Player Matchup

Skadi
Skadi
HEADHUNTER20
Skadi
Level 126
God Stats
3W - 3L
1,562 SR
Queue Stats
320W - 344L
1,477 Elo+
Solo
Merlin
Merlin
NYD Kazuma
Merlin
Level 107
God Stats
1W - 6L
1,486 SR
Queue Stats
21W - 15L
1,566 Elo+
Party 1
Arachne
Arachne
ShokWave215
Arachne
Level 110
God Stats
6W - 6L
1,713 SR
Queue Stats
46W - 42L
1,478 Elo+
Party 1
Thoth
Thoth
XtremeLeeArti
Thoth
Level 140
God Stats
0W - 1L
1,445 SR
Queue Stats
79W - 68L
1,506 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xUshiox
Cu Chulainn
Level 148
God Stats
1W - 3L
1,725 SR
Queue Stats
78W - 76L
1,496 Elo+
Party 1
Team Averages
Level 126
1,586 SR
1,504 Elo+

VS

Team Averages
Level 123
1,507 SR
1,481 Elo+
Hun Batz
Hun Batz
ArrowDoctor
Hun Batz
Level 131
God Stats
1W - 6L
1,292 SR
Queue Stats
12W - 28L
1,333 Elo+
Solo
Aphrodite
Aphrodite
ImHeartBroken0
Aphrodite
Level 104
God Stats
3W - 0L
1,635 SR
Queue Stats
141W - 133L
1,543 Elo+
Solo
Agni
Agni
ProjektX21
Agni
Level 127
God Stats
5W - 5L
1,492 SR
Queue Stats
173W - 188L
1,488 Elo+
Party 2
Chiron
Chiron
RetroRain95
Chiron
Level 145
God Stats
2W - 2L
1,578 SR
Queue Stats
114W - 122L
1,549 Elo+
Solo
Cerberus
Cerberus
xR41NM4K3Rx20
Cerberus
Level 107
God Stats
3W - 4L
1,539 SR
Queue Stats
160W - 191L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
9,053
754
13,031
11,165
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
NYD Kazuma
Merlin
14
0 / 4 / 4
7,659
638
7,013
8,518
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ShokWave215
Arachne
13
0 / 5 / 4
7,460
622
4,205
13,818
4,685
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 8 / 1
8,323
694
6,239
9,796
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
xUshiox
Cu Chulainn
14
1 / 5 / 1
8,028
669
9,527
17,720
9,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArrowDoctor
Hun Batz
15
4 / 3 / 9
9,711
809
11,688
11,963
4,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
ImHeartBroken0
Aphrodite
16
2 / 2 / 10
8,932
744
4,429
9,373
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 0 / 12
11,106
926
13,950
7,054
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
17
6 / 0 / 11
10,261
855
16,648
12,228
5,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
xR41NM4K3Rx20
Cerberus
16
7 / 2 / 13
11,174
931
7,045
12,161
12,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
7
Kills
26
26
Deaths
7
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ArrowDoctor
Hun Batz
4
3
9
2.83
L
4
4
2
1.25
W
Aphrodite
ImHeartBroken0
Aphrodite
2
2
10
3.5
L
Merlin
NYD Kazuma
Merlin
0
4
4
0.5
W
7
0
12
13
W
Chiron
6
0
11
11.5
L
Arachne
ShokWave215
Arachne
0
5
4
0.4
L
2
8
1
0.31
W
Cerberus
xR41NM4K3Rx20
Cerberus
7
2
13
6.75
L
Cu Chulainn
xUshiox
Cu Chulainn
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,015
Damage
53,760
61,017
Taken
52,779
24,723
Mitigated
29,797
7,222
Healing
24,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ArrowDoctor
Hun Batz
11,688
1,584
0
2,191
11,963
4,944
252
1,824
10,139
47
39,365
L
13,031
6,429
0
1,545
11,165
4,159
0
3,977
7,026
0
33,812
W
Aphrodite
ImHeartBroken0
Aphrodite
4,429
741
5,575
6,019
9,373
4,470
144
3,533
5,840
29,177
0
L
Merlin
NYD Kazuma
Merlin
7,013
308
0
0
8,518
2,983
50
3,455
5,033
27,292
0
W
13,950
891
115
1,713
7,054
2,991
1,017
3,138
3,916
40,168
0
W
Chiron
16,648
7,560
963
4,478
12,228
5,162
2,733
3,029
9,199
0
44,522
L
Arachne
ShokWave215
Arachne
4,205
2,961
0
3,197
13,818
4,685
0
5,415
8,127
0
13,252
L
6,239
710
0
670
9,796
2,998
0
4,979
4,679
26,997
0
W
Cerberus
xR41NM4K3Rx20
Cerberus
7,045
169
0
3,417
12,161
12,230
0
2,869
9,292
21,861
0
L
Cu Chulainn
xUshiox
Cu Chulainn
9,527
2,435
0
1,810
17,720
9,898
0
6,868
10,641
0
28,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,523
Gold Earned
51,184
247
Minions Killed
345
7
Camps Cleared
10
1,086,290
Distance Traveled
1,158,816
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,711
809
67
6
5
229,119
3
L
Skadi
9,053
754
61
5
2
210,828
2
W
Aphrodite
8,932
744
74
6
0
219,748
1
L
Merlin
7,659
638
55
5
0
166,315
0
W
Agni
11,106
926
84
7
3
245,889
2
W
Chiron
10,261
855
81
7
2
227,115
1
L
Arachne
7,460
622
25
2
4
265,405
1
L
Thoth
8,323
694
54
5
1
197,984
0
W
Cerberus
11,174
931
39
3
0
236,945
2
L
Cu Chulainn
8,028
669
52
4
0
245,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role