Player Matchup

Olorun
Olorun
Alexisback21
Olorun
Level 14
God Stats
9W - 0L
1,832 SR
Queue Stats
79W - 49L
1,657 Elo+
Party 3
Mercury
Mercury
GuyBackStage
Mercury
Level 126
God Stats
6W - 1L
1,951 SR
Queue Stats
66W - 68L
1,504 Elo+
Party 2
Medusa
Medusa
MIKEY90
Medusa
Level 4
God Stats
2W - 1L
1,649 SR
Queue Stats
44W - 41L
1,447 Elo+
Party 3
Danzaburou
Danzaburou
MastrMarz
Danzaburou
Level 15
God Stats
24W - 12L
2,076 SR
Queue Stats
34W - 29L
1,746 Elo+
Party 2
Aphrodite
Aphrodite
Panchowni
Aphrodite
Level 22
God Stats
35W - 38L
1,476 SR
Queue Stats
58W - 58L
1,495 Elo+
Party 2
Team Averages
Level 36
1,797 SR
1,570 Elo+

VS

Team Averages
Level 23
1,527 SR
1,533 Elo+
Artio
Artio
CheCheLovely
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,459 Elo+
Party 1
Ra
Ra
JustKause
Ra
Level 7
God Stats
3W - 2L
1,418 SR
Queue Stats
14W - 16L
1,433 Elo+
Solo
Medusa
Medusa
Roselius
Medusa
Level 26
God Stats
4W - 2L
1,795 SR
Queue Stats
52W - 44L
1,527 Elo+
Party 1
Zeus
Zeus
SOrigi
Zeus
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 137L
1,710 Elo+
Solo
Scylla
Scylla
XxrushxgamesxX
Scylla
Level 27
God Stats
8W - 10L
1,419 SR
Queue Stats
63W - 48L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
8 / 4 / 16
12,968
1,081
22,911
18,367
7,354
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
GuyBackStage
Mercury
19
17 / 2 / 9
14,054
1,171
20,030
12,267
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
MIKEY90
Medusa
19
4 / 5 / 15
11,661
972
12,540
16,355
5,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
MastrMarz
Danzaburou
20
5 / 1 / 20
12,977
1,081
23,543
12,437
4,669
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Panchowni
Aphrodite
19
2 / 0 / 20
11,557
963
7,176
9,801
5,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 7
10,373
864
12,927
22,096
37,712
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 11 / 6
11,210
934
17,538
18,748
7,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Roselius
Medusa
17
4 / 8 / 8
11,826
986
13,224
20,646
9,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
SOrigi
Zeus
17
0 / 12 / 6
10,131
844
4,916
18,636
8,169
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 4 / 5
12,129
1,011
14,175
11,298
4,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
44
36
Kills
12
12
Deaths
36
80
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Olorun
8
4
16
4
L
1
1
7
4.5
W
Mercury
GuyBackStage
Mercury
17
2
9
10.75
L
2
11
6
0.45
W
Medusa
MIKEY90
Medusa
4
5
15
2.3
W
Danzaburou
MastrMarz
Danzaburou
5
1
20
15
W
Aphrodite
Panchowni
Aphrodite
2
0
20
12
L
Medusa
Roselius
Medusa
4
8
8
1
L
Zeus
SOrigi
Zeus
0
12
6
0.25
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,200
Damage
62,780
69,227
Taken
91,424
28,916
Mitigated
68,056
27,275
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
22,911
13,321
1,881
5,953
18,367
7,354
0
13,046
5,321
52,124
0
L
12,927
898
1,633
3,351
22,096
37,712
0
7,359
14,737
19,487
0
W
Mercury
GuyBackStage
Mercury
20,030
10,037
0
1,180
12,267
5,264
0
7,224
5,043
0
31,087
L
17,538
1,609
1,683
950
18,748
7,969
0
5,774
12,974
46,649
0
W
Medusa
MIKEY90
Medusa
12,540
6,613
0
1,345
16,355
5,747
0
12,989
3,366
0
29,791
W
Danzaburou
MastrMarz
Danzaburou
23,543
10,280
0
3,714
12,437
4,669
0
8,897
3,540
0
60,961
W
Aphrodite
Panchowni
Aphrodite
7,176
0
7,362
5,840
9,801
5,882
0
7,400
2,401
16,570
0
L
Medusa
Roselius
Medusa
13,224
4,991
0
1,104
20,646
9,363
0
7,242
13,404
0
27,512
L
Zeus
SOrigi
Zeus
4,916
1,222
0
291
18,636
8,169
0
5,402
13,234
16,252
0
L
14,175
1,378
0
0
11,298
4,843
0
4,310
6,988
34,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,217
Gold Earned
55,669
240
Minions Killed
167
11
Camps Cleared
1
1,241,242
Distance Traveled
1,032,533
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,968
1,081
63
5
2
220,925
0
L
Artio
10,373
864
8
1
0
252,330
0
W
Mercury
14,054
1,171
20
2
5
290,435
2
L
Ra
11,210
934
61
5
1
210,135
0
W
Medusa
11,661
972
44
4
0
210,280
0
W
Danzaburou
12,977
1,081
89
7
1
232,247
0
W
Aphrodite
11,557
963
24
2
3
287,355
0
L
Medusa
11,826
986
25
2
0
189,093
0
L
Zeus
10,131
844
24
2
0
144,243
1
L
Scylla
12,129
1,011
49
4
0
236,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role