Player Matchup

Agni
Agni
Masters
BlöödyValentine
Agni
Masters
Level 66
God Stats
9W - 7L
1,635 SR
Queue Stats
243W - 191L
2,983 MMR
Solo
Awilix
Awilix
Diamond III
Macdrib
Awilix
Diamond III
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 172L
2,280 MMR
Solo
Mercury
Mercury
Masters
NaisTry
Mercury
Masters
Level 130
God Stats
37W - 23L
1,801 SR
Queue Stats
559W - 520L
2,829 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Nerøn
Sun Wukong
Diamond II
Level 147
God Stats
5W - 1L
1,957 SR
Queue Stats
115W - 127L
2,405 MMR
Solo
Rama
Rama
Masters
Ojnas
Rama
Masters
Level 160
God Stats
49W - 47L
1,694 SR
Queue Stats
357W - 344L
3,194 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,718 SR
2,738 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,595 SR
2,133 MMR
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Masters
 
Osiris
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Masters
DrKoo
Susano
Masters
Level 48
God Stats
0W - 1L
1,912 SR
Queue Stats
142W - 99L
3,267 MMR
Solo
He Bo
He Bo
Platinum II
Edowien
He Bo
Platinum II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
2,207 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
TAKEAWAYOSTRICH
Heimdallr
Diamond IV
Level 130
God Stats
13W - 12L
1,564 SR
Queue Stats
356W - 357L
2,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 13
15,899
662
20,979
14,523
5,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Macdrib
Awilix
20
6 / 3 / 21
13,902
579
14,706
23,994
24,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
NaisTry
Mercury
20
13 / 4 / 12
15,167
632
22,128
18,654
8,769
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Nerøn
Sun Wukong
20
4 / 2 / 8
14,176
591
11,988
23,300
22,257
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Ojnas
Rama
20
13 / 5 / 9
14,834
618
24,600
21,805
8,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TiamatOdinMorgan Le FayPersephoneJanus

VS

Bans
ArtioFenrirRaijinSetYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
1 / 7 / 5
11,038
460
8,927
21,630
24,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
 
Osiris
16
1 / 14 / 4
10,141
423
9,604
26,445
18,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
DrKoo
Susano
20
3 / 7 / 2
13,313
555
17,983
27,772
21,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

He Bo
Edowien
He Bo
19
9 / 7 / 2
12,591
525
21,777
21,736
10,198
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
TAKEAWAYOSTRICH
Heimdallr
19
5 / 10 / 0
12,290
512
10,199
22,016
9,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
32
45
Kills
19
19
Deaths
45
63
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
7
5
0.5
L
Osiris
 
Osiris
1
14
4
0.21
W
9
5
13
3.1
L
Susano
DrKoo
Susano
3
7
2
0.57
L
He Bo
Edowien
He Bo
9
7
2
1.43
W
Awilix
Macdrib
Awilix
6
3
21
5.5
W
Mercury
NaisTry
Mercury
13
4
12
4.75
W
Sun Wukong
Nerøn
Sun Wukong
4
2
8
4
W
Rama
Ojnas
Rama
13
5
9
3.5
L
Heimdallr
TAKEAWAYOSTRICH
Heimdallr
5
10
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,401
Damage
68,490
102,276
Taken
119,599
70,005
Mitigated
83,135
35,267
Healing
22,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
8,927
1,043
0
4,329
21,630
24,017
0
3,664
17,951
81,754
0
L
Osiris
 
Osiris
9,604
3,815
0
2,575
26,445
18,365
0
4,616
21,823
0
66,182
W
20,979
1,966
0
2,669
14,523
5,508
977
5,811
8,675
128,036
0
L
Susano
DrKoo
Susano
17,983
4,811
0
7,440
27,772
21,550
224
1,979
25,753
0
95,588
L
He Bo
Edowien
He Bo
21,777
1,739
0
5,255
21,736
10,198
0
7,040
14,664
88,137
0
W
Awilix
Macdrib
Awilix
14,706
5,077
0
5,801
23,994
24,957
514
10,160
13,667
0
45,068
W
Mercury
NaisTry
Mercury
22,128
13,050
0
1,795
18,654
8,769
1,539
8,123
10,531
0
126,227
W
Sun Wukong
Nerøn
Sun Wukong
11,988
2,844
0
14,534
23,300
22,257
517
2,594
20,706
0
95,472
W
Rama
Ojnas
Rama
24,600
20,245
0
10,468
21,805
8,514
7,240
4,189
17,616
0
122,686
L
Heimdallr
TAKEAWAYOSTRICH
Heimdallr
10,199
6,186
0
3,236
22,016
9,005
580
3,557
18,429
0
76,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,978
Gold Earned
59,373
727
Minions Killed
686
0
Camps Cleared
0
2,478,787
Distance Traveled
2,079,182
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,038
460
119
5
0
424,103
0
L
Osiris
10,141
423
95
4
0
405,249
11
W
Agni
15,899
662
197
8
0
453,699
6
L
Susano
13,313
555
190
8
0
450,790
3
L
He Bo
12,591
525
159
7
0
425,087
10
W
Awilix
13,902
579
35
1
0
554,807
5
W
Mercury
15,167
632
157
7
0
572,027
4
W
Sun Wukong
14,176
591
166
7
0
532,010
4
W
Rama
14,834
618
172
7
0
366,244
7
L
Heimdallr
12,290
512
123
5
0
373,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role