Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
 
Tsukuyomi
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold I
Kenkeh
Bellona
Gold I
Level 158
God Stats
44W - 30L
1,666 SR
Queue Stats
250W - 254L
1,669 MMR
Party 1
Ares
Ares
Platinum V
Zuurdo7
Ares
Platinum V
Level 147
God Stats
22W - 19L
1,637 SR
Queue Stats
292W - 291L
1,526 MMR
Solo
Hera
Hera
Gold II
husamvsaleh
Hera
Gold II
Level 69
God Stats
17W - 11L
1,675 SR
Queue Stats
84W - 86L
1,546 MMR
Solo
Neith
Neith
Gold III
luffy606
Neith
Gold III
Level 158
God Stats
22W - 16L
1,699 SR
Queue Stats
120W - 110L
1,559 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,635 SR
1,560 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,597 SR
1,544 MMR
Erlang Shen
Erlang Shen
Silver I
FENERBAHCE67
Erlang Shen
Silver I
Level 36
God Stats
2W - 1L
1,631 SR
Queue Stats
30W - 41L
1,493 MMR
Solo
Serqet
Serqet
Gold III
Rubsuah
Serqet
Gold III
Level 153
God Stats
3W - 8L
1,484 SR
Queue Stats
344W - 347L
1,495 MMR
Party 2
Artio
Artio
Platinum IV
ShazamZDG
Artio
Platinum IV
Level 108
God Stats
1W - 2L
1,655 SR
Queue Stats
78W - 74L
1,561 MMR
Solo
Medusa
Medusa
Platinum IV
Thorak94
Medusa
Platinum IV
Level 157
God Stats
14W - 17L
1,588 SR
Queue Stats
139W - 136L
1,677 MMR
Party 2
Nox
Nox
Gold I
Zhiga228
Nox
Gold I
Level 146
God Stats
2W - 7L
1,628 SR
Queue Stats
97W - 98L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
8 / 8 / 5
11,179
559
11,522
17,518
6,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Kenkeh
Bellona
17
5 / 4 / 8
11,569
578
14,391
21,936
16,922
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Zuurdo7
Ares
16
7 / 2 / 12
11,360
568
12,051
17,185
21,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 1 / 6
12,133
607
15,257
9,853
4,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
luffy606
Neith
20
8 / 2 / 5
12,889
644
16,243
14,448
5,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AthenaTiamatTyrDanzaburouMorgan Le Fay

VS

Bans
ScyllaSobekHelThothRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FENERBAHCE67
Erlang Shen
16
5 / 9 / 2
10,108
505
9,440
20,492
12,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
Rubsuah
Serqet
12
1 / 6 / 2
8,057
403
5,590
17,204
9,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artio
ShazamZDG
Artio
15
5 / 6 / 6
9,352
468
14,561
27,243
28,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Thorak94
Medusa
15
3 / 8 / 1
9,547
477
9,698
15,451
5,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 8 / 4
8,836
442
4,764
12,225
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
37
Kills
14
17
Deaths
37
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
8
5
1.31
L
Erlang Shen
FENERBAHCE67
Erlang Shen
5
9
2
0.67
W
Bellona
Kenkeh
Bellona
5
4
8
2.25
L
Serqet
Rubsuah
Serqet
1
6
2
0.33
L
Artio
ShazamZDG
Artio
5
6
6
1.33
L
Medusa
Thorak94
Medusa
3
8
1
0.44
L
0
8
4
0.25
W
Ares
Zuurdo7
Ares
7
2
12
6.5
W
9
1
6
12
W
Neith
luffy606
Neith
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,464
Damage
44,053
80,940
Taken
92,615
54,706
Mitigated
58,973
23,774
Healing
23,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,522
2,329
0
5,012
17,518
6,314
603
3,080
13,931
0
65,809
L
Erlang Shen
FENERBAHCE67
Erlang Shen
9,440
4,637
0
5,071
20,492
12,046
0
5,811
14,681
0
67,015
W
Bellona
Kenkeh
Bellona
14,391
8,267
0
8,307
21,936
16,922
676
9,971
11,965
0
64,682
L
Serqet
Rubsuah
Serqet
5,590
711
0
1,478
17,204
9,015
0
4,555
12,649
0
28,433
L
Artio
ShazamZDG
Artio
14,561
1,658
930
11,345
27,243
28,011
0
8,690
18,336
50,949
0
L
Medusa
Thorak94
Medusa
9,698
5,140
0
3,554
15,451
5,199
0
939
14,462
0
68,318
L
4,764
275
0
1,536
12,225
4,702
0
7,046
5,179
60,491
0
W
Ares
Zuurdo7
Ares
12,051
690
0
2,614
17,185
21,074
591
2,944
14,241
33,802
0
W
15,257
3,794
0
4,085
9,853
4,879
392
2,933
6,369
86,183
0
W
Neith
luffy606
Neith
16,243
7,429
0
3,756
14,448
5,517
1,997
599
13,505
0
109,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,130
Gold Earned
45,900
563
Minions Killed
480
0
Camps Cleared
0
1,852,913
Distance Traveled
1,727,634
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,179
559
93
5
0
380,040
4
L
Erlang Shen
10,108
505
110
6
0
323,214
4
W
Bellona
11,569
578
115
6
0
372,958
6
L
Serqet
8,057
403
46
2
0
387,719
12
L
Artio
9,352
468
97
5
0
367,807
3
L
Medusa
9,547
477
107
5
0
318,458
2
L
Nox
8,836
442
120
6
0
330,436
9
W
Ares
11,360
568
22
1
0
359,634
8
W
Hera
12,133
607
153
8
0
381,894
6
W
Neith
12,889
644
180
9
0
358,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role