Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
AirborneArrow
Eset
Level 160
God Stats
11W - 11L
1,550 SR
Queue Stats
601W - 615L
1,483 Elo+
Party 2
Chang'e
Chang'e
Arsenal88
Chang'e
Level 28
God Stats
8W - 4L
1,657 SR
Queue Stats
72W - 61L
1,565 Elo+
Party 2
Loki
Loki
ThatSpore
Loki
Level 47
God Stats
39W - 28L
1,664 SR
Queue Stats
316W - 286L
1,545 Elo+
Party 3
Merlin
Merlin
geronimo78541
Merlin
Level 87
God Stats
119W - 102L
1,610 SR
Queue Stats
431W - 381L
1,549 Elo+
Party 3
Team Averages
Level 90
1,596 SR
1,528 Elo+

VS

Team Averages
Level 64
1,598 SR
1,404 Elo+
Apollo
Apollo
FuZ4rO_Fedder_-
Apollo
Level 87
God Stats
11W - 9L
1,602 SR
Queue Stats
166W - 175L
1,487 Elo+
Party 1
Chang'e
Chang'e
LinX220
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,204 Elo+
Party 1
Baron Samedi
Baron Samedi
SrMercy007
Baron Samedi
Level 85
God Stats
1W - 0L
1,736 SR
Queue Stats
67W - 86L
1,430 Elo+
Party 1
Da Ji
Da Ji
Zampa060607
Da Ji
Level 82
God Stats
14W - 14L
1,544 SR
Queue Stats
153W - 162L
1,497 Elo+
Party 1
Hel
Hel
zomber2222
Hel
Level 36
God Stats
21W - 24L
1,606 SR
Queue Stats
289W - 367L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
5 / 3 / 0
6,615
601
5,877
7,186
1,966
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 2
6,511
592
5,144
3,384
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
Arsenal88
Chang'e
8
0 / 2 / 3
5,423
493
2,218
5,695
3,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
8
3 / 1 / 1
5,670
515
2,492
5,153
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 1
6,224
566
4,505
5,767
2,184
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
5,718
520
5,112
8,439
2,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
LinX220
Chang'e
10
1 / 2 / 2
5,782
526
1,807
6,613
1,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
SrMercy007
Baron Samedi
11
2 / 1 / 0
5,997
545
5,193
8,176
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 1 / 2
6,318
574
2,933
8,017
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 1 / 3
6,071
552
1,181
3,259
1,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
10
Kills
9
9
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
3
0
1.67
L
2
1
2
3
L
Chang'e
Arsenal88
Chang'e
0
2
3
0.75
W
1
5
2
0.4
W
Chang'e
LinX220
Chang'e
1
2
2
1
W
Baron Samedi
SrMercy007
Baron Samedi
2
1
0
2
L
Loki
3
1
1
3.5
W
2
1
2
3
L
0
2
1
0.25
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,236
Damage
16,226
27,185
Taken
34,504
10,489
Mitigated
12,685
10,339
Healing
17,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,877
3,634
0
2,617
7,186
1,966
504
253
6,933
0
33,762
L
5,144
225
131
709
3,384
887
0
998
2,386
41,035
0
L
Chang'e
Arsenal88
Chang'e
2,218
82
496
2,402
5,695
3,997
0
956
4,739
20,842
0
W
5,112
2,894
0
2,487
8,439
2,364
0
873
7,566
0
31,770
W
Chang'e
LinX220
Chang'e
1,807
136
514
3,845
6,613
1,799
344
3,549
3,064
25,045
0
W
Baron Samedi
SrMercy007
Baron Samedi
5,193
612
140
3,577
8,176
3,975
0
4,223
3,503
31,612
0
L
Loki
2,492
752
0
2,254
5,153
1,455
0
1,244
3,909
0
18,206
W
2,933
961
0
3,775
8,017
2,655
0
1,380
6,637
0
39,265
L
4,505
503
0
1,730
5,767
2,184
352
4,730
1,037
33,839
0
W
1,181
124
1,486
1,516
3,259
1,892
0
1,370
1,867
8,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,443
Gold Earned
29,886
290
Minions Killed
265
0
Camps Cleared
0
952,384
Distance Traveled
1,028,440
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,615
601
65
6
0
188,608
2
L
Eset
6,511
592
76
7
0
210,592
5
L
Chang'e
5,423
493
36
3
0
208,745
3
W
Apollo
5,718
520
60
5
0
181,280
4
W
Chang'e
5,782
526
59
5
0
203,082
0
W
Baron Samedi
5,997
545
56
5
0
192,048
1
L
Loki
5,670
515
43
4
0
158,009
0
W
Da Ji
6,318
574
71
6
0
234,226
3
L
Merlin
6,224
566
70
6
0
186,430
1
W
Hel
6,071
552
19
2
0
217,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role