Player Matchup

Sol
Sol
Asura Shinryu
Sol
Level 89
God Stats
6W - 5L
1,562 SR
Queue Stats
33W - 37L
1,490 Elo+
Party 1
Kuzenbo
Kuzenbo
Danhifyz
Kuzenbo
Level 86
God Stats
3W - 1L
1,650 SR
Queue Stats
93W - 82L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GamesterJamesFC
Ah Muzen Cab
Level 61
God Stats
14W - 11L
1,571 SR
Queue Stats
365W - 465L
1,386 Elo+
Solo
Mercury
Mercury
Krow1302
Mercury
Level 95
God Stats
121W - 88L
1,586 SR
Queue Stats
248W - 238L
1,456 Elo+
Solo
Osiris
Osiris
kingbowser92
Osiris
Level 146
God Stats
2W - 2L
1,391 SR
Queue Stats
188W - 181L
1,405 Elo+
Party 1
Team Averages
Level 95
1,552 SR
1,435 Elo+

VS

Team Averages
Level 109
1,555 SR
1,451 Elo+
Janus
Janus
FISCHJ95
Janus
Level 160
God Stats
19W - 24L
1,527 SR
Queue Stats
195W - 201L
1,446 Elo+
Party 2
Bacchus
Bacchus
SquadkillaYGLT
Bacchus
Level 87
God Stats
13W - 17L
1,673 SR
Queue Stats
413W - 543L
1,468 Elo+
Party 3
Chiron
Chiron
WildCj19
Chiron
Level 127
God Stats
38W - 25L
1,595 SR
Queue Stats
385W - 399L
1,430 Elo+
Party 2
Chang'e
Chang'e
i_am_brainlesss
Chang'e
Level 49
God Stats
12W - 16L
1,564 SR
Queue Stats
281W - 284L
1,473 Elo+
Solo
Ravana
Ravana
xOaths_OG
Ravana
Level 121
God Stats
11W - 25L
1,413 SR
Queue Stats
937W - 1,064L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 10
13,823
532
13,316
15,622
6,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Danhifyz
Kuzenbo
19
2 / 0 / 15
13,995
538
6,888
17,002
26,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
GamesterJamesFC
Ah Muzen Cab
19
3 / 1 / 11
13,568
522
9,285
12,134
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Krow1302
Mercury
20
15 / 1 / 3
17,493
673
20,188
17,235
8,825
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
20
9 / 2 / 4
16,714
643
16,097
18,471
13,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FISCHJ95
Janus
16
0 / 5 / 3
10,646
409
8,007
16,473
8,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 9 / 2
9,656
371
10,182
19,782
14,092
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
WildCj19
Chiron
18
1 / 2 / 1
11,502
442
5,406
13,888
5,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
2 / 9 / 2
11,187
430
6,508
20,219
13,680
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
xOaths_OG
Ravana
17
4 / 8 / 2
11,617
447
12,211
16,370
7,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
33
Kills
8
8
Deaths
33
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
W
Kuzenbo
Danhifyz
Kuzenbo
2
0
15
9.5
L
Janus
FISCHJ95
Janus
0
5
3
0.3
W
Ah Muzen Cab
GamesterJamesFC
Ah Muzen Cab
3
1
11
8.5
W
Mercury
Krow1302
Mercury
15
1
3
16.5
L
1
9
2
0.22
L
Chiron
WildCj19
Chiron
1
2
1
0.75
L
2
9
2
0.33
W
Osiris
9
2
4
5.5
L
Ravana
xOaths_OG
Ravana
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,774
Damage
42,314
80,464
Taken
86,732
61,212
Mitigated
49,820
32,120
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,316
4,155
601
5,516
15,622
6,968
4,051
5,050
10,572
69,431
4,102
W
Kuzenbo
Danhifyz
Kuzenbo
6,888
2,699
0
6,730
17,002
26,216
201
5,656
10,675
48,898
0
L
Janus
FISCHJ95
Janus
8,007
170
0
1,710
16,473
8,630
140
3,025
13,448
60,408
0
W
Ah Muzen Cab
GamesterJamesFC
Ah Muzen Cab
9,285
3,158
0
7,636
12,134
5,896
3,940
6,321
5,813
0
89,802
W
Mercury
Krow1302
Mercury
20,188
13,412
172
4,839
17,235
8,825
4,600
4,448
12,787
0
177,119
L
10,182
1,068
0
2,113
19,782
14,092
0
6,153
13,629
58,579
0
L
Chiron
WildCj19
Chiron
5,406
1,384
659
4,877
13,888
5,615
370
3,743
10,145
0
75,092
L
6,508
322
612
5,187
20,219
13,680
0
1,090
19,129
58,138
0
W
Osiris
16,097
8,533
0
6,626
18,471
13,307
6,009
6,035
12,373
0
116,918
L
Ravana
xOaths_OG
Ravana
12,211
2,950
0
864
16,370
7,803
0
5,676
10,694
0
80,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,593
Gold Earned
54,608
769
Minions Killed
577
0
Camps Cleared
0
2,649,703
Distance Traveled
2,053,231
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,823
532
140
5
0
465,526
6
W
Kuzenbo
13,995
538
47
2
0
525,506
7
L
Janus
10,646
409
110
4
0
465,586
12
W
Ah Muzen Cab
13,568
522
161
6
0
524,182
1
W
Mercury
17,493
673
237
9
0
630,406
0
L
Bacchus
9,656
371
76
3
0
398,554
2
L
Chiron
11,502
442
166
6
0
400,437
1
L
Chang'e
11,187
430
107
4
0
385,106
11
W
Osiris
16,714
643
184
7
0
504,083
3
L
Ravana
11,617
447
118
5
0
403,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role