Player Matchup

Ra
Ra
DARKRIDE2
Ra
Level 60
God Stats
5W - 11L
1,262 SR
Queue Stats
368W - 391L
1,358 Elo+
Party 1
Achilles
Achilles
Leachyboi16
Achilles
Level 86
God Stats
3W - 2L
1,511 SR
Queue Stats
184W - 190L
1,425 Elo+
Party 2
Chaac
Chaac
NightGhost905
Chaac
Level 27
God Stats
13W - 9L
1,500 SR
Queue Stats
286W - 272L
1,348 Elo+
Party 1
Charybdis
Charybdis
Redrider354
Charybdis
Level 47
God Stats
16W - 19L
1,464 SR
Queue Stats
157W - 154L
1,474 Elo+
Party 2
Mercury
Mercury
Sir Voodoo X
Mercury
Level 104
God Stats
7W - 10L
1,465 SR
Queue Stats
530W - 465L
1,512 Elo+
Party 2
Team Averages
Level 65
1,440 SR
1,423 Elo+

VS

Team Averages
Level 43
1,504 SR
1,374 Elo+
Ymir
Ymir
D6 Revived
Ymir
Level 29
God Stats
30W - 35L
1,456 SR
Queue Stats
110W - 169L
1,295 Elo+
Party 4
Scylla
Scylla
Elgost Faust
Scylla
Level 38
God Stats
6W - 5L
1,520 SR
Queue Stats
237W - 261L
1,345 Elo+
Party 4
Ra
Ra
Ghillie777
Ra
Level 27
God Stats
5W - 15L
1,269 SR
Queue Stats
77W - 104L
1,282 Elo+
Party 4
Fenrir
Fenrir
Rutilgou3270
Fenrir
Level 100
God Stats
20W - 21L
1,537 SR
Queue Stats
246W - 235L
1,453 Elo+
Party 3
Bellona
Bellona
alastor97bP0
Bellona
Level 23
God Stats
1W - 3L
1,735 SR
Queue Stats
11W - 10L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,262
569
1,549
5,027
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Leachyboi16
Achilles
9
1 / 0 / 4
5,942
540
2,597
5,974
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 1 / 1
6,591
599
4,545
6,342
4,306
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Redrider354
Charybdis
9
3 / 1 / 2
5,861
533
5,077
4,152
1,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Sir Voodoo X
Mercury
10
2 / 1 / 3
6,194
563
2,254
5,655
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,963
451
1,585
6,185
2,226
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
11
1 / 2 / 1
5,872
534
1,770
4,989
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
1 / 2 / 0
5,057
460
2,876
3,833
868
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
3 / 2 / 2
6,047
550
4,408
8,307
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
alastor97bP0
Bellona
7
1 / 3 / 0
5,207
473
2,379
5,905
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
6
6
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
3
0
0.33
L
Scylla
1
2
1
0.75
L
1
2
0
0.5
W
Achilles
Leachyboi16
Achilles
1
0
4
3
W
4
1
1
4.5
W
Charybdis
Redrider354
Charybdis
3
1
2
4
L
Fenrir
3
2
2
2
W
Mercury
Sir Voodoo X
Mercury
2
1
3
3.5
L
Bellona
alastor97bP0
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,022
Damage
13,018
27,150
Taken
29,219
12,901
Mitigated
10,378
6,988
Healing
8,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,585
264
0
2,253
6,185
2,226
0
55
6,130
18,743
0
W
1,549
96
158
1,367
5,027
1,908
377
841
4,104
38,093
0
L
Scylla
1,770
180
0
1,177
4,989
1,647
0
850
4,139
31,334
0
L
2,876
467
146
476
3,833
868
0
62
3,771
18,165
0
W
Achilles
Leachyboi16
Achilles
2,597
682
0
2,479
5,974
3,909
0
1,823
3,901
0
16,672
W
4,545
662
0
1,418
6,342
4,306
0
0
6,342
4,024
25,874
W
Charybdis
Redrider354
Charybdis
5,077
2,881
0
1,275
4,152
1,137
0
2,155
1,883
0
26,048
L
Fenrir
4,408
609
0
3,902
8,307
2,581
0
884
7,423
0
27,811
W
Mercury
Sir Voodoo X
Mercury
2,254
793
0
291
5,655
1,641
0
892
4,689
0
33,512
L
Bellona
alastor97bP0
Bellona
2,379
800
0
712
5,905
3,056
443
688
5,217
0
14,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,850
Gold Earned
27,146
261
Minions Killed
220
0
Camps Cleared
0
1,144,895
Distance Traveled
1,067,591
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,963
451
37
3
0
206,651
3
W
Ra
6,262
569
62
6
0
225,870
2
L
Scylla
5,872
534
58
5
0
215,888
3
L
Ra
5,057
460
41
4
0
206,745
1
W
Achilles
5,942
540
26
2
0
232,111
3
W
Chaac
6,591
599
51
5
0
244,735
2
W
Charybdis
5,861
533
61
6
0
177,315
2
L
Fenrir
6,047
550
52
5
0
260,606
0
W
Mercury
6,194
563
61
6
0
264,864
3
L
Bellona
5,207
473
32
3
0
177,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role