Player Matchup

Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Emree-Lionel
Thanatos
Level 57
God Stats
8W - 4L
1,613 SR
Queue Stats
21W - 16L
1,554 Elo+
Party 2
Janus
Janus
kessho22
Janus
Level 82
God Stats
4W - 8L
1,545 SR
Queue Stats
347W - 292L
1,594 Elo+
Solo
Team Averages
Level 88
1,552 SR
1,549 Elo+

VS

Team Averages
Level 97
1,579 SR
1,492 Elo+
Zhong Kui
Zhong Kui
Balkhala9
Zhong Kui
Level 136
God Stats
1W - 3L
1,419 SR
Queue Stats
102W - 112L
1,486 Elo+
Party 1
Neith
Neith
Jose-Fran1
Neith
Level 69
God Stats
7W - 3L
1,884 SR
Queue Stats
57W - 70L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
TheGreatNovicel
Jormungandr
Level 86
God Stats
3W - 2L
1,434 SR
Queue Stats
132W - 141L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
4 / 5 / 4
11,134
619
7,072
22,323
27,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
Emree-Lionel
Thanatos
14
4 / 8 / 4
11,586
644
12,078
19,779
7,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
kessho22
Janus
15
2 / 5 / 5
11,361
631
15,531
15,136
5,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Balkhala9
Zhong Kui
17
8 / 2 / 6
13,028
724
17,927
20,941
15,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
16
4 / 5 / 10
12,258
681
12,578
11,916
4,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
TheGreatNovicel
Jormungandr
16
6 / 4 / 7
13,186
733
18,669
19,164
15,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
10
Kills
18
18
Deaths
11
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
5
4
1.2
W
Zhong Kui
Balkhala9
Zhong Kui
8
2
6
5.5
L
Thanatos
Emree-Lionel
Thanatos
4
8
4
0.75
W
Neith
4
5
10
1.8
W
Jormungandr
TheGreatNovicel
Jormungandr
6
4
7
2.38
L
Janus
kessho22
Janus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,681
Damage
49,174
57,238
Taken
52,021
40,600
Mitigated
35,086
16,844
Healing
16,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,072
884
0
3,265
22,323
27,687
71
11,107
11,216
0
12,673
W
Zhong Kui
Balkhala9
Zhong Kui
17,927
1,977
115
10,397
20,941
15,091
2,131
6,117
13,971
63,062
0
L
Thanatos
Emree-Lionel
Thanatos
12,078
2,238
0
10,615
19,779
7,344
0
14,778
5,001
0
32,691
W
Neith
12,578
6,845
0
2,764
11,916
4,513
726
3,454
8,133
0
35,136
W
Jormungandr
TheGreatNovicel
Jormungandr
18,669
4,921
0
2,726
19,164
15,482
223
5,610
12,609
54,128
0
L
Janus
kessho22
Janus
15,531
1,023
0
2,964
15,136
5,569
96
11,322
3,814
65,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,081
Gold Earned
38,472
172
Minions Killed
202
6
Camps Cleared
10
957,010
Distance Traveled
944,809
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,134
619
12
1
1
332,958
8
W
Zhong Kui
13,028
724
99
6
7
319,500
3
L
Thanatos
11,586
644
38
2
2
298,683
4
W
Neith
12,258
681
45
3
2
289,396
3
W
Jormungandr
13,186
733
58
3
1
335,913
1
L
Janus
11,361
631
122
7
3
325,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role