Player Matchup

Ares
Ares
ArchAgone
Ares
Level 156
God Stats
2W - 2L
1,916 SR
Queue Stats
165W - 181L
1,580 Elo+
Party 2
Kuzenbo
Kuzenbo
Driise
Kuzenbo
Level 150
God Stats
3W - 1L
1,603 SR
Queue Stats
179W - 168L
1,625 Elo+
Party 2
Artemis
Artemis
Drpapperskorg
Artemis
Level 68
God Stats
19W - 16L
1,715 SR
Queue Stats
227W - 213L
1,656 Elo+
Solo
Kali
Kali
Ragedor
Kali
Level 155
God Stats
16W - 11L
1,730 SR
Queue Stats
64W - 63L
1,576 Elo+
Party 2
The Morrigan
The Morrigan
arvhimage
The Morrigan
Level 158
God Stats
23W - 24L
1,581 SR
Queue Stats
278W - 283L
1,595 Elo+
Party 2
Team Averages
Level 137
1,709 SR
1,606 Elo+

VS

Team Averages
Level 103
1,558 SR
1,738 Elo+
Hel
Hel
Piratesnitch
Hel
Level 124
God Stats
3W - 3L
1,836 SR
Queue Stats
8W - 6L
1,942 Elo+
Party 1
Merlin
Merlin
Richio
Merlin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,834 Elo+
Party 3
Erlang Shen
Erlang Shen
Roofson
Erlang Shen
Level 120
God Stats
2W - 0L
1,831 SR
Queue Stats
19W - 12L
1,745 Elo+
Party 1
Serqet
Serqet
SailorSekai
Serqet
Level 66
God Stats
1W - 1L
1,163 SR
Queue Stats
8W - 5L
1,561 Elo+
Party 3
Sylvanus
Sylvanus
ToniGusano
Sylvanus
Level 88
God Stats
4W - 2L
1,461 SR
Queue Stats
36W - 29L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 3 / 1
8,615
479
6,695
12,586
7,263
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kuzenbo
Driise
Kuzenbo
11
1 / 3 / 7
8,095
450
6,399
14,734
19,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
16
4 / 5 / 3
10,273
571
8,137
12,040
4,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
Ragedor
Kali
13
2 / 7 / 4
8,373
465
5,953
13,674
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
arvhimage
The Morrigan
15
4 / 6 / 1
9,695
539
5,066
10,099
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 8
10,473
582
14,121
14,446
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Richio
Merlin
15
3 / 2 / 6
9,442
525
8,633
6,853
2,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Roofson
Erlang Shen
17
7 / 1 / 11
10,206
567
11,791
18,152
8,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
13
4 / 4 / 6
9,278
515
2,510
11,750
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
ToniGusano
Sylvanus
17
3 / 0 / 7
10,740
597
8,422
10,476
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
11
Kills
24
24
Deaths
11
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
1
0.17
L
Kuzenbo
Driise
Kuzenbo
1
3
7
1.5
L
Artemis
4
5
3
1.1
W
7
4
8
2.75
L
Kali
Ragedor
Kali
2
7
4
0.57
W
Merlin
Richio
Merlin
3
2
6
3
W
Erlang Shen
Roofson
Erlang Shen
7
1
11
12.5
W
Serqet
4
4
6
1.75
W
Sylvanus
ToniGusano
Sylvanus
3
0
7
6.5
L
The Morrigan
arvhimage
The Morrigan
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,250
Damage
45,477
63,133
Taken
61,677
40,690
Mitigated
33,436
13,629
Healing
31,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,695
52
0
3,814
12,586
7,263
0
5,135
7,313
46,598
0
L
Kuzenbo
Driise
Kuzenbo
6,399
2,505
0
2,044
14,734
19,678
28
6,632
7,958
23,892
0
L
Artemis
8,137
4,146
0
3,833
12,040
4,377
0
6,257
5,783
0
85,693
W
14,121
538
5,354
8,145
14,446
6,006
377
3,256
11,083
74,613
0
L
Kali
Ragedor
Kali
5,953
2,570
0
2,597
13,674
5,709
364
5,708
7,800
0
44,437
W
Merlin
Richio
Merlin
8,633
699
0
2,950
6,853
2,609
700
796
6,057
59,704
0
W
Erlang Shen
Roofson
Erlang Shen
11,791
5,892
0
5,415
18,152
8,503
677
4,758
13,394
0
66,066
W
Serqet
2,510
390
0
1,157
11,750
9,034
0
3,049
8,701
0
23,132
W
Sylvanus
ToniGusano
Sylvanus
8,422
2,812
3,025
5,313
10,476
7,284
620
4,521
5,955
53,482
17,705
L
The Morrigan
arvhimage
The Morrigan
5,066
1,571
0
1,341
10,099
3,663
394
6,599
3,434
62,438
6,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,051
Gold Earned
50,139
469
Minions Killed
525
0
Camps Cleared
0
1,659,780
Distance Traveled
1,826,573
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,615
479
105
6
0
314,309
5
L
Kuzenbo
8,095
450
24
1
0
364,027
3
L
Artemis
10,273
571
149
8
0
317,704
6
W
Hel
10,473
582
141
8
0
395,413
1
L
Kali
8,373
465
67
4
0
331,642
6
W
Merlin
9,442
525
109
6
0
348,134
4
W
Erlang Shen
10,206
567
93
5
0
404,277
3
W
Serqet
9,278
515
41
2
0
376,281
13
W
Sylvanus
10,740
597
141
8
0
302,468
1
L
The Morrigan
9,695
539
124
7
0
332,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role