4,515
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
Scσrpion
Ah Puch
13
13 / 0 / 8
9,158
1,018
20,630
5,851
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Surtado94
Jormungandr
10
2 / 4 / 17
7,666
852
4,277
8,679
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
1 / 8 / 2
5,883
654
3,472
11,678
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 6 / 1
6,109
679
3,512
9,388
2,908
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
MaTzAF
Ymir
8
1 / 7 / 2
6,305
701
1,471
13,064
8,513
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
21
Kills
4
6
Deaths
21
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
8
2
0.25
W
Guan Yu
Celltty
Guan Yu
6
2
15
6.75
L
2
6
1
0.42
L
Ymir
MaTzAF
Ymir
1
7
2
0.29
W
Ah Puch
Scσrpion
Ah Puch
13
0
8
17
W
Jormungandr
Surtado94
Jormungandr
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,005
Damage
8,455
22,807
Taken
34,130
13,028
Mitigated
16,650
7,165
Healing
995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,472
962
0
623
11,678
5,229
0
8,038
3,640
0
7,956
W
Guan Yu
Celltty
Guan Yu
5,098
959
1,504
2,009
8,277
4,515
253
1,723
5,986
0
22,384
L
3,512
900
160
172
9,388
2,908
0
8,268
1,120
16,295
0
L
Ymir
MaTzAF
Ymir
1,471
733
0
40
13,064
8,513
0
8,601
4,463
8,121
0
W
Ah Puch
Scσrpion
Ah Puch
20,630
933
0
3,135
5,851
2,312
1,163
1,299
4,552
51,563
0
W
Jormungandr
Surtado94
Jormungandr
4,277
915
0
517
8,679
6,201
298
2,213
6,466
15,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,882
Gold Earned
18,297
135
Minions Killed
42
8
Camps Cleared
0
530,105
Distance Traveled
410,323
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,883
654
7
1
0
133,503
0
W
Guan Yu
8,058
895
30
3
2
205,408
4
L
Nu Wa
6,109
679
28
3
0
151,416
0
L
Ymir
6,305
701
7
1
0
125,404
2
W
Ah Puch
9,158
1,018
71
8
5
180,437
3
W
Jormungandr
7,666
852
34
4
1
144,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role